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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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BBM can do the same with Dsmash. And I found this little beauty while fighting on AnthersLadder
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Tue Apr 12, 2016 2:08 pm |
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Sirscrap
Joined: Sun Aug 10, 2014 3:20 am Posts: 39 Country:
Gender: Anime Girl
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she can use down b during a STANDARD COMBO plz fix
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Fri Apr 22, 2016 12:51 am |
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doPe
BR Member
Joined: Mon Apr 06, 2015 9:52 pm Posts: 387 Location: Killafornia Country:
Gender: Male
Skype: dopenessvg
Currently Playing: w/ emotions
Waifu: joey
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Fri Apr 22, 2016 3:15 pm |
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Lisnovski
Joined: Wed Oct 15, 2014 8:03 pm Posts: 882 Country:
MGN Username: Lisnovski1
Skype: lisnovski1
Currently Playing: Super Smash Flash 2 Beta
Waifu: Myself
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You sure that you aren't playing on Turbo mode?
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Fri Apr 22, 2016 6:15 pm |
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JayVoltage
BR Member
Joined: Wed Aug 27, 2014 9:14 am Posts: 202 Country:
Gender: Anime Girl
MGN Username: JayVoltage
Currently Playing: Rivals of Aether, Super Smasn Flash 2, Fate/Grand Order
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I think he's complaining how Samus can 'escape' combos by down b??
_________________. ... .... Mains: Most recent video of some of my favourite online moments. Check it out! :]Newly acquired Servant: Minamoto no Yorimitsu NEW!
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Fri Apr 22, 2016 11:14 pm |
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Dark Ermac
BR Member
Joined: Mon Aug 11, 2008 12:36 pm Posts: 1222 Location: The wonderful world of... someplace that isn't on fire. Country:
Gender: Male
MGN Username: Dark Ermac
Skype: dark_ermac
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That's not because of bombs, that's because Samus has a low falling speed overall, which prevents certain juggle combos from working on her since the hits won't connect in time. That being said, bombs are amazing for breaking out of combos, since they give Samus a slight boost in the air and can start combos on unsuspecting opponents.
_________________ Swinging a chain, swinging a chain...
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Sun Apr 24, 2016 12:17 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Plus she's heavy, meaning that she takes less knockback (and therefore, less hitstun) from hits at the same percents as other characters.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sun Apr 24, 2016 3:17 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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We need to nerf her. She is to OP.
_________________
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Sun Apr 24, 2016 3:58 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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Buffs to compensate the nerfs
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sun Apr 24, 2016 5:32 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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double post hype.
Buff homing missile to either go farther faster, or do more KB. Presently it has more endlag than Strong missile (and godot reminded me more startup too) with little going for it. Maybe a repeatable homing shot? Mash sideB after holding to shoot another missile during the same animation. More missiles=win
Bair is a tad too good atm. Presently I don't even fear lloyd or marth if my back is turned. Just gonna Bair and hit with rarely a consequence. Fair still too bad to be reliable, hits don't connect unless you're lucky about DI and movement momentum. Uair pierces almost every attack from below.
I would love to see a slight size increase in UpB, she's just a tad too small IMO. yes, I know Morph ball is even smaller. Now a buff to DownB. Make the speed buff provided by DownB even greater while decreasing the damage of teh bomb. And for god's sake. Remove the shield pop effect from every bomb in the game ;-;
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Wed May 18, 2016 2:50 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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>.> I agree with homing missile, but the other stuff is unneeded.
_________________
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Wed May 18, 2016 7:09 am |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Does anyone know the exact cause of CSG? It was brought up in slack and im kinda trying to figure out the technical reason Kirby doesn't get it
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Mon May 30, 2016 3:40 pm |
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Dark Ermac
BR Member
Joined: Mon Aug 11, 2008 12:36 pm Posts: 1222 Location: The wonderful world of... someplace that isn't on fire. Country:
Gender: Male
MGN Username: Dark Ermac
Skype: dark_ermac
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Samus has 2 charge variables, one for ground, one for air. The game fails to check to make sure that both values are equal unless you fully charge it, which "fixes" the glitch. Despite this, both charge values go up when charging the attack, and the game only checks the ground charge when determining when to stop. This, of course, means that you can "feed" the air charge by continually charging shots, then firing them on the ground before hitting the full charge. This also works in reverse, allowing the player to "save" their charge by firing a shot in the air instead, though the lack of air charging doesn't allow you to stack ground charges. Attempting to feed the air charge after getting a full charge will just reset the value, preventing the glitch from working.
_________________ Swinging a chain, swinging a chain...
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Fri Jun 03, 2016 10:02 am |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Thanks, guy.
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Fri Jun 03, 2016 11:58 am |
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Dark Ermac
BR Member
Joined: Mon Aug 11, 2008 12:36 pm Posts: 1222 Location: The wonderful world of... someplace that isn't on fire. Country:
Gender: Male
MGN Username: Dark Ermac
Skype: dark_ermac
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So yeah, it turns out that Samus sucks because the priority system doesn't work.
All of her moves except for jab have at least 3 priority. All of her aerials have at least 4-5, while her dair has transcendent priority.
Samus was clearly designed to flat-out beat most characters' hitboxes on contact, hence why she has such terrible drawbacks to balance it out. But since the priority system doesn't work, I would say that it cripples Samus more than any other character.
Considering that the way priority works is going to change to be % oriented, Samus is going to get a heavy indirect buff because of it.
_________________ Swinging a chain, swinging a chain...
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Fri Jul 15, 2016 9:15 am |
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