Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country: Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
tmanex2013 made the wonderful lyn sprite I used for
Sun Aug 20, 2017 9:13 am
Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country: Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
I'm more convinced that's poor hitbox drawning on Usmash because every move had to be redone. There must've been a misinterpretation of the importance of the first, wide hit-box by his feet. The most thrust-upward attacks have those small hit-boxes to knock upward into the sweet-spot.
With forward-air, I don't know. Is that issue with Beta. Because I've noticed hit-boxes with some moves don't feel the same facing one-way vs. facing the other.
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