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Super Smash Bros for Wii U/3DS 
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Joined: Sun Oct 21, 2012 2:57 pm
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yoh wrote:
♦UltraMikeManDaBoss♦ wrote:
The thing about mewtwo that still makes me not want to use him though is that he is too light too big I do not really like his down throw all that much and he still is a little with movement on some of his attacks.

Stop using Down throw then, Mewtwo is an unorthodox character that has lots of things going for him now with his new buffs. If you try and play Mewtwo like every other character of course you won't do well with him.


Yeah guess your right on that note. He is not a character for me but other people use him well know so yeah.

EDIT: Did anyone see that salem posted on twitter that bayo can do 0 to death combos regardless of DI. I actually didn't know that at first.

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Thu Mar 10, 2016 9:29 pm

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Back throw them off stage on game and watch stage

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Fri Mar 11, 2016 3:19 am
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♦UltraMikeManDaBoss♦ wrote:
Did anyone see that salem posted on twitter that bayo can do 0 to death combos regardless of DI. I actually didn't know that at first.


Calling it now: Bayonetta is going to get banned in tournaments just like Meta Knight in Brawl...

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Fri Mar 11, 2016 4:44 pm
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Devon wrote:
♦UltraMikeManDaBoss♦ wrote:
Did anyone see that salem posted on twitter that bayo can do 0 to death combos regardless of DI. I actually didn't know that at first.


Calling it now: Bayonetta is going to get banned in tournaments just like Meta Knight in Brawl...

doubt it
i'm positive she can 0 to death regardless of DI, but you'l still have to read the DI.

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Fri Mar 11, 2016 7:03 pm
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Kuro Kagami wrote:
Devon wrote:
♦UltraMikeManDaBoss♦ wrote:
Did anyone see that salem posted on twitter that bayo can do 0 to death combos regardless of DI. I actually didn't know that at first.


Calling it now: Bayonetta is going to get banned in tournaments just like Meta Knight in Brawl...

doubt it
i'm positive she can 0 to death regardless of DI, but you'l still have to read the DI.


Yeah doing o to deaths with bayo isn't something simple that you can do with her. She is doable when I use Cloud against her I have been going against good bayos.

I think I might follow them on twitter to see what they are saying about her and all that stuff. The way things are going with her the more I want to learn ways to deal with her. I generally have to play very patient and bait out the witch time.

EDIT:http://oddshot.tv/shot/vgbootcamp2-201603133823992 I am gonna learn how to do this one day with bayo. :O

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Fri Mar 11, 2016 11:47 pm
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I'm so happy Waifutena and Zelda received buffs, even if it's minimal.

On the other hand, Corrin got penetrated in the dragon a** and I'm surprised Bayo didn't.

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Tue Mar 15, 2016 11:59 pm
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Shaske wrote:
I'm so happy Waifutena and Zelda received buffs, even if it's minimal.

On the other hand, Corrin got penetrated in the dragon a** and I'm surprised Bayo didn't.

Wait, so they are still doing balance patches?

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Wed Mar 16, 2016 8:00 am
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Devon wrote:
Shaske wrote:
I'm so happy Waifutena and Zelda received buffs, even if it's minimal.

On the other hand, Corrin got penetrated in the dragon a** and I'm surprised Bayo didn't.

Wait, so they are still doing balance patches?

Clearly if we just got one just now.

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Wed Mar 16, 2016 12:47 pm
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I got a question
Is it good or bad when a KBG increase or decrease?

Ex: Palutena's Fair went from KBG: 100 -> 92

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Wed Mar 16, 2016 2:15 pm
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depends on the move really

if it's a kill move, KBG lowering can be bad
if it's a combo move, KBG lowering can be good

for example, the lower a down throw's KBG, assuming it has a decent BKB (base knockback), the more consistent it is of a combo throw. that's why pre-patch Sheik had issues killing past certain %'s. the KBG of dthrow threw enemies up too far and she couldn't get a kill confirm

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Wed Mar 16, 2016 2:17 pm
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So, I wonder who's gonna get the title of "best character" now?

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Wed Mar 16, 2016 5:07 pm
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DSwift wrote:
So, I wonder who's gonna get the title of "best character" now?


Still probably shiek imo. :sheik:

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Wed Mar 16, 2016 9:23 pm
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i'd argue Bayonetta
Sheik having a less consistent fthrow -> BF is a huge hit. same with the dthrow nerf and needles nerf.

ZSS got some pretty brutal nerfs too

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Wed Mar 16, 2016 10:35 pm
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Kuro Kagami wrote:
i'd argue Bayonetta
Sheik having a less consistent fthrow -> BF is a huge hit. same with the dthrow nerf and needles nerf.

ZSS got some pretty brutal nerfs too

Let's see how the meta turns out for them. I also feel bad for MK, his ladder combo is harder to execute. Whhyyyyyyy? :cry:

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Wed Mar 16, 2016 10:40 pm
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Decreasing the KBG of Zelda's Uair was stupid, the move is already useless as it is and now it's harder to follow up Nairs because now the move sends more upward. The grabs though... dayum... btw do they have a new sparkles effect? I don't remember seeing that flash when doing throws.

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