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Figurezedge's sprites *CASTLE CRASHERS ADDED* 
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Agent Gray has some potential

Chaosvii7 wrote:
Geno wrote:
Why is everyone spriting themselves all of a sudden?


You realize this has been going on for some time, right?


Geno hasn't been here as long Vii *pats shoulder*

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Tue Feb 22, 2011 10:08 pm
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update

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Fri Mar 25, 2011 9:58 pm
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UPDATE: Added new sprites

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Sat Apr 02, 2011 11:13 am
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another update.

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Sun Jul 17, 2011 2:13 pm
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I don't know what's new here, or what is old, but on the old vs new sprites, the box character is much better, for a box, but could use a better palette. The contrast is bit off.
For Leo, The palette is a bit dull, and the line art needs some work. There are too many straight lines and sharp angles.
Scorpion's legs have almost no shading, you should fix that. If I am correct they should be like, puffy pants, right? Show that. Right now you have one solid color outlined. Ew. Show the texture. His feet look too small, but I don't know the character well. Other than that they're a bit awkwardly shaped. His right arm (our left) is shaded with a different light source than the rest of him.

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Sun Jul 17, 2011 2:42 pm
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Glitch wrote:
I don't know what's new here, or what is old, but on the old vs new sprites, the box character is much better, for a box, but could use a better palette. The contrast is bit off.
For Leo, The palette is a bit dull, and the line art needs some work. There are too many straight lines and sharp angles.
Scorpion's legs have almost no shading, you should fix that. If I am correct they should be like, puffy pants, right? Show that. Right now you have one solid color outlined. Ew. Show the texture. His feet look too small, but I don't know the character well. Other than that they're a bit awkwardly shaped. His right arm (our left) is shaded with a different light source than the rest of him.

thanks for the C&C,appreciate it. Anyways ill try to fix the stuff you said.

by the way Glitch this is what scorpion looks like.

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Sun Jul 17, 2011 2:47 pm
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Yeah i know the basic stuff about him, just not stuff like foot size. :P
He looks great so far, just try to fix those pants, they are a big problem.

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Sun Jul 17, 2011 2:57 pm
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Glitch wrote:
Yeah i know the basic stuff about him, just not stuff like foot size. :P
He looks great so far, just try to fix those pants, they are a big problem.

yeah i agree with that,but instead of making his pants look "puffy" shouldnt i make them look a little "scaley" like his current design?

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Sun Jul 17, 2011 2:58 pm
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If they are scaley, then I suppose so. :P Last I saw I thought they were puffy, but I don't really play mortal kombat.
Just some advice, if there are any little line designs on the pants, they don't necessarily have to be on the sprite. It often makes the shading look very off.

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Sun Jul 17, 2011 3:01 pm
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Glitch wrote:
If they are scaley, then I suppose so. :P Last I saw I thought they were puffy, but I don't really play mortal kombat.
Just some advice, if there are any little line designs on the pants, they don't necessarily have to be on the sprite. It often makes the shading look very off.

good point,ill have to get to that stuff later cause im working on a sprite sheet now. so im a litle occupied.

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Sun Jul 17, 2011 3:12 pm
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Work at your leisure. : P

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Sun Jul 17, 2011 3:13 pm
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Glitch wrote:
Work at your leisure. : P

any opinion on my Tim sprite?

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Sun Jul 17, 2011 3:31 pm
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He's a bit bland as a character being just a circle, but other than that I suppose it's not bad.

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Sun Jul 17, 2011 4:47 pm
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Glitch wrote:
He's a bit bland as a character being just a circle, but other than that I suppose it's not bad.

He's a circle with sharp teeth,no arms,and a hat.....anways theres more to him than that,but im saving his backstory for the game.

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Sun Jul 17, 2011 5:10 pm
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Judging solely on the sprite, not design, I think you've done a decent job.

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Sun Jul 17, 2011 5:15 pm
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