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Glitch's sprite gallery (Something larger than 10 pixels) 
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Joined: Sat Jul 17, 2010 5:51 pm
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Country: Korea, Republic of (kr)
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Chaosvii7 wrote:
Luna wrote:
mouth is easy


Why, dare I say...

Could that possible be...

what she said?
I didn't expect that to happen.

Doesn't the nose's location depend on what view the head is in?
Ex: Front view, side view, etc.

I've been praticing anatomy in some of my drawings, and seems to appear that way.


Thu Oct 28, 2010 8:26 pm
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Location: Under a bridge, Mexico
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Chaosvii7 wrote:
Luna wrote:
mouth is easy


Why, dare I say...

Could that possible be...

what she said?

silly vii
i said mouth
not oral


Thu Oct 28, 2010 10:09 pm
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@red: yes, and that's why I can't fit the nose. Due to the angle and size of his head.
@Luna: at one point he had a mouth but it didn't fit at all. I'll try to add one later when I can and see if it looks better.

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Fri Oct 29, 2010 1:07 am
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The glitch sprite doesn't look JUS at all. The shading is in no way relevant to the style. The shading overall is just... not very good.


Fri Oct 29, 2010 6:09 pm
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In my avi? Its not JUS...

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Fri Oct 29, 2010 7:06 pm
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glitch wrote:
In my avi? Its not JUS...
Maybe the pose in your avi threw him on the JUS mind-phase.


Fri Oct 29, 2010 7:07 pm
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Yeah maybe. But hes 100% custom as well.

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Fri Oct 29, 2010 7:08 pm
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glitch wrote:
Yeah maybe. But hes 100% custom as well.
Yep.

I don't see any character edits in your avi.

Usually, most people edit JUS characters, only to get the look of the character himself.
They don't change the idle or anything. But I can tell that stuff apart without paint, anyway.


Fri Oct 29, 2010 7:11 pm
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glitch wrote:
Yeah maybe. But hes 100% custom as well.

He's custom? Well you surely based some components off of JUS, mainly the face, considering the striking similarities.

Well, in my opinion you would be better off going with JUS instead of custom, because quite frankly the sprite has yet to be desired... The contrast mainly, and like Geno stated, the overall shading and line art isn't very appealing. Not to mention proportions are off. And the palette is very... dry. Again, maybe you would be better off editing JUS, because you aren't ready for custom, I don't think.

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Fri Oct 29, 2010 8:47 pm
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Im not working on glitch at the moment, and the striking similarities are because i had only worked with JUS beforehand and tried to make the body size and such similar.

Either way im taking a break from him now and continuing at a later time.

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Fri Oct 29, 2010 9:20 pm
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Do you have any more... recent sprites, then?

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Fri Oct 29, 2010 9:30 pm
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My most recent is my jedi, go back one page.

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Sat Oct 30, 2010 9:48 am
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glitch wrote:
I couldnt pillow shade it when its two pixels thick at the most. I did however add a small ammount of light coming from that direction, so it is now a more recognizable light source.
[ Image ]
Better? C+C?

Its shaded horribly, has readability & anotomy issues, bad palette choice, needs more contrast, and needs less colors.

EDIT: And is somewhat, pillowshaded.

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Sat Oct 30, 2010 10:28 am
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Saying shaded horribly doesnt help me. What about the shading is horrible, where are the anatomy issues? Where is it pillow shaded? How can i fix the pallette?

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Sat Oct 30, 2010 4:07 pm
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glitch wrote:
Saying shaded horribly doesnt help me. What about the shading is horrible, where are the anatomy issues? Where is it pillow shaded? How can i fix the pallette?

When someone doesn't give specifics as to where, you should take that as 'shaded terribly as a whole' or 'anatomically incorrect as a whole'


Sat Oct 30, 2010 4:14 pm
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