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Joined: Tue Jan 27, 2009 11:32 am
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Currently Playing: Undertale
Discuss Link specific gameplay here.


Fri Jul 25, 2014 6:13 am
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Joined: Fri Jul 25, 2014 10:02 am
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I noticed a glitch when you use Link's final smash on someone who just spawned and was still invincible. He gets stuck in the flying animation in one spot and never gets out of it.


Fri Jul 25, 2014 10:20 am
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This is actually the wrong thread for that. That's been reported a couple of times already:
viewtopic.php?f=4&t=39282

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Fri Jul 25, 2014 10:43 am
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Link is so smoothhh love him

They removed his up special ledge cancel unfortunally tho :(


Fri Jul 25, 2014 10:43 am
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Man, Link is now not s*** anymore. He feels more smooth, much faster, much lighter.
He has a better recovery now, a better grab.

Everything about him's better.

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Fri Jul 25, 2014 10:49 am
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but to me he feels kinda...too light, i mean everything else is just perfect but, i dont know. guess i was use to his heavy feel

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Fri Jul 25, 2014 11:46 am
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Link feels so fierce this version. I always felt he was pretty good before, able to do viable things. Now he's just amazing. I find it weird though that Boomerang has quite a bit of knockback behind. It's an effective tool to use to get an edge-guard KO, but that might be too good for Link.

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Fri Jul 25, 2014 12:22 pm
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Joined: Fri Jan 18, 2013 11:17 am
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One thing with Link is that he can go toe to toe with anyone now, but Chibi Robo will be the most irritaiting as he can grab things and send em right back (Namely the boomerang).

I'd advice not using specials until you're sure he won't grab them.

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Fri Jul 25, 2014 12:32 pm

Joined: Mon Oct 24, 2011 5:03 pm
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I kinda feel Link's a little too smooth...I don't even know why


Fri Jul 25, 2014 1:03 pm
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Is there something I'm doing wrong with throwing the bombs? Because they have terrible range and unless I shoot a bomb arrow it'll likely hurt me more than them.

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Fri Jul 25, 2014 1:35 pm
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Joined: Fri Jun 20, 2014 12:44 pm
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Yeah, I noticed the bow takes longer to "charge up" and the bomb doesn't go as far. The second part might be my imagination. Also I love the new Link, He was the first guy I tried to main but his attacks were too slow to deal with alot of the faster characters but now he's very agile!

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Last edited by SuperEpicNinjaSwag on Tue Dec 09, 2014 3:12 pm, edited 1 time in total.



Fri Jul 25, 2014 3:12 pm
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Link's grab doesn't feel as good as it did in v0.9a- it seems to have a bit more lag if you miss and it's harder to use in mid-air than in v0.9a. Link is a freaking powerhouse now though.

Is anyone else having problems doing the short-hop tether grab combo?


Fri Jul 25, 2014 3:15 pm
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Link feels alot better then he did in v9a. I was like :oh: when I checked him out. Compared to the 9a version, this one outmatches it bigtime.

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Fri Jul 25, 2014 3:18 pm
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I have been trying to decide on a main but then thought it would be best to wait for the next demo since it was so close. I think I have two choices, Link or Zero Suit Samus. I'm leaning towards Link though since I played him a lot when I started playing the game and he's a beast now!

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Fri Jul 25, 2014 3:26 pm
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Link is better, he's faster and has a better recovery, and boomerang is even more annoying than before.
But I dunno I don't feel like he's that much more solid.
F-tilt is slower than it was in 0.9a tho

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Fri Jul 25, 2014 6:13 pm
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