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DO NOT POST SSF2 OR GAME IDEAS/QUESTIONS IN THIS FORUM!
For SSF2 Discussion, please go here: http://forums.mcleodgaming.com/viewforum.php?f=4
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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Let's not get too far ahead of ourselves
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Wed Jun 29, 2011 9:01 pm |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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I meant, maybe not everything, and for sure not at once... but you know, my ideas are always complicated, that's maybe why I can't ever finish whatever I start
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Wed Jun 29, 2011 9:05 pm |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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So, any news, I just remembered about that and tried to have new ideas, but I couldn't get much out of my head.
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Wed Jul 20, 2011 10:26 pm |
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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Sorry, main focus is SSF2 stuff now. But it does look like this is possible just so you know. I can see if I can get a prototype working
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Wed Jul 20, 2011 10:47 pm |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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Okay, I understand. I do know some of PHP but I don't know anything about PHPHBB (in case it is much different), so besides what I said I can't help much. By the way, regarding SSF2, since you are here, do you remember that language thing I asked you (and I used a garage/shop metaphor kind of thing to explain it better)? Like, still holding that in mind? If no, then no problem either.
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Wed Jul 20, 2011 11:14 pm |
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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I don't remember the metaphor, but adding language support to the game is the last thing on my mind right now since it would be difficult to manage.
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Thu Jul 21, 2011 8:13 pm |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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Ok, just checking. In fact, it would have been easier to put all text and images containing text in a file (or something similar), so it could be translated, if it was made since the begining, now it would be a lot harder. But well, at least you still have the idea far deep in the corners of your mind.
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Thu Jul 21, 2011 8:45 pm |
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Kurodyne
Joined: Sat May 16, 2009 1:44 pm Posts: 6555 Location: Florida Country:
Gender: Male
Currently Playing: UNIST
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This would be difficult, no? After all, that's like taking the box art of a game and attempting to photoshop it so it's Spanish.
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Tue Jul 26, 2011 12:02 am |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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I'm not sure, but I guess you're being sarcastic, because neither are difficult. Either way, allow me to explain: it would have been easier (not easier as in being not-hard, but easier as in being simplier, less time-consuming) if it was being done since the beggining. Creating a new file, remembering/looking for which stuff contains text, grouping them togheter, putting in that said file while assembling them to their right places may not be strictly hard, but is boring, confusing, complicated, time-consuming, tiring. Now, reading your post again and interpreting it in a different manner, still not, at least not for me, and not if we have the right fonts/original background (which we do), and I can make fonts (not that easy to actually put it on a computer, but I usually draw them in a sketch book and see what I can do) or simply redraw the text. But that would be a matter for another topic...
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Tue Jul 26, 2011 12:29 am |
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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| | | | Green wrote: I'm not sure, but I guess you're being sarcastic, because neither are difficult. Either way, allow me to explain: it would have been easier (not easier as in being not-hard, but easier as in being simplier, less time-consuming) if it was being done since the beggining. Creating a new file, remembering/looking for which stuff contains text, grouping them togheter, putting in that said file while assembling them to their right places may not be strictly hard, but is boring, confusing, complicated, time-consuming, tiring. Now, reading your post again and interpreting it in a different manner, still not, at least not for me, and not if we have the right fonts/original background (which we do), and I can make fonts (not that easy to actually put it on a computer, but I usually draw them in a sketch book and see what I can do) or simply redraw the text. But that would be a matter for another topic... | | | | |
Yeah, not the right topic for this guys. I'll update it after I take a shot at the time/date tag
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Tue Jul 26, 2011 10:09 pm |
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Multi
Joined: Fri Aug 15, 2008 4:51 pm Posts: 2527
Gender: Anime Girl
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Update what? And hey, cool. And yeah, I know. This might be discussed afterwards in a proper topic if certain conditions are accomplished...
_________________CANDLEMASS - Dont Fear The Reaper (Blue Oyster Cult Cover - Ep 2010)
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Tue Jul 26, 2011 11:52 pm |
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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I meant I'll update this topic to let you know if it works
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Wed Jul 27, 2011 9:37 pm |
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