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Your SSF2 Event Ideas (Read the OP before posting) 
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Joined: Mon Nov 24, 2014 6:26 pm
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Currently Playing: SSF2TAS
TheBlue10 wrote:
Kirb-Star wrote:
We have even more casual stuff!
[ Image ]

Just wait until HFF screams "GET OFF WITH THIS CASUAL S**T"

s***, you beat me too it... what do I say now...

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Mon Dec 12, 2016 10:59 pm
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Joined: Sun Nov 30, 2014 12:24 pm
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Currently Playing: Life.
Waifu: I have a husbando.
Happyfrozenfire wrote:
TheBlue10 wrote:
Kirb-Star wrote:
We have even more casual stuff!
[ Image ]

Just wait until HFF screams "GET OFF WITH THIS CASUAL S**T"

s***, you beat me too it... what do I say now...

Merry Christmas?

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Image


Tue Dec 13, 2016 1:22 am
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TheBlue10 wrote:
Happyfrozenfire wrote:
TheBlue10 wrote:
Kirb-Star wrote:
We have even more casual stuff!
[ Image ]

Just wait until HFF screams "GET OFF WITH THIS CASUAL S**T"

s***, you beat me too it... what do I say now...

Merry Christmas?


And a happy new year?


Tue Dec 13, 2016 4:21 am
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Currently Playing: Poker
Waifu: Gwyndolin
Fun Fact: Type "Christmas" or "Hanukkah" into Google's search engine and when the results are displayed the top section will change according to which holiday you typed in.

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Pochiman wrote:
Frank stretches his dick to the other side and asks his son to grab it. Then he ties his balls into a rock, and after that he cuts off his dick with his knife. Then he crosses by his dick.


Tue Dec 13, 2016 5:03 am
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Joined: Tue Oct 18, 2016 9:50 pm
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Waifu: Brawl MK
Title: Unhittable Target

In-Game Description: Avoid the strikes of the Home-Run team!

Players: Image (PLAYER), Image (CPU), :captainfalcon: (CPU)

Rules: Team Battle without using palette swaps (Image and :captainfalcon: are on the same team), the match lasts 10 seconds.

Stage: Home-Run Contest

Items: :captainfalcon: and Image have Home-Run Bats, No other items spawn.

Terms of Victory: Survive the 10 second timer without completing any of the Terms of Failiure or (by some miracle) K.O. the CPU players.

Terms of Failure: Failing to complete the Terms of Victory within 10 seconds. Another way to fail occurs when the player steps off of the Home-Run Contest platform or goes off-screen, whether from being hit by an opponent or from using Sandbag's up special (to prevent the player from stalling until the timer runs out).

Additional Details: The CPU players will follow and attack the player, but won't go off of the platform to do so or attack each other.

---------------------------------------------------------------------------

Title: Vengeful Sandbag

In-Game Description: Return the favor to the visiting attackers!

Players: Image (PLAYER), Image (CPU), :captainfalcon: (CPU)

Rules: The damage ratio is x2.0, Match lasts 10 seconds.

Stage: Home-Run Contest

Items: Image has a Home-Run Bat, No other items spawn.

Terms of Victory: Hit and K.O. Image and :captainfalcon: by making them fly off-screen/off of the platform in any means possible.

Terms of Failure: Failing to complete the Terms of Victory within 10 seconds. Another way to lose involves the Home-Run Bat falling off of the Home-Run Contest platform or falling off the platform yourself.

Additional Details: Unlocked when you finish Unhittable Target. The CPU players have the AI "Evade". If the timer stops during use of Sandbag's final smash then the player starts with a smash ball (Sandbag's final smash takes too long, so if the timer doesn't stop then it'll make the player fail the event when used).

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 Who I play on SSF2 
SSF2 Mains: Image Image :kirby:
Secondaries: :captainfalcon: :rayman:


Last edited by Ibiotic on Fri Dec 30, 2016 2:25 am, edited 6 times in total.



Wed Dec 28, 2016 6:31 pm
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Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
Title: Pikanium-Z Trial
In-Game Description: Totem Pikachu wants to fight... and he's brought plenty of help!
Rules: 2-Stock.
Stage: Saffron City; Hazard frequency increased
Players:
  • P1: Choose
  • P2: :pikachu: (Metal, Pokéball [Peril Roulette])
Items: Poké Ball (low)
Terms of Victory: Defeat Metal Pikachu.
Terms of Failure: Lose both stocks.

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ImageImage
Image


Wed Dec 28, 2016 8:03 pm

Joined: Thu Jun 09, 2016 6:41 pm
Posts: 68
Country: Canada (ca)
Title:
Pure Sadism

In-Game Description:
Deal %300 or more to the opponent without anyone KO'd.

