My Huge Super Smash Flash 2 Speculation Roster Analysis
As Super Smash Con 2016 comes to a close, we finally have new character additions to the Super Smash Flash 2 roster. Those three characters are Falco Lombardi from Star Fox, Bandanna Dee from Kirby, and (at last!) Monkey D. Luffy from One Piece. Falco did not personally excite me. Luffy in particular was the character I was the most excited about, mainly because I love One Piece and his unique attributes that could flesh out the Smash Flash 2 roster. Bandanna Dee's inclusion in particular got me to rethink about what the actual SSF2 roster could look like. The SSF2 devs have announced that after those three additions, that would be the entire starting roster for Super Smash Flash 2, which you can see below.
To fill in the time before the BETA release, I have decided to do a speculation roster analysis. I have a lot to say about my roster, so I really hope this keeps you entertained. It has been a while since I actually done Smash speculation rosters, the last ones I did were for Smash NX and Smash 4. And I have not caught with what SSF2 devs have said about character additions as of recent. So my speculation skills may be a bit rusty. With that let's begin!
What I Think The Full SSF2 Roster Will Look Like
I will not be covering non-unlockable characters that have currently appeared in Smash Bros already. Instead, I'll be covering all newcomers unique to Super Smash Flash 2 and potential unlockable veterans. This will be divided into categories where I will analyze each character one by one with a brief summary of why they could be in. But first, let me list what the SSF2 devs have said so far with how Smash Flash 2 characters are chosen. These are moreso of guidelines than rules, just to keep in mind.
1. SSF2 has a set in-game roster and has for some time.
2. The newcomer must have starred in a game on a Nintendo console.
3. The newcomer must have made an impact with their games on a Nintendo consoles.
4. The newcomer must have unique moveset qualities.
5. The developers are doing their best to avoid adding clones in the game.
6. Is this character doable (think of potential engine limitations for example)
7. What new elements and mechanics could the character bring to the table?
8. Does the character stand out theme-wise (design/visuals/personality/body type)
9. Popularity is more of a catalyst that makes us examine the above factors for a character.
This is all I could recall when I was previously speculating the SSF2 roster. Do remind me if they had said more, link it if possible. Let me start with Category 1:
Category 1: Veterans
1. Mewtwo/Lucario/Ike/King Dedede/Ice Climbers/ R.O.B./Diddy Kong/Pikmin & Olimar/Ganondorf
I do not think would I have to say much about them. These characters in particular are all unique re-appearing veterans that have a large contribution to Nintendo's history. I do believe that veterans that have appeared in Brawl and Melee will be the only ones included, not unique ones from Smash 4. There could be potential issues, with Olimar and Ice Climbers in particular, with potential issues of the engine not being able to run four of them at the same time, but I'm slightly more lenient that they could be in. Ike in particular could be replaced with another Fire Emblem newcomer that has not been in Smash yet, but I'll get to that when I get to runner ups.
Category 2: Brawl Semi-Clones
These characters are not grouped with veterans because they are not as important characters to Nintendo's history and have the unfortunate clone status that somewhat drags their chances down. And yes I am aware they are semi-clones, but I feel their status as clones alone could make them likelier to be excluded in the final roster. I still somewhat believe they could make due to their high popularity, but we will have to wait and see.
Category 3: New Nintendo Characters from Already Represented Franchises
I recently think these kinds of characters will be included in the roster. Since Bandanna Dee's inclusion, I have been think about candidates that could potentially appear in this game, and it was pretty simple to figure out once I re-checked the most wanted characters Smash 4 speculation. In general, these are widely requested Nintendo characters from already represented franchises.
1. King K. Rool One of the most HIGHLY demanded characters in Smash 4. Making an appearance as a Mii Costume as Smash 4 DLC, I feel like this character will likely be included due to his unique projectile-based abilities (like the crown and cannonballs), his importance to the DKC franchise, and an insane-minded personality that makes him stand out from other characters.
2. KrystalAs one of the most requested Star Fox characters since her debut in Star Fox Adventures, I really believe she could make it due to her uniqueness with the staff. Krystal's staff can summon fire projectiles, ice projections, create earthquakes, make forcefields, and even give her a boost in flight to make her a stand out from other characters.
