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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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The way Lloyd's dspec is implemented is that it extends a giant hitbox across the screen that only hits grounded opponents (so it hits ppl on the about the same level as him vertically). I do not know if allowing for a variable length hitbox would be possible.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Mon Apr 04, 2016 8:33 pm |
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Namranan
Joined: Tue Apr 12, 2016 3:10 pm Posts: 4 Country:
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I just picked up Lloyd and started to get the hang of him. I want to know what I can improve based off of this replay. http://www.mediafire.com/download/c2fun ... oyd.ssfrec (Note: I'm garbage when it comes to dodging so please don't criticize me horribly for it)
_________________ Kazaam in Training, don't judge me. :^)
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Tue Apr 12, 2016 4:04 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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poor
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Wed Apr 13, 2016 2:12 pm |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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I tried loading up the replay and my screen went black. Sorry m8.
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Thu Apr 14, 2016 5:27 am |
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Namranan
Joined: Tue Apr 12, 2016 3:10 pm Posts: 4 Country:
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Well that sucks, I guess I might as well describe it then... Presets: 2 stocks, 5 mins no buffs/debuffs, no extra modes, against a level 8 CPU (It is the most human replication of a real player, Level 9 has inhuman movement, also online mode doesn't work for me  ) So basically I short-hopped and naired to stun the opponent (which was fox BTW). Then I would use my D-throw, which would lead perfectly into a Quake blade that he could not avoid as he was on the ground. Then he would be thrown towards me, and I would fair him and wait to counter attack. I can't really describe much from there but here are some things I did manage to note. - I used Side spec to cancel fox's high priority moves - I used Side Smash to swiftly knock him out whenever I teched off of his attacks. - I rolled to try and confuse him and that would lead to him being killed by the Down Smash (I did this twice) - I used Tiger blade for combo purposes and for gimps. - I died once because I got launched too far and tiger blade couldn't get me back on the stage. - I finished the battle with 3:50 remaining You can now help me figure out how I can improve.
_________________ Kazaam in Training, don't judge me. :^)
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Thu Apr 14, 2016 8:41 am |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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This alone is completely wrong. Competitive SSF2 uses 4 stocks 8 mins, no items, hazards etc. with a set of legal stages. Level 9 does not have inhuman movement. Whatever the CPU can do, people can do aswell. Also, listing what happened doesn't really help either. Try using SSF2 competitive rules and send a new replay.
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Fri Apr 15, 2016 5:44 am |
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Namranan
Joined: Tue Apr 12, 2016 3:10 pm Posts: 4 Country:
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I did the rules you suggested, and this is what happened. This is not one of my best matches because I don't do well against Captain Falcon, but at least it gives you an idea of how I play when I am challenged. Also the CPU is level 9 now, I thought it would be scrubby if I couldn't go against real opponents. http://www.mediafire.com/download/yyvkd ... GG7.ssfrec
_________________ Kazaam in Training, don't judge me. :^)
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Fri Apr 15, 2016 7:21 am |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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Anyone else remembering a certain fox ditto gfy someone did where the CPU fox shined on the ground, jumped into the air, shined again and canceled shine into Nair?
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Fri Apr 15, 2016 11:10 am |
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0_ZeroSuitUser_0
Joined: Mon Feb 09, 2015 2:29 pm Posts: 522 Country:
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I had an idea. What if Lloyd's side-special was a multi-hitting move? Instead of it just being a sudden burst of knock back, it could multi-hit opponents and then have a decent bit of knock back at the end of it. This would make the move much balanced (IMO). This means characters who rely heavily on their vertical recoveries/recovering in general (  ) can now recover easier against Lloyd because they'd be able to SDI/DI (don't know which one is used to escape moves like this) to escape it, and then attempt to recover again. However, I'm not sure if this is how the move actually works in the game, but considering that Ichigo's neutral-special is a thing... I think the devs can stretch the abilities of Lloyd's side-special just a bit.
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Mon Apr 18, 2016 7:39 pm |
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Faceless Void
Site Moderator
Joined: Sat Sep 20, 2008 4:36 pm Posts: 2788 Country:
Gender: Male
Currently Playing: sports
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all of those characters can just sweetspot right
fsmash is the real oppressive move for edgeguarding
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Mon Apr 18, 2016 8:33 pm |
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0_ZeroSuitUser_0
Joined: Mon Feb 09, 2015 2:29 pm Posts: 522 Country:
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Eh... Sweet-spotting isn't always that easy (especially for Fox, but I'm okay with that...). Not only that, but the move is still pretty oppressive. I think it would be more balanced as a multi-hit. However, I honestly don't mind f-smash outside of the long lasting hit box. The knock always seemed somewhat lackluster, and I always found myself being saved by the move instead of being KOed. Perhaps it has something to do with my DI, but the move always sent the character I was playing as slightly upward. This only made recovering easier for me... At least for me.
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Mon Apr 18, 2016 9:28 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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Void is saying that Lloyd can just spam Fsmash on the ledge and certain characters simply can not get passed it.
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Tue Apr 19, 2016 7:05 am |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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Tue Apr 19, 2016 9:21 am |
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OfflineUser
Joined: Sun Jun 07, 2015 6:13 pm Posts: 48 Country:
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So apparently if you perform Llyod's up-throw on Hylain Skies while the stage is transforming Lloyd will be KO'ed. Good stuff (Not sure if people knew this already).
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Sat Apr 30, 2016 8:18 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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we knew about Black Mage's Dthrow but not Lloyds Uthrow  But it doesn't matter competitively because the stage is not legal. Good find though
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sat Apr 30, 2016 8:30 pm |
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