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Style Progress ft. Commissions Open! 
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Joined: Sun Sep 23, 2012 8:59 pm
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Do you have to stalk me onto every f*** forum!

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Sun Oct 21, 2012 5:42 pm
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keybladewielder wrote:
Do you have to stalk me onto every f*** forum!

I'm not stalking, I was just browsing the spriter's corner
and I'm not doing anything wrong at all, so I don't see why you're so upset

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Blue wrote:
lol Cry more, Terminex. f*** f**. lolololololol What a b****.


Sun Oct 21, 2012 5:44 pm
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It's a little suspicious that whenever I het on something, you just happen to be there too.

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Sun Oct 21, 2012 5:45 pm
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It's a public forum, and I read most posts by everyone, unless it's in a section I don't care about
Again, you seem more upset than you should be

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Blue wrote:
lol Cry more, Terminex. f*** f**. lolololololol What a b****.


Sun Oct 21, 2012 5:48 pm
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Fine, then tell me, what is a bot?

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Sun Oct 21, 2012 5:51 pm
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Both of you shut up and leave the argument through PMs rather than spamming the forums. Not trying to backseat mod but it really is annoying when two argue on something that completely avoids the subject

anyways, onto the sprite C+C?
Image

First off, i like the way you pulled off the anatomy, the shading, and most of the lineart. I can see theres a problem with the left arm as it feels like its gonna fall off. The left arm also is wrong in proportions as the shoulders of both arms are different, from the looks of the sprite.

The problem i can see is mostly in the color of the pants. I couldn't indicate any of the lighting in the pants so i suggest using a lighter shade of black/grey so it shows.. Otherwise, it'll feel like it doesn't blend in with the other colors of the character. Also, some shading could be used in the arms.

Hope my advice helps


Sun Oct 21, 2012 10:40 pm
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ImageImage

Also some kind of brawlification I guess.

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Commission info - http://reiforce.deviantart.com/journal/


Thu Oct 25, 2012 10:04 pm
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Reix wrote:
[ Image ][ Image ]

Also some kind of brawlification I guess.


Brawlification (to the fullest extend of the 'therm') means creating a pallet based on video game screenshots, for video game characters.

But all in all generally speaking it's just 'recolour'.

I feel like the outline could be darker. The colouring is really soft right now and some details are lost because of it.

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Fri Oct 26, 2012 4:31 am
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Steven wrote:
Reix wrote:
[ Image ][ Image ]

Also some kind of brawlification I guess.


Brawlification (to the fullest extend of the 'therm') means creating a pallet based on video game screenshots, for video game characters.

But all in all generally speaking it's just 'recolour'.

I feel like the outline could be darker. The colouring is really soft right now and some details are lost because of it.



Whatever, it's made up anyway, and I haven't decided on which I'll be using.

Anything besides the outline?

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Commission info - http://reiforce.deviantart.com/journal/


Fri Oct 26, 2012 7:41 pm
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Yes, the shading on the torso. Torsos may feel flat and I know they're hard to shade but it's one of the biggest issues with the sprite.

Try looking at a figure drawing, see how the shading works on the torso (It'll help even with the exaggerated muscles), then adjust your sprite.

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Fri Oct 26, 2012 10:53 pm
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Commission info - http://reiforce.deviantart.com/journal/


Sun Oct 28, 2012 12:36 am
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Well, haha, maybe don't include the mega abs, but that's definitely better.

Next I'd suggest editing the hair. Try removing a tone and shading it more like hair, not like a pillow.

You've also got a jaggy pixel on HIS left shoulder, I think it can be removed.

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Sun Oct 28, 2012 9:00 am
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DJ Wizard Cop wrote:
You've also got a jaggy pixel on HIS left shoulder, I think it can be removed.


Not to mention the complete lack of shoulders. There is also a lack of a crotch, elbows seem a little low, knees are uneven and the hands appear to be blocky shapes (lacking indication of the excistance of fingers).

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Sun Oct 28, 2012 11:05 am
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I also made him a tiny bit shorter, because he was a bit too tall.

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Commission info - http://reiforce.deviantart.com/journal/


Sun Oct 28, 2012 7:25 pm
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Image

Turns out I've been working on something for way longer than it should have taken.


Not perfect, but I think it's good for my first real attempt at this kind of thing.

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Commission info - http://reiforce.deviantart.com/journal/


Sat Nov 24, 2012 1:15 am
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