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Sora 
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Well, they are part of his standart movest. Makes sense to have them. Like others said, Command Deck adds a new depth into his gameplay as now you need to think more and be aware of what Down B spell you currently have. I wonder how Blizzard (Blizzaga?) will act like, never saw tht move in action...

Off topic: Why the heck does Sora say Thunder for a Thundaga move?

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Wed Aug 19, 2015 12:20 pm
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idk, I don't really like a 3 for 1 move. I kinda like it more when his down B controlled what his other move was as it allowed our choice at least. Kinda like what MegaMan currently has.

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Wed Aug 19, 2015 12:22 pm
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Mr.Sprite wrote:
Right now he is one of the worst, so any change to his moveset that actually benefits him is fine with me.

So much for evolving the Sora metagame ¯\_(ツ)_/¯

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Wed Aug 19, 2015 1:28 pm
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Hopefully SRC is still a thing

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Wed Aug 19, 2015 1:32 pm
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Mr.Sprite wrote:
Hopefully SRC is still a thing


We can only hope!

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Wed Aug 19, 2015 1:39 pm
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Well, at least Sora has a few dedicated mains. Ness really looks bad in this regard, not to mention Pika or Chibi. BBM has the most dedicated players imo. Im still waiting for the Flowcancel infinite btw :P

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Wed Aug 19, 2015 1:42 pm
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Cookies wrote:
Im still waiting for the Flowcancel infinite btw :P

Well there is one that I already made a post on. It's a nflc(neutral flowcancel back)

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Wed Aug 19, 2015 3:14 pm
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Cookies wrote:
Well, at least Sora has a few dedicated mains. Ness really looks bad in this regard
its only like 2 or 3 people at this point

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Wed Aug 19, 2015 5:50 pm
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I'd like for SRC to get buffed if devs do notice it (which they probably do). Right now I think it's kinda wonky to just go for a full-hop Bair then Strike Raid. Maybe more aerials than Bair could cancel it?

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Wed Aug 19, 2015 5:54 pm
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but then wouldnt that be considered a exploit more than anything? im all for canceling strike raid like before and i love SRC as it is, but having it cancel after a aerial or every aerial?

we'll see nothing but sora players spam their aerials just to pull of the cancel

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Thu Aug 20, 2015 2:11 am
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Im not sure if this is discovered yet, but Sora can use Aerial Recovery twice in the air, as long as your double jump hasn't been used. So you can do up-b to double jump, and still pull of a up-b or Flowmotion.

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Thu Aug 20, 2015 10:45 am
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Its Finishing Leap. Airial Recovery is Beta ;) And iirc, this has been around quite a while.

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Thu Aug 20, 2015 10:56 am
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I'm so hyped to get my hands on beta sora. Judging from beta gameplay in smash con, seems he got new animations and properties to all of his aerials. Looks like thier trying to make him in to an air game based swordsman. Kind of like a MK meets marth sort of thing. Just hope they fixed his float mechanic to were he can fast fall aerials on hit.

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Fri Aug 21, 2015 8:51 pm
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Actually, this is how Sora IS right now. The floating on-hit appears to be intended to improve his aerial combo game by granting him more air time. Its just awkward since conventional combo games are usually based on hitting your opponent, then fastfalling to end the move quicker so that you can hit them again.

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Fri Aug 21, 2015 10:38 pm
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Doesn't that also mean that his moves can not have as much knockback as usual because he needs to stay close to them in the air to continue the combo?

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Fri Aug 21, 2015 10:42 pm
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