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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Checking your analysis, wouldn't spot dodge work? It requires a read, but the guide says it's active on frames 2-11.
From my testing, jab beats grab. This may not be true, but I tested it and I think I'm right.
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Wed Jul 22, 2015 9:03 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Interesting. Buffered spotdodge beats the buffered grab, and everyone comes out basically even in terms of frame advantage. However, spotdodge can't normally be buffered so I find it interesting that it works, not to mention that you are supposed to go through some shield startup before you can actually roll or spotdodge if not already in shield.
The frame perfect jab works, so just mash jab and you can probably beat their option.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Wed Jul 22, 2015 9:13 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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actually after testing this a bit knee on shield becomes safer if the opponent is at high percent since the shield knockback is a lot higher they will slide away in their shield and as such their OOS option will normally whiff, allowing you to punish
so at like 40% kneeing their shield stops them from being able to shieldgrab you as long as you space it reasonably well this is more effective vs. lighter characters
so this doesn't really work vs. DK until like 80% but works on fox/peach/others at 40%
_________________Youtube Twitch <insert giant anime gif here>
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Thu Jul 23, 2015 5:56 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Wait, shield knockback scales based on percent? That's news to me.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Thu Jul 23, 2015 6:17 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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yup shield KB definitely scales with % - very noticeable difference if you knee fox at 0% in shield compared to 50% in shield also holy crap I just realised bthrow is godlike at low %s bthrow -> double uair -> regrab is basically guaranteed on most light-mid weights at 10% regardez: http://gfycat.com/InbornUnhealthyBaboonwe should be doing this kinda s***: http://gfycat.com/HonestMatureBarasingha(not a 100% true combo but sheik had like 1 frame to escape the knee) I should mess around in training mode more often
_________________Youtube Twitch <insert giant anime gif here>
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Thu Jul 23, 2015 6:34 am |
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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
Gender: Male
MGN Username: SickHakma
Skype: no
Currently Playing: Game
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| | | | Jammy wrote: yup shield KB definitely scales with % - very noticeable difference if you knee fox at 0% in shield compared to 50% in shield also holy crap I just realised bthrow is godlike at low %s bthrow -> double uair -> regrab is basically guaranteed on most light-mid weights at 10% regardez: http://gfycat.com/InbornUnhealthyBaboonwe should be doing this kinda s#%$&: http://gfycat.com/HonestMatureBarasingha(not a 100% true combo but sheik had like 1 frame to escape the knee) I should mess around in training mode more often | | | | |
hope this works with link lol
_________________ shedding my skin likeAmazarashi
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Thu Jul 23, 2015 8:08 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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| | | | Jammy wrote: yup shield KB definitely scales with % - very noticeable difference if you knee fox at 0% in shield compared to 50% in shield also holy crap I just realised bthrow is godlike at low %s bthrow -> double uair -> regrab is basically guaranteed on most light-mid weights at 10% regardez: http://gfycat.com/InbornUnhealthyBaboonwe should be doing this kinda s***: http://gfycat.com/HonestMatureBarasingha(not a 100% true combo but sheik had like 1 frame to escape the knee) I should mess around in training mode more often | | | | |
I've been trying to work on some kind of zero to death involving fthrow->uair regrabs. The problem is, unless they are at 15%, they don't take enough hitstun after the first uair so you have to read an option. But, supposing you can do that, I've been trying something like this: fthrow->uair->read landing option by dashdancing out and grab->fthrow->uair->running uair in the opposite direction->grab Good find with that bthrow stuff though
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Thu Jul 23, 2015 2:47 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Fthrow-uair wrecks DK, because it leads into guaranteed regrab. You can chaingrab DK back and forth using bthrow and dthrow and finish with any grab combo into Knee.
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Thu Jul 23, 2015 2:56 pm |
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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
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MGN Username: SickHakma
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Currently Playing: Game
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Any combo that involves DK wrecks DK :p
_________________ shedding my skin likeAmazarashi
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Tue Jul 28, 2015 2:03 pm |
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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
Gender: Male
MGN Username: SickHakma
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Currently Playing: Game
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Is falcon kick on the edge of the stage that kicks off the opponent then transition to side b a good and safe combo for people with s*** DI
_________________ shedding my skin likeAmazarashi
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Sat Aug 01, 2015 10:12 am |
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MacThe6God
Joined: Sun Jun 14, 2015 8:43 pm Posts: 761 Location: Miami, FL Country:
Gender: Male
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I feel like CF doesnt pack as much of a punch in SSF2 like he does in the real games.
_________________ RETIRED
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Mon Aug 03, 2015 11:06 am |
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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
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MGN Username: SickHakma
Skype: no
Currently Playing: Game
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_________________ shedding my skin likeAmazarashi
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Mon Aug 03, 2015 11:10 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Funny thing, if Captain Falcon does a SHFF to try and grab the edge, he will fall past it every time (even if you make sure you aren't holding down).
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Mon Aug 03, 2015 11:42 pm |
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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
Gender: Male
MGN Username: SickHakma
Skype: no
Currently Playing: Game
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_________________ shedding my skin likeAmazarashi
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Tue Aug 11, 2015 11:20 pm |
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WRXJoey
Joined: Tue Jul 01, 2014 7:32 pm Posts: 496 Location: California Country:
Gender: Anime Girl
MGN Username: WRXJoey
Currently Playing: osu!
Waifu: yes
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Tue Aug 11, 2015 11:35 pm |
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