McLeodGaming's Tutorial Topic
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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You mean his Dash? I can see if I can't get him to make a tutorial for that, I don't sprite effects like that.
_________________I now leave you with my theme song.My sprite gallery.
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Fri Oct 24, 2008 7:46 pm |
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Drei
Joined: Wed Aug 13, 2008 4:46 pm Posts: 21
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Since you guys SERIOUSLY need it, it seems...
HOW TO GIVE PROPER CRITIQUE AND POST ETTIQUITE 1. If someone's sprites are bad, they didn't EPIC FAIL, becasue that is f*** elitist of you to say, and probably wrong. An epic is something LONG. Failure would be total misunderstanding of most or any concepts the person did and objecting they did such concept. 2. A simple sentence saying "bad," "good," "These are good," or any variant is a waste of a post. You should tell them WHAT you like or WHAT you didn't like. 3. Make your post calmly, unless the person is beingcompletely stupid or ignorant. 4. Don't overuse smilies. I actually prefer to not use smilies. 5. Don't compare anyone's sprites to anothers. It just makes both people seem like asses. 6. Atleast SHRINK or delte the text in quotes if you are quoting more than two posts, or if a post has alot of text. Better yet, get rid of any quotes for posts other than the one you are posting about. 7. Not everyone's first, second, or third laguage is English. Please don't be a grammar nazi or get mad if they make alot of grammar errors if you still get the point. But totally raping the language should be fixed.
Seriously.
_________________ Drei, D, Candlejack... I go by only a few names.
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Sat Oct 25, 2008 7:40 pm |
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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| | | | Drei wrote: Since you guys SERIOUSLY need it, it seems...
HOW TO GIVE PROPER CRITIQUE AND POST ETTIQUITE 1. If someone's sprites are bad, they didn't EPIC FAIL, becasue that is f#%$& elitist of you to say, and probably wrong. An epic is something LONG. Failure would be total misunderstanding of most or any concepts the person did and objecting they did such concept. 2. A simple sentence saying "bad," "good," "These are good," or any variant is a waste of a post. You should tell them WHAT you like or WHAT you didn't like. 3. Make your post calmly, unless the person is beingcompletely stupid or ignorant. 4. Don't overuse smilies. I actually prefer to not use smilies. 5. Don't compare anyone's sprites to anothers. It just makes both people seem like asses. 6. Atleast SHRINK or delte the text in quotes if you are quoting more than two posts, or if a post has alot of text. Better yet, get rid of any quotes for posts other than the one you are posting about. 7. Not everyone's first, second, or third laguage is English. Please don't be a grammar nazi or get mad if they make alot of grammar errors if you still get the point. But totally raping the language should be fixed.
Seriously. | | | | |
Ok, I wouldn't normally consider adding this, but the people need it. *Adds to first post*
_________________I now leave you with my theme song.My sprite gallery.
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Sat Oct 25, 2008 11:16 pm |
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Cam-Cam SF5
Joined: Mon Aug 11, 2008 8:08 am Posts: 165 Location: A school for mutents,
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good people are so mean when it comes to stuff like that
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Sat Oct 25, 2008 11:18 pm |
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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Requested tutorial: Style swapping. I think I might not have done it right. Anything wrong? If not, i'll add it to the first post.
_________________I now leave you with my theme song.My sprite gallery.
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Sun Oct 26, 2008 9:03 pm |
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bobalicuis
Joined: Sun Oct 19, 2008 3:03 am Posts: 7 Location: do i give a care?
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Woah thanks man this really helped me ima making a new one right now if you wanna see it will be on the card thing in a card
_________________Wishing is illogical. Illogical in the past is now the present. Keith is emoing you.
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Sun Oct 26, 2008 9:29 pm |
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Copy'n'Paste
Joined: Tue Sep 02, 2008 8:22 am Posts: 606
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I wonder... Should I post my tutorial on how making a good sonic fan char?
_________________ ಠ_ಠ ๏_๏ ಥ_ಥ
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Mon Oct 27, 2008 1:54 pm |
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Chaosvii7
Joined: Tue Aug 26, 2008 12:58 am Posts: 564 Location: Probably going to Hell.
Gender: Male
Currently Playing: Let's use Daddy's Welfare Haphazardly
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Mon Oct 27, 2008 4:11 pm |
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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_________________I now leave you with my theme song.My sprite gallery.
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Mon Oct 27, 2008 6:19 pm |
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Chaosvii7
Joined: Tue Aug 26, 2008 12:58 am Posts: 564 Location: Probably going to Hell.
Gender: Male
Currently Playing: Let's use Daddy's Welfare Haphazardly
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I need to make a sonic Fan char for my game, and he's a wolf, so leave a part about editing Tails and dedicate it to me and my smexyness.
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Mon Oct 27, 2008 7:18 pm |
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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...you just lost me. I thought you already had this tut?