3. Paper MarioAlthough not as requested as K. Rool or Ridley, Paper Mario has been decently requested in Smash 4 and is a somewhat important to the history of Mario spinoffs. It did manage to get stage representation in Smash 4, but not character representation. I feel his unique abilities to take advantage of his paper form and a potential partner system that would make devs add him to the Smash Flash 2 roster.
4. RidleyThis was inevitable to add. Since his stage hazard appearance in Smash 4, many fans were in rage of his exclusion and Sakurai's reason for not including him. For SSF2 devs, I do believe they have a different philosophy with how they view Ridley, and I feel they will add him due to his outrageous fan demand, importance to the Metroid franchise, and his uniqueness as an airborne focused fighter.
Category 4: New Nintendo Characters from Already Represented Franchises, But From Obscure Titles
These kinds of Nintendo characters are widely requested from already represented franchises, only this time they come from much more obscure titles in Nintendo's history. Geno is one of the most requested characters from the Brawl era, while Skull Kid is
one of the most demanded during the Smash 4 era and the most demanded Zelda character during that time. Both of these potential candidates have extremely unique abilities and personality with Skull Kid's dark magic/trickery and Geno's star powers (like the Geno Whirl and Geno Flash). I think these characters having far less importance in their respective franchises could affect their chances in SSF2. But who knows, the only main rule required is to appear at least once in a Nintendo console, so perhaps they could be chosen.
Category 5: New Nintendo Characters from Unrepresented Franchises
These characters are ones from Nintendo franchises that do not have character representation in official Smash games. I believe that the devs will be adding only new unrepresented Nintendo characters that first appeared during the Gameboy Advance/Gamecube era if Isaac and Chibi Robo are any indication.
1. AndyRight after Isaac's inclusion, I feel Andy's inclusion should follow up. In Brawl and Smash 4, the Wars series did manage to get Assist Trophy representation, but not character representation. Advance Wars was one of Nintendo's major Gameboy Advance hits in the West that received critical acclaim from gaming review sites, and that notability would get SSF2 devs to consider Andy. Andy's abilities of summoning tanks, using tools, and other military weapons would make him an instantly unique addition in Super Smash Flash 2.
2. Ray MKI thought about Ray MK's inclusion again right after Chibi Robo, as Custom Robo is commonly brought when talking about character representation for less-known Nintendo series . While it did manage to get Assist Trophy Representation in Brawl, in Smash 4, Custom Robo content is notably empty. Custom Robo is well known for its fast-paced robot battling gameplay and its high emphasis on customization. I feel the customization aspect and the many robotic weapons you get from the games would make for a VERY unique character for the SSF2 roster.
Category 6: Shonen Jump and Sandbag
These kinds of characters do not really belong in any other category, so because of that I grouped Shonen Jump and Sandbag into one. The SSF2 devs have already said there would be no more manga characters after Luffy. Sandbag was just a quick pet-project by TSON that does not affect the entire SSF2 roster. Since manga characters are officially done, there is not much left I can say here.
Category 7: Huge Gaming Icons
These characters are huge third-party icons that have a large share of history with Nintendo. With inclusions like Black Mage and Bomberman, it seems like SSF2 is going to have another with adding 3rd parties extremely relevant to Nintendo's history. Coming up with what third-party icons to choose was pretty easy for the most part.
1. Simon BelmontCastlevania has a large history with Nintendo and the franchise as a whole has sold 20 million units of the games total. The original Castlevania games on the NES are Konami's most well-known classics praised for its dark-fantasy themes and action-based gameplay. With Simon's signature whip and other sub-weapons like the dagger, throwing axe, holy water, and a boomerang, Simon has enough to fill in an entire moveset for devs to play with. This iconic franchise has stage representation in Super Smash Flash 2, so could that indicate his inclusion? I highly believe so.
2. SnakeAfter Snake made a character appearance in Brawl, he was completely left out in Smash 4, likely due to issues with Konami. While Metal Gear Solid does not have much history with Nintendo, his veteran status and very unique moveset will likely bring him back in Super Smash Flash 2. The inclusion of Shadow Moses Islands also highly indicates his return. I feel that Snake is a lock for Super Smash Flash 2.
