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Scrimmy
Joined: Thu Mar 12, 2015 8:36 pm Posts: 179 Location: That one place in Texas Country:
Gender: Male
MGN Username: RespectThePixel
Skype: respectthepixel420
Currently Playing: Smash Wii U, every Touhou game ever
Waifu: Alice Margatroid
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I really hope that's intentional. Just imagine how hype it would be.
_________________i just wanna see a hot nickel ball on a
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Tue Apr 14, 2015 10:02 pm |
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Z.
BR Member
Joined: Fri Oct 17, 2014 7:10 pm Posts: 1078 Location: joey Country:
Gender: Male
MGN Username: joey
Skype: joey
Currently Playing: joey
Waifu: joey
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Chibi really just gains an extra jump. There's no animation of him actually getting hit by pk thunder. And I find it pretty difficult to make pocketed pk thunder hit yourself, since you are able to move around while controlling it.
_________________
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Tue Apr 14, 2015 10:25 pm |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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In turbo mode, when a fighter with a smash ball uses a normal attack and cancel it with neutral special, he/she use the neutral special instead of final smash.
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Thu Apr 16, 2015 2:12 am |
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Z.
BR Member
Joined: Fri Oct 17, 2014 7:10 pm Posts: 1078 Location: joey Country:
Gender: Male
MGN Username: joey
Skype: joey
Currently Playing: joey
Waifu: joey
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Earlier today, I was playing around with Kaioken. I let a Megaman do his Down throw on him, but when that happened, kaioken wore off and goku escaped the grab. There's more to it; when that happened, Megaman was stuck in his Down Throw pose unable to move. Now when I try to do it, Goku simply uses kaioken to escape the grab, but Megaman doesn't get stuck anymore.
And when goku escapes the grab, the animation still plays.
_________________
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Thu Apr 16, 2015 5:51 pm |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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BTW, this doesn't work with characters with transformation-type final smash.
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Fri Apr 17, 2015 1:23 am |
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MrFrfor
Joined: Sat Sep 06, 2014 7:43 am Posts: 5 Country:
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there is a bug in sudden death when both players die it doesnt work it shows a black screen here is a video : https://youtu.be/2Q6loSkT0w8
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Fri Apr 17, 2015 11:32 am |
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japal3
Joined: Wed Mar 25, 2015 8:14 am Posts: 46 Country:
Gender: Male
MGN Username: japal3
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Fri Apr 17, 2015 2:52 pm |
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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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Playing online as Mega Man, I switched to Super Arm and ran off a ledge afterwards. Then MM started charging Mega Buster on his own whilst falling, resulting an a SD. After respawn, I had Super Arm selected again.
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Fri Apr 17, 2015 2:57 pm |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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When P1 uses the "no-contest" trick on Sudden Death, P1 automatically wins.
When P2 uses said trick, both win, but the announcer will say that P1 wins. (P1's victory theme also plays)
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Sat Apr 18, 2015 2:24 am |
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Kenjou_lirt
Joined: Mon Apr 20, 2015 10:16 am Posts: 1 Country:
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This is a bug that happened to me before. you just have to press down while pressing the attack button and watch the magic happend.
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Mon Apr 20, 2015 10:48 am |
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griffin7008
Joined: Mon Apr 20, 2015 1:05 pm Posts: 1 Country:
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If you kill yourself and your opponent with kirby's up, forward, or back throw on the last stock the game will break and you will have to completely restart your game before you can do anything. You kill yourself and then you the game slows down like its about to end like it normally does then it goes black and you have to restart. I would attach a reply but it won't let you get to that screen...
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Mon Apr 20, 2015 1:12 pm |
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Kahila911
Joined: Wed Jan 21, 2015 5:37 pm Posts: 7 Country:
Waifu: Patchouli Knowledge
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| | | | Kenjou_lirt wrote: This is a bug that happened to me before. you just have to press down while pressing the attack button and watch the magic happend. [ Image ] | | | | |
A little too slow there, buddy, don't you think? Also, I found that if you're playing on any stage with a moving plattform your projectiles don't have a hitbox
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Mon Apr 20, 2015 6:06 pm |
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Digidude
Joined: Tue Apr 21, 2015 10:08 am Posts: 2 Country:
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Hopefully this spoiler works, but after playing a couple of matches online i've been getting this ">Problem updating finish status" every now and then. Not sure if it's been reported or not. Just thought i'd add my two cents.
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Tue Apr 21, 2015 10:18 am |
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Drflash55
Joined: Wed Nov 26, 2014 7:08 pm Posts: 113 Country:
Gender: Male
MGN Username: Drflash55
Skype: drflash55
Currently Playing: Super Smash Flash 2 BETA, Splatoon, Super Smash Bros. for Wii U, and The Legend of Zelda: Breath of the Wild
Waifu: I got none.
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If you had looked hard enough, you would find many other bugs relating to the same thing. The devs are already aware of this and are planning to 'fix' it in SSF2 Beta.
_________________Reach for the stars... tonight!!!
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Tue Apr 21, 2015 2:09 pm |
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japal3
Joined: Wed Mar 25, 2015 8:14 am Posts: 46 Country:
Gender: Male
MGN Username: japal3
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there is a problem at the offline version of the ssf2 the game desynced and it doesn't show the loading percentage please help! is there like a problem with my pc or the flash player? my flash player is flash player 17. I think it's because a flash player that is associated with ssf2 is outdated. new update came out and it's not showing the percentage at all after it was desynced. update:developers are aware of this issue.
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Tue Apr 21, 2015 3:05 pm |
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