He took aim and shot. The crash, the bleed, and then his own mind went black.
Alas, it is all lost. The town is done for. The mafia now have free rein over the town.194 has been vengekilled Day 1. He was a
Vanilla Townie.
YoshisWoolyWorld has been endgamed Day 1. He was a
Vanilla Townie.
The mafia of TSF|Corvid (Godfather) and Kittenpuncher (Goon) are victorious! Mod thoughts are incoming later.
Info dump is here if anyone wants it.EDIT:
Overall Game Collected ThoughtsEssentially this game ended way too quickly, and didn’t have time to because people weren’t paying enough attention to the state of the game. People were too busy trying to play their own game in a vacuum when in reality mafia is a game working off other people’s tells and other people’s ideas: a great mafia game is a test of psychology at its core. Also, a bit more explanation in posts would be nice, which definitely increases the pace of the game.
Overall, especially after the quickhammer things started to pick up really well though-thought there was a lot more composure and thought behind people’s actions. I for one am fairly impressed, considering I made far more mistakes when I first started: hope you all continue to play the game in the future.
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Individual Thoughts (on everyone except 194)Wooly:You show immense interest in this game, which is always great. Proactivity is an excellent town trait, and here's hoping that in every game in the future you continue to take this attitude towards it. However, you need to be a bit more patient and pay a bit more attention to the game: your quickhammer was a decisive point in the mafia victory.
mage: Again, I like the proactivity in voting No Lynch, but explain yourself a bit further. Other than that I pretty much would say the same thing I said about Corvid: play a bit more actively and think more about other people in the setup.
TSF|Corvid: That was a particularly passive game: play a bit more actively. Suppose I can't fault you since the town did blow up, but against better opposition you need to be more involved, especially since as games go on people are more likely to call our lurkers.
Kittenpuncher: Really like the 194 reaction vote, which shows good willingness to take risks. Game was ultimately too short, which was a shame, but I thought you did well given the time the game lasted.
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Re: the next micro gameI think this series of game would benefit heavily from a slightly more imbalanced proportion; if I were to run this game again I would have two experienced players and three relatively newer ones. However, to prevent things from becoming stale I'll be hosting next one of my favourite (if not my favourite) open setups of all time:
Less Pressure. It's nightless again, which I definitely think is a lot better to get a good grasp of key day concepts, but also ends fairly quickly, which is nice as well. It is slightly larger, so the split this time will be 4-4, though that of course is subject to change.
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Re: Skype chatIf any of you are not added to the MG Mafia Skype chat and want to be (it's pretty fun), PM me with your Skype info and I'll get you sorted ASAP.
I will be posting my ideas for the next main game in the actual thread.
_________________"With many sighs, they got up, and I followed, for what better way to spend the last week of your life than by watching humanity go about its usual failures?"Sig courtesy of Arthur: eternally grateful.