3. RyuStreet Fighter has its fair share of history with Nintendo, with Street Fighter II and creating the fighting genre for video-games. I feel his inclusion was planned in Super Smash Flash 2 in the revamped roster way before Smash 4 included him because of that share of history with Nintendo and his iconic status. He already has a built-in moveset in Smash 4, so all that the SSF2 developers need to do is copy and paste that into sprite form.
4. CloudFinal Fantasy VII is very well known by gamers to be the point where the giant RPG third-party company left Nintendo to make games for the Playstation, which made Sony the big competitor to Nintendo it is today. His importance and iconic status make me think he was likely planned for the Super Smash Flash 2 roster alongside Ryu. Like Ryu, he already has a moveset made in Smash 4, so SSF2 devs will not have much of a problem adding him into the game.
5. Crash BandicootAlthough his franchise did fall apart eventually with the absence of Naughty Dog, like Final Fantasy VII, Crash Bandicoot became the mascot for Sony and was the franchise that competed against Super Mario in a similar vein to Sonic. I feel his opposition to Nintendo back in the Playstation 1 days and his fair share of Crash games on Nintendo platforms would make him a pretty likely candidate for SSF2.
6. RaymanRayman is considered to be Ubisoft's most iconic franchises to date. Rayman has his fair share of notable titles on Nintendo platforms with Rayman Origins and Rayman Legends that was temporarily exclusive to the Wii U. He even has trophy representation in Smash 4, but does not have character representation at all. Since the Artsy Omni leak, he's been one of the most demanded characters for Smash 4 DLC. I feel that demand will transfer over to SSF2 devs to develop the character. Not to mention, Rayman's limbless body structure and built-in moveset in Rayman Origins would make him an easy character to develop.
Category 8: Gaming Icons with Fair History with Nintendo
These are third party characters who have some relevance to Nintendo's history. Although their games are not as well known as other huge third-party games, they did have their fair share of notability, success, and critical acclaim. Lloyd from Tales of Symphonia is widely regarded to be best Tales that first launched on a Nintendo system. Sora has a fair amount of notable games that first appeared on Nintendo systems like Dream Drop Distance and Chain of Memories.
1. CronoChrono Trigger on the Super Nintendo Entertainment System is considered to be the best game of all time by many gamers. And that is no joke, the game is praised for the amazing soundtrack, great story, fleshed out characters, very memorable moments, and simplistic fun gameplay. And I feel that one of a kind universal acclaim for a SNES game would be enough for the developers to add him as an unlockable character in SSF2. He has a nice variety of potential moves to use in Smash with his techniques like Thunder, Cyclone, Wind Slash, and Luminaire (for a final Smash) to fill in an entire moveset.
2. TerraThis is a wild-card pick, and there will be a bit of spoilers for FF6. Like Chrono Trigger, Final Fantasy VI is considered to be one of the best games of all time. Many hardcore FF fans consider Final Fantasy VI to be the best Final Fantasy in the franchise. For some, it is considered better than Final Fantasy VII. It is notable in Nintendo's history for being the last main Final Fantasy game on a Nintendo system. I believe that notability and critical acclaim is enough for Terra to be consider for Super Smash Flash 2. She has great moveset potential with her
Esper form, Magicites, and the wide variety of magic she can learn through out Final Fantasy 6. The only thing she lacks is notable demand, but if less-demanded characters like arguably Black Mage and Chibi Robo could get in, I think Terra could get in.
3. ZeroMegaman X is one of Capcom's most iconic title on the Super Nintendo. The game introduced a new spin to the Mega Man franchise and introduced a highly popular Mega Man character named Zero. Zero would continue making appearances in Mega Man games and have his own line of spinoffs on Nintendo portables on the Gameboy Advance. I feel because of his popularity and notability with Mega Man X, he is a sure inclusion for Super Smash Flash 2.
4. Banjo and KazooieBanjo-Kazooie is consider one of the most innovative platformers on the Nintendo 64. After Microsoft acquired Rare, the demand for the franchise to return to Nintendo platforms grew greater as the years went by. This eventually led to extremely high demand for Banjo and Kazooie for Smash 4 after Phil Spencer commented that its certainly possible for them to get included in Smash Brothers. This did not happen of course with obvious right issues, but I feel that demand and history with Nintendo is enough for the devs to include them in Super Smash Flash 2.