Players:
Player 1: Character is picked.
Player 2 (Computer): Sandbag (Difficulty: 7)

Rules:
1 Stock

Stage:
Emerald cave

Items:
Bob-ombs (On medium)

Terms of Victory:
Sandbag reaches %300 or more

Terms of Failure:
The player gets KO'd, sandbag gets KO'd

Additional Details:
None.

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Sun Jan 01, 2017 2:52 pm
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Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
Emerald Cave is actually a fair and plausible stage for something like that. I'm impressed.

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Sun Jan 01, 2017 4:35 pm

Joined: Thu Jun 09, 2016 6:41 pm
Posts: 68
Country: Canada (ca)
Thanks. I decided to add the bob-ombs so that the top platforms occasionally get blown off by themselves. Surprisingly it's harder than you think. I did it (replacing sandbag with chibi-robo). It didn't take more than 4 minutes. A good part to the challenge is that if you hit the enemy directly into a wood wall then the wall goes without slowing the target which can be frustrating sometimes but it makes it interesting.

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My life in a nutshell.

Anything I do is because of boredom.


Sun Jan 01, 2017 8:14 pm
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Joined: Sat May 14, 2016 9:56 pm
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Country: United States (us)
I wonder if Bandana Dee will appear in the "Nightmare in Dream Land" event.


Sun Jan 01, 2017 10:21 pm

Joined: Thu Jun 09, 2016 6:41 pm
Posts: 68
Country: Canada (ca)
Title:
Colourization

In-Game Description:
The world has lost it's colour! KO the colourless to regain it!

Players:
Player 1 (Human): Kirby (Default colour)
Player 2 (Computer): Ichigo (Gray colour palette, level 6)
Player 3 (Computer): Megaman (Black and white colour palette, level 6)
Player 4 (Computer): Chibi Robo (Default colour, level 6)

Rules:
Free or all
No time limit
No stock limit (Explained later)

Stage:
Hueco Mundo

Items:
None

Terms of Victory:
All characters are 'colourized'

Terms of Failure:
Kirby is KO'd by a 'colourless' character

Additional Details:
This might be awkward to explain so just bear with me.

There are no teams and computer players use regular AI.

Ichigo, Mega man and Chibi Robo start off 'colourless' noted by the lack of colour in the selected skin. If Kirby who is 'colourized' KO's a colourless character when the character respawns they will become 'colourized' and will use their default colour palette (Except for chibi robo who uses any other colour palette).

Let me draw out the situation of what happens when a computer player KO's a computer player. (colourless are displayed in black and coloured are displayed in red)
Let's say that Character A KO's Character B --> Character B respawns as a colourless
If Character A KO's Character B --> Character B respawns colourized
If Character A KO's Character B --> Character B respawns colourless
If Character A KO's Character B --> Character B respawns colourized

The colour state of the character does not alter the AI or team or any attributes of the character. It's still a free for all mayhem. If kirby is KO'd by a colourized character the player will respawn normally. However if the player is KO'd by a colourless player the failure state is achieved.

I am not sure how easy it is to change a colour palette mid battle, but if it is possible it would be sweet.

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My life in a nutshell.

Anything I do is because of boredom.


Mon Jan 02, 2017 2:25 pm
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Title: Can you Spare some Change?

In-Game Description: Wario decides to hit the town with some of WarioWare Inc.'s profits, but it looks like he's run into a spot of trouble...

Rules: 3-Minute Coin Battle

Stage: Casino Night Zone

Players:
Player 1: Wario
Player 2 (Computer): Sonic (Difficulty: 9)
Player 3 (Computer): Tails (Difficulty: 9)

Terms of Victory: Wario must have AT LEAST 1000 coins by the event's end.
Terms of Failure: If Wario does NOT have AT LEAST 1000 coins by the event's end, he will fail the event.


Sun Apr 09, 2017 12:43 am
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Joined: Fri Dec 18, 2015 9:53 am
Posts: 649
Location: Either at home or at school
Country: Philippines (ph)
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
c-c-coin... battle...?

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Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image ; :isaac: ; :jigglypuff:

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

tmanex2013 made the wonderful lyn sprite I used for Image


Sun Apr 09, 2017 12:56 am
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Joined: Sat May 14, 2016 9:56 pm
Posts: 376
Country: United States (us)
Jan_Solo wrote:
c-c-coin... battle...?


Coin Battles WERE confirmed around the release of v0.7, but after the closure of the DOJO!! I don't know if they're are still going to be a thing in SSF2.

Honestly, I doubt Coin Battles will cut from the game anyways, so...


Sun Apr 09, 2017 1:13 pm
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