The damage ratio actually did get changed to .7 of the original 1.0 awhile ago, guess no one noticed...
Anyway guys, thanks for all the feedback! A lot of you are complaining about certain things not being complete yet. Like I've been telling others, this demo is more of a
feature update, not bug fix update. So of course more bugs will show up. But by v0.4b I should be able to fix a lot of the bugs, as well as throw in a couple more features.
And those of you talking about physics shouldn't worry, I decided not to do much to the physics this demo so I wouldn't have to rush it, this way I can take my time perfecting it for the next couple demos. So expect more improvements on that soon as well. Meanwhile, make sure you submit any problems to the bug log so that they are not overlooked:
http://mcleodgaming.com/ssf2bugs/And enjoy playing! I will give a heads up for when the next update is near, should be towards the end of the month.