Category 9: Sonic Characters
Sonic characters are usually one of the most demanded characters for Super Smash Brothers. The most notably demanded Sonic characters are usually Tails, Knuckles, and Shadow. Tails did manage to get into Super Smash Flash 2. I feel the same will follow for Knuckles and Shadow due to their high demand and unique move set potential. They feel like pretty obvious inclusions.
Potential Runner-Ups:
These are the MANY characters that did not make the cut to my speculation roster, but I do believe they still hold a decent chance of happening. I'll go over all of the runner-ups very quickly.
Smash 4 Newcomers: If there are going to be Smash 4 Nintendo newcomers in the game, I believe that Duck Hunt, Little Mac, Villager, and Shulk will make it due to their extremely unique qualities as Smash fighters that represent notable Nintendo franchises. Robin could be in instead Ike due to Awakening being the most impactful FE game and having the most unique qualities as a FE character, but could easily be replaced with another Fire Emblem character. Which brings me to the next candidate.
Lyn: If any new Fire Emblem characters were to be added in the game, I think Lyn would be next since she is one of the most demanded Fire Emblem characters in Smash. I personally think FE representation in Smash will be kept to two characters, so it's either Robin, Ike, or Lyn that gets in.
Ghirahim and Midna: While these Zelda characters are highly demanded and very unique moveset possibilities, I feel only one Zelda newcomer will be chosen. And the Zelda newcomer chosen will likely be one that is the most demanded, which is Skull Kid.
New Pokemon: I would not be surprised if the devs decided to make their own Pokemon newcomer. I mean there is A LOT of Pokemon in the franchise that have moveset potential. The only reason I kept this vague is because there are SO MANY potential candidates that they could choose its hard to predict who could be chosen.
Retros: If there were any retro newcomers being chosen, I believe that Takamaru, Lip, and Mike Jones have a chance in being chosen. All of them have unique moveset qualities and come from franchises that some people think deserve an official revival by Nintendo like with Kid Icarus. However, I do not think retro characters are one of the focuses with the SSF2 roster with modern Nintendo franchises like Chibi Robo and Isaac seemingly being prioritized over retros and the lack of a retro Nintendo newcomer in the starting roster.
Bayonetta: This one is pretty difficult. On one hand, she is a third party character with a EXTREMELY unique moveset and SSF2 does have a focus on adding third-parties relevant to Nintendo. On the other hand, she's a character that likely has never been prioritized in the revamped roster. It all depends whether or not the devs decide to revamp the roster with Smash 4 newcomers. And if they do decide to revamp it, Bayonetta would likely be a priority.
Professor Layton and Phoenix Wright: These two characters have a large history and success on Nintendo portables. The only reason I don't feel very confident about these two is that they feel like characters that would not be on the SSF2 dev's radar, due to both of these characters not being heavily combat oriented whatsoever.
Indie Characters: If any indie character were to come in Smash Flash 2, I believe that Shantae and Shovel Knight have somewhat of a shot in getting in. Quote moreso not because of the demand, but because of the critical acclaim with Cave Story in a similar manner with Terra and Crono. All of these characters have unique moveset qualities and personalities that would make them stand outs in Super Smash Flash 2. But honestly, I feel indie characters are not much of a priority for the roster due to the indie scene being less notable than third-parties in the gaming industry. I would have included an Undertale character if it were not for the fact that Undertale has not come to a Nintendo platform yet.
Thanks for giving this speculation a read. I put lots of effort into making this list, and sort of rushed it through the end with runner-ups. What are your thoughts on my predictions? I feel like I personally nailed the roster McLeodGaming is aiming for. In general, the SSF2 roster feels like its focused on multiple things, adding third-parties relevant to NIntendo's history, Nintendo characters from Gamecube/Gameboy Advance Era, and adding popular characters from already represented franchises that to some degree share their fair history with Nintendo and their franchise, while adding some flavor with manga characters from Shonen Jump.