_________________I now leave you with my theme song.My sprite gallery.
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Mon Oct 27, 2008 11:37 pm |
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Copy'n'Paste
Joined: Tue Sep 02, 2008 8:22 am Posts: 606
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Here's the tut: TUT-- Made by CNP.PART 1--The thing itself: Already, when making a Sonic fan char, please oh please do NOT take sawniks head. Use it as a base if you want to, but never just change the hair. And DO NOT USE THE SAME STANCE!! Example: This guy has a Sonic head base for a head. Has edited eyes, quills, NEW colours, and other stuff, like that red line that goes up every hair spike. This guy's stance is custom, though, so it makes it look cool. To make it look realistic, like ready for a battle, make the animation fast, and after refreshing 3 times, make the guy blink. PART 2--Animations: I've already explained some stuff earlier. Animations are way smoother when fast, and it sometimes make it look good. (I take a 5 centi for one image.) See this guy? It looks like his ready for battle? It looks good? Then ur doin it rite. For running/ walking animations, draw an imaginary line, so that the animations not shaky, like in this: See that imaginary line? I created it so that my guy does not move. So that the animation doesn't go forwards, keep the head in the big line where the last image's head was before. Look at the animation, and you'll see the head never moves, except up and down. PART 3--Attacks: Attacks are way better custom. Don't take always the same kick, or the same punch, because that's awfully boring, after it's your 9001th sonic recolour. Look at these for example: See? They're dynamic, fast, smooth, and to me, they look good. More attacks are slow, more frames you'll have to put to make it look smoothe. Remember kids, the smoother, the better! This tut was brought to you by CnP.--
_________________ ಠ_ಠ ๏_๏ ಥ_ಥ
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Tue Oct 28, 2008 7:23 am |
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Aiden
Joined: Mon Aug 11, 2008 11:33 am Posts: 846
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| | | | Copy'n'paste wrote: Here's the tut: TUT-- Made by CNP.PART 1--The thing itself: Already, when making a Sonic fan char, please oh please do NOT take sawniks head. Use it as a base if you want to, but never just change the hair. And DO NOT USE THE SAME STANCE!! Example: This guy has a Sonic head base for a head. Has edited eyes, quills, NEW colours, and other stuff, like that red line that goes up every hair spike. This guy's stance is custom, though, so it makes it look cool. To make it look realistic, like ready for a battle, make the animation fast, and after refreshing 3 times, make the guy blink. PART 2--Animations: I've already explained some stuff earlier. Animations are way smoother when fast, and it sometimes make it look good. (I take a 5 centi for one image.) See this guy? It looks like his ready for battle? It looks good? Then ur doin it rite. For running/ walking animations, draw an imaginary line, so that the animations not shaky, like in this: See that imaginary line? I created it so that my guy does not move. So that the animation doesn't go forwards, keep the head in the big line where the last image's head was before. Look at the animation, and you'll see the head never moves, except up and down. PART 3--Attacks: Attacks are way better custom. Don't take always the same kick, or the same punch, because that's awfully boring, after it's your 9001th sonic recolour. Look at these for example: See? They're dynamic, fast, smooth, and to me, they look good. More attacks are slow, more frames you'll have to put to make it look smoothe. Remember kids, the smoother, the better! This tut was brought to you by CnP.-- | | | | |
I hope there's no character limit to posts... *Adds to first post*
_________________I now leave you with my theme song.My sprite gallery.
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Tue Oct 28, 2008 7:35 pm |
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Chaosvii7
Joined: Tue Aug 26, 2008 12:58 am Posts: 564 Location: Probably going to Hell.
Gender: Male
Currently Playing: Let's use Daddy's Welfare Haphazardly
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| | | | Aiden wrote: | | | | Copy'n'paste wrote: Here's the tut: TUT-- Made by CNP.PART 1--The thing itself: Already, when making a Sonic fan char, please oh please do NOT take sawniks head. Use it as a base if you want to, but never just change the hair. And DO NOT USE THE SAME STANCE!! Example: This guy has a Sonic head base for a head. Has edited eyes, quills, NEW colours, and other stuff, like that red line that goes up every hair spike. This guy's stance is custom, though, so it makes it look cool. To make it look realistic, like ready for a battle, make the animation fast, and after refreshing 3 times, make the guy blink. PART 2--Animations: I've already explained some stuff earlier. Animations are way smoother when fast, and it sometimes make it look good. (I take a 5 centi for one image.) See this guy? It looks like his ready for battle? It looks good? Then ur doin it rite. For running/ walking animations, draw an imaginary line, so that the animations not shaky, like in this: See that imaginary line? I created it so that my guy does not move. So that the animation doesn't go forwards, keep the head in the big line where the last image's head was before. Look at the animation, and you'll see the head never moves, except up and down. PART 3--Attacks: Attacks are way better custom. Don't take always the same kick, or the same punch, because that's awfully boring, after it's your 9001th sonic recolour. Look at these for example: See? They're dynamic, fast, smooth, and to me, they look good. More attacks are slow, more frames you'll have to put to make it look smoothe. Remember kids, the smoother, the better! This tut was brought to you by CnP.-- | | | | |
I hope there's no character limit to posts... *Adds to first post* | | | | |
sometimes you worry me aiden you really do
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Tue Oct 28, 2008 8:18 pm |
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Shounic
Joined: Mon Aug 11, 2008 7:27 am Posts: 2333 Location: ???
Gender: Male
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haha owned aiden. owned.
_________________ I think this is my signature or something.
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Wed Oct 29, 2008 4:25 am |
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