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October 16th, 2008 News (New Animus Theme) 
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Joined: Mon Aug 11, 2008 10:37 am
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The new theme is great Cleod, nice job. :o


Thu Oct 16, 2008 2:19 pm
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Ziku wrote:
*Sigh* Do any of you think about ANYTHING but SSF2?!

The new theme is epic Cleod..... NOW I JUST WANT SAKURO IN THE GAME MORE DAMNIT!

Hypocrisy in the Internet.

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I never thought I'd say this, but I agree with Deathsamus.


Thu Oct 16, 2008 2:20 pm
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It's Good :wee:


Thu Oct 16, 2008 2:52 pm
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Brave_Shyguy wrote:
The new theme is great Cleod, nice job. :o


Thu Oct 16, 2008 3:06 pm

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I like the theme, when I saw it on Youtube I kinda hate it till near the end, I like the song...Like Nini said, it sound more dramatic...i was kinda hoping it would be more of a "power fighting song" that will get players pump up everytime they hear it but it your game. :P It just the type of person I am. I the kind that like Reckless Fire and songs like that.

As for the demo with the AI update, I can't wait.


Thu Oct 16, 2008 3:46 pm
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Nice job with the theme.

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Thu Oct 16, 2008 4:07 pm

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Who cares about ssf2.

SSF3 WITH MECHA SONIC :headbang:

Great theme IMO

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Thu Oct 16, 2008 4:16 pm
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I feel like dropping the percussion and bringing it back so many times made the song lose power.

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Thu Oct 16, 2008 4:45 pm
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hey, will the animus song be playable in SSF2? *hopes yes*

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Thu Oct 16, 2008 5:44 pm
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Pretty epic. I'd like to see an extended version, actually.

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Thu Oct 16, 2008 9:21 pm
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Actually made me watch the prologue to Animus.


Thu Oct 16, 2008 9:28 pm
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sarsars wrote:
Speaking of music, when SSF2 gets further in development do you plan on having more than one music track per stage?

Depends, we'll see later on

Nini wrote:
Wasn't much of a drastic change from the original. it did sound a little more "dramatic" in my opinion, so if that was your aim, you succeeded.

I'm going to go ahead and assume you create your own music, if so, which program or tool do you use to do so?

Glad you liked it! I was going for a more dramatic feel, the extended version is a bit slower but much longer

And of course it's made by me, I use reason btw: http://www.propellerheads.se/products/reason/

haingi wrote:
hey, will the animus song be playable in SSF2? *hopes yes*

Lol, I don't really see it fitting very well anyway

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Thu Oct 16, 2008 9:48 pm
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Are you gonna put better sprites of Donkey Kong and Diddy Kong for SSF2? I'd suggest sprites from the Donkey Kong Country trilogy. They are in much better detail.


Thu Oct 16, 2008 10:04 pm
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nice one :wee:

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Thu Oct 16, 2008 10:06 pm
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davidbu wrote:
Are you gonna put better sprites of Donkey Kong and Diddy Kong for SSF2? I'd suggest sprites from the Donkey Kong Country trilogy. They are in much better detail.

The ones we have now are fine. And Donkey Kong country sprites would look horrible with our sprites. They'd be huge and 3dish looking.

And what does that have to do with Animus?

Bet you made an account just for that question...


Thu Oct 16, 2008 10:12 pm
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