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The WOLF game (Day 1 begins) 
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Joined: Thu Aug 14, 2008 5:24 pm
Posts: 179
Location: How am I supposed to know?
Gender: Anime Girl
I'll join.
*expects to be killed first*


Wed Dec 31, 2008 2:35 am

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Xovos wrote:
I'll join.
*expects to be killed first*

In.
And don't say "expect"
I will not tolerate anybody using that word *stares down*

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Adopted by Kebin, that's right b****~


Thu Jan 01, 2009 10:15 am
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Joined: Thu Aug 14, 2008 5:24 pm
Posts: 179
Location: How am I supposed to know?
Gender: Anime Girl
That Guy Over There wrote:
Xovos wrote:
I'll join.
*expects to be killed first*

In.
And don't say "expect"
I will not tolerate anybody using that word *stares down*
Fine. :eew:
*WILL get killed first* Happy now?


Thu Jan 01, 2009 10:19 am

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
*bump*

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Adopted by Kebin, that's right b****~


Tue Jan 13, 2009 10:12 am
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Joined: Mon Jan 12, 2009 8:48 pm
Posts: 2
I'll Join!

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Snover is quite awsome, actually, In the Pokémon Ranger game, he can use use all area clears at maxium power, can use every assist and his partner bar is always full. The programers, however, thought that wasy unfair and that is where he is in now in the game.


Sun Jan 18, 2009 2:55 pm

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Forget it, I'm not waiting

Lan and GreenFlames are in

Were doing a game with 8 people, 1 oracle 2 wolves and 5 humans

We will start when we get one more person

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Adopted by Kebin, that's right b****~


Tue Jan 20, 2009 5:27 pm
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Joined: Mon Aug 11, 2008 9:28 am
Posts: 892
Gender: Anime Girl
The Name wrote:
Forget it, I'm not waiting

Lan and GreenFlames are in

Were doing a game with 8 people, 1 oracle 2 wolves and 5 humans

We will start when we get one more person

wait say wha?!?!
im surprised, you know what, take me off the list.

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You Are 100% Evil
You're the most evil person you know.
The devil is even a little scared of you!
http://zero-xesend.mybrute.com


Tue Jan 20, 2009 8:36 pm

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Lan wrote:
The Name wrote:
Forget it, I'm not waiting

Lan and GreenFlames are in

Were doing a game with 8 people, 1 oracle 2 wolves and 5 humans

We will start when we get one more person

wait say wha?!?!
im surprised, you know what, take me off the list.

Fuc.k you

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Adopted by Kebin, that's right b****~


Tue Jan 20, 2009 9:48 pm
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Joined: Mon Aug 11, 2008 12:36 pm
Posts: 1222
Location: The wonderful world of... someplace that isn't on fire.
Country: United States (us)
Gender: Male
MGN Username: Dark Ermac
Skype: dark_ermac
I believe that if we were playing by my rules, we would fill up much faster.

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Swinging a chain, swinging a chain...


Thu Jan 22, 2009 5:22 pm

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Dark Ermac wrote:
I believe that if we were playing by my rules, we would fill up much faster.

You never posted any ideas in this topic

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Adopted by Kebin, that's right b****~


Thu Jan 22, 2009 5:26 pm
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Joined: Mon Aug 11, 2008 12:36 pm
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Location: The wonderful world of... someplace that isn't on fire.
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MGN Username: Dark Ermac
Skype: dark_ermac
O, right.

I suggest giving each player unique special abilities, because otherwise the townies would get bored with their roles that can't do anything and leave.

Believe me when I say that this happened way too often in the old boards.

suggestions for roles:

Vig: Townie that can kill at night.
Cop: (already being used as Oracle)
Medic: Townie that can protect one person from being killed per night.
Twins: 2 Townies that know each other.
Alpha: Wolf that appears as a townie to the Oracle.
Cultist: Independent player who can convert one player to the cult per night. Wins when everyone becomes part of the cult.

This means that a 9-player game would have:

1 Vig
1 Oracle
1 Medic
2 Twins
2 Wolves
1 Alpha
1 Cultist

If we can't get 9, then we can just remove the cultist or a wolf.

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Swinging a chain, swinging a chain...


Thu Jan 22, 2009 5:35 pm

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Dark Ermac wrote:
O, right.

I suggest giving each player unique special abilities, because otherwise the townies would get bored with their roles that can't do anything and leave.

Believe me when I say that this happened way too often in the old boards.

suggestions for roles:

Vig: Townie that can kill at night.
Cop: (already being used as Oracle)
Medic: Townie that can protect one person from being killed per night.
Twins: 2 Townies that know each other.
Alpha: Wolf that appears as a townie to the Oracle.
Cultist: Independent player who can convert one player to the cult per night. Wins when everyone becomes part of the cult.

This means that a 9-player game would have:

1 Vig
1 Oracle
1 Medic
2 Twins
2 Wolves
1 Alpha
1 Cultist

If we can't get 9, then we can just remove the cultist or a wolf.

Alrighty then, thats a good idea, but without the Twins or the Cultist, and 3 Villagers instead

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Adopted by Kebin, that's right b****~


Thu Jan 22, 2009 7:37 pm
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Joined: Mon Aug 11, 2008 6:49 am
Posts: 2944
Location: Alexandria, Virginia
Country: United States (us)
Gender: Male
Currently Playing: playerunknown battlegrounds
Joined.


Thu Jan 22, 2009 8:22 pm
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Joined: Mon Aug 11, 2008 12:36 pm
Posts: 1222
Location: The wonderful world of... someplace that isn't on fire.
Country: United States (us)
Gender: Male
MGN Username: Dark Ermac
Skype: dark_ermac
Only one more!

Come on, people!

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Swinging a chain, swinging a chain...


Sat Jan 24, 2009 8:05 pm

Joined: Tue Aug 12, 2008 11:14 am
Posts: 775
Dark Ermac wrote:
Only one more!

Come on, people!

And it is all Lan's fault... Another reason to hate him, mabye?

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Adopted by Kebin, that's right b****~


Tue Jan 27, 2009 10:02 pm
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