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[MP] Mighty No. 9 
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100k away from the intro stage. It looks like we're gonna get it.


Sat Sep 28, 2013 4:43 pm
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Dr.Geno wrote:
100k away from the intro stage. It looks like we're gonna get it.

Intro Stage get! Now, I'm not sure if we'll get the Support Character but anything can happen. :D

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Sat Sep 28, 2013 11:57 pm
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Currently Playing: Deep™ The™ Game™
I want the 3ds stretch goal :(

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Sun Sep 29, 2013 3:54 am
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It looks like we're gonna make it to the support character soon


Mon Sep 30, 2013 3:49 am
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Quote:
In fact, check out this super-short, super-rough engine test Inti Creates made in just seven days to see if Unreal would be viable for Mighty No. 9. Let’s be 100% clear (caps lock on!): THE GAME WILL NOT NECESSARILY LOOK LIKE THIS VIDEO, MOVE LIKE THIS VIDEO, OR ACT LIKE THIS VIDEO -- THIS IS A COMPLETELY ROUGH TEST ONLY, MADE IN LITERALLY ONE WEEK, USING ALL PLACEHOLDER ASSETS AND ANIMATION just to test how parts of the engine work. With no shaders, filters, or even models and key art in place yet, normally we would never show anything like this since it’s not representative of the final game at all, but in the spirit of this Kickstarter in showing how the game is made, even from the very earliest steps, we thought it would still be pretty cool to see a glimpse of Beck moving around in the engine (even if it is a placeholder Beck, moving through a placeholder level with placeholder enemies and animations!).


Still, the fact that they pulled off this in 7 days makes me super hyped for Mighty No.9!


Mon Sep 30, 2013 8:29 am
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Currently Playing: Tales of Symphonia: Chronicles, Pokemon X/Y, SMBA4: SMB3, SSF2
Even though it's not what it'll look like in the end, it look AMAZING!!

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Mon Sep 30, 2013 8:48 am
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We might just make it to PS4 and Xbox One Versions.

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Mon Sep 30, 2013 12:43 pm
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BluePikmin11R wrote:
We might just make it to PS4 and Xbox One Versions.

And now we do lol, just might have those PS Vita/3DS versions. =o

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Mon Sep 30, 2013 11:49 pm
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Oh man if we make it to 3DS versions, I might just buy it.

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Tue Oct 01, 2013 7:36 am
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Tid wrote:
I want the 3ds stretch goal :(

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Tue Oct 01, 2013 8:15 am
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~Awesome~ wrote:
Tid wrote:
I want the 3ds stretch goal :(

3DS/Vita versions get, now they revealed Optional 8-bit OST+FX ($3.8 mil) and Online Battle Race Mode ($4 mil). As much as I want OBRM, I don't see happening in less than 10 hours, but it'd be awesome to have.

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Tue Oct 01, 2013 8:27 am
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Zero Insanity wrote:
~Awesome~ wrote:
Tid wrote:
I want the 3ds stretch goal :(

3DS/Vita versions get, now they revealed Optional 8-bit OST+FX ($3.8 mil) and Online Battle Race Mode ($4 mil). As much as I want OBRM, I don't see happening in less than 10 hours, but it'd be awesome to have.

oh thnaks bro


and Online battle :drool:

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Tue Oct 01, 2013 8:43 am
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Online Battle, someone fund PLEASE!!!!!

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Tue Oct 01, 2013 8:53 am
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Gimme single player call


Tue Oct 01, 2013 9:34 am
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Well, you got your Call level.

We're tantalizingly close to 8 bit remixes, but I'm afraid we won't make it. The audiophile yearns.

2 hours guys STEP IT UP

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Tue Oct 01, 2013 4:26 pm
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