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Luigi 
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Wow spectacular job on the sprites ZI and ElvisDitto.

I imagine he'll be more mobile since he doesn't have wavedashing to help him out with his mobility.

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Sat Aug 08, 2015 11:26 pm

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Currently Playing: SSF2, SSB WII U/3DS
Luigi seems like a great character that can combo opponents easily. But that Dair can spike though :oh:


Sat Aug 08, 2015 11:26 pm
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Sheik is gonna need 3 hands to out fair luigi >:D

His fthrow is either a chain grab at low percents or a followup to another throw.

Well he was using it against Fox and they didnt show his percent. But Mario's fthrow can throw decently well and it can trip the opponent. I wonder what his kill throw will be or if he'll even have one this game

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Sat Aug 08, 2015 11:31 pm
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Someone else on the roster for Rem to kill.

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Rem is my main. Kinda looks like Tails doesn't she?


Sat Aug 08, 2015 11:34 pm
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I love the slight purple accent on the overalls. Very nice.

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Sat Aug 08, 2015 11:36 pm

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Finally. My main...

His airspeed looks slow though. I wonder how much dashing speed he'll have?

Oh boy. I REALLY do hope Luigi Cyclone doesn't require god-tier mashing like in SSB4 to gain height.

But nevertheless, I'm happy he's in the game! Thanks a lot devs!


Sat Aug 08, 2015 11:39 pm
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TriTails wrote:
Finally. My main...

His airspeed looks slow though. I wonder how much dashing speed he'll have?

Oh boy. I REALLY do hope Luigi Cyclone doesn't require god-tier mashing like in SSB4 to gain height.

But nevertheless, I'm happy he's in the game! Thanks a lot devs!


I think his airspeed works best with his moveset imo and if his cyclone needs mashing itll be an annoyance varying on his green missiles lag in terms of recovery :P

site admins just add a luigi emote already lmao once it gets added im gonna pull a doof and main luigi with no secondary's and pockets :drool:

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Sat Aug 08, 2015 11:45 pm
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Will his recovery even be a kill move? It looks like its one of his worst moves judging from the trailer. Remind me not to go offstage while fighting a gimpy character lol

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Sat Aug 08, 2015 11:53 pm
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ofc shoryuken will be a kill move .-.

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Sat Aug 08, 2015 11:55 pm
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Mr.Sprite wrote:
ofc shoryuken will be a kill move .-.


Hey I rarely play the main games gimme a break lmao still gimpy character with luigi off stage is no

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Last edited by Hakma on Sat Aug 08, 2015 11:56 pm, edited 1 time in total.



Sat Aug 08, 2015 11:56 pm

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Hakma wrote:
TriTails wrote:
Finally. My main...

His airspeed looks slow though. I wonder how much dashing speed he'll have?

Oh boy. I REALLY do hope Luigi Cyclone doesn't require god-tier mashing like in SSB4 to gain height.

But nevertheless, I'm happy he's in the game! Thanks a lot devs!


I think his airspeed works best with his moveset imo and if his cyclone needs mashing itll be an annoyance varying on his green missiles lag in terms of recovery :P

site admins just add a luigi emote already lmao once it gets added im gonna pull a doof and main luigi with no secondary's and pockets :drool:

I predict his Cyclone will be like Mario's Star Spin, where you gain really high height when you mash. And I do hope FJP has a good power packed. It looks laggy as always, but the ping is always satisfying :P.

This makes him the first semi-clone to enter the fray. Looking forward to main him!


Sat Aug 08, 2015 11:56 pm
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Might replace mario with this guy as new main

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Sun Aug 09, 2015 12:00 am
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His dash attack + Ariel attack game near the edge will probably be the cherry on the cake on luigis A+ tier spot. If luigi's Fair isnt a reliable kill move It could probably follow up too a sweetspot super jump punch :drool:

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Sun Aug 09, 2015 12:09 am

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Wonder when 0.9c will come out? Can't wait to play mah main :P.


Sun Aug 09, 2015 12:10 am
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TriTails wrote:
Wonder when 0.9c will come out? Can't wait to play mah main :P.


*Beta and there isnt a release date yet but it probably wont be too long till its released

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Sun Aug 09, 2015 12:11 am
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