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Spaghetti Stuff-age: *NEW* JUS Aaron Ehaz sprites. 
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Joined: Tue Nov 03, 2009 2:01 am
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Location: someplace where the kangaroos run wild
Country: Australia (au)
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Waifu: your dad
Well if Aaron is a FC then you don't need to worry about being quick.
Because if he's yours then nobody can steal him.

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Sat Aug 06, 2011 12:21 am
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Joined: Sat May 30, 2009 7:28 pm
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Currently Playing: DJ hero 2
I forgot you need a certain amount of animations done before they review

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Sat Aug 06, 2011 12:21 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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@Nicko: Well, I feel that I at least want to get him that far, and then we'll see.

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Sat Aug 06, 2011 12:36 am
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Small question i would like to ask please :)
Will Aaron have a different moveset or one that is particular to Naruto's?
I asked this question because the Neutral Special looks similar


Sat Aug 06, 2011 12:47 am
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Michael M wrote:
Small question i would like to ask please :)
Will Aaron have a different moveset or one that is particular to Naruto's?
I asked this question because the Neutral Special looks similar

Yea I was wandering the same thing. Will you make some custom sprites for him?

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Sat Aug 06, 2011 1:26 am
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Agent Spaghetti wrote:
They're done! I went back to JUS style. [ [url=http://img823.imageshack.us/img823/7770/aaronehaz2.png]Image ][/url]
The top was my original, edited from Tsuna. The bottom is the new one, edited from Naruto. This time around, Naruto will probably be my main base, but I know Tsuna will still be around and I may have a few others.
By the way, this is based off of a novel, The Trigem, I'm in the process of writing. You can see some of it in the Lit. Section.

Read this people. There's your answer.

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Sat Aug 06, 2011 10:34 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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@Michael M: No, not at all. Yeah, Naruto was my base, and his Rasengan animation fit what I was trying to do pretty well, so I used that. The rest of his moveset is more unique.
Up Special: Thunder Leap - Aaron releases an explosion of electricity beneath him, launching him upward.
Side Special: Rod of Eidas - (chargable) Aaron grabs onto the Rod of Eidas (this is a metal rod that he has, which he can fill with electricity. If you notice, there's a silver thing that is on his back. This is the Rod). He starts charging, and when you release the special button, he pulls it out of his sheath and hacks forward for an electrical attack. At full charge, this can be a fatal attack.
Down Special: ??? - This could be his transformation into a wolf, or something else.

This moveset could be innovated later on as I get more ideas for it, or changed.

@KiDD: Yeah, I'm pretty sure I'll have to end up making custom sprites for him. For the animation, I'll probably fit another frame inbetween his normal stance, and his charging stance since it seems a bit framey. And especially for his side special and, if I do it, his transformation.

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Sat Aug 06, 2011 5:51 pm
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I think the wolf could be interesting, if you have something interesting about him in your story. If it's more like just an average wolf, I'd think that it'd be a bit difficult to make a near full moveset for him, not to mention there would be twice as many sprites to make. If it's just an average wolf, maybe you could incorperate it into his FS?

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Sat Aug 06, 2011 6:55 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Its not just an average wolf. He does have some special abilities, but I'm still trying to figure out what it is. Everything special he does have in my book wouldn't really work as attack moves, other than a counter ability. But I've practically redone and recreated the story, making it hardly recognizable from the original, and I'm still near the beginning in writing it. I haven't quite gone in depth with his wolf ability, but I guess I should. I'll be thinking about it.
Also, incorperating it into the FS wouldn't work very well. I was thinking that if it isn't an actual transformation, then I'll just make it a taunt.

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Last edited by Agent Spaghetti on Sat Aug 06, 2011 11:46 pm, edited 1 time in total.



Sat Aug 06, 2011 7:01 pm
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I guess it wouldn't be THAT hard to think of normal attacks. And specials wouldn't all have to be cool abilities, just less normal attacks. Did you say you had some of it in the lit section? I should probably go read that. If you don't mind I'd love to help, at least with getting it all figured out. :P

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Sat Aug 06, 2011 8:11 pm
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I would love to critique what you have so far, I'm just not sure to what degree you want me to critique.


Sat Aug 06, 2011 8:22 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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@Glitch: Sure. Help as much as you want.

@Ramsey: Just go for it. As long as it doesn't make me have to go from scratch again. Also, just so you know, the sword that I put on the sprite in my sig is just there to give an idea of what it'll look like. I'll make it look better on him later.

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Sat Aug 06, 2011 9:56 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Update! Here's the aerial neutral special. In the air, the option to charge your shot doesn't exist, so it's just a quick charge and launch.
Image
If someone could animate this too, that would be great.

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Sat Aug 06, 2011 11:14 pm
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Image Done. Reiforce on the expansions forums did it.

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Sun Aug 07, 2011 11:50 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Here are the different lightning balls he fires. All I did was a simple resize, and when I feel like it, I'll edit them to make them look better.
Image

Also, I noticed that his legs are kinda jerky while he's firing, more specifially in the third to last frame. so I fixed it.
Image
Can someone animate all of these?

EDIT: use these ones instead.
Image

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Mon Aug 08, 2011 7:07 pm
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