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Super Smash Bros for Wii U/3DS 
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Joined: Tue Apr 08, 2014 4:11 pm
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Well, at least it is only going to be a problem when playing with Smash Balls

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Fri Apr 11, 2014 8:51 am
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I think the transformations via Smash Balls is perfect. I'm assuming that they will be more like Wario Man from Brawl. So it's basically the same character, just super powered up moves, that you get to actually enjoy because you control them.

But now that Samus/ZSS and Zelda/Sheik are split... what will happen to their Final Smashes? Samus still has hers but it doesn't transform. I'm thinking Zelda will still retain the Golden Arrow. I'm not that familiar with Metroid and TLoZ so I can't say what I would think ZSS and Sheik would do when they use a Smash Ball.

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Fri Apr 11, 2014 9:18 am
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Kyuubit Level Three wrote:
actually i think the point is that those transformations caused loading times and that kinda f*** up the game

I'm certain that was a part of it too, but honestly it's a much smaller problem than playing as Zero Suit and being obligated to get the Smash Ball just so your opponent can't have it, even though her final smash sucks and it forces you to play as a character you didn't want to

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Fri Apr 11, 2014 9:26 am
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Fri Apr 11, 2014 9:34 am
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SuperSmashDrake wrote:
I think the transformations via Smash Balls is perfect. I'm assuming that they will be more like Wario Man from Brawl. So it's basically the same character, just super powered up moves, that you get to actually enjoy because you control them.

But now that Samus/ZSS and Zelda/Sheik are split... what will happen to their Final Smashes? Samus still has hers but it doesn't transform. I'm thinking Zelda will still retain the Golden Arrow. I'm not that familiar with Metroid and TLoZ so I can't say what I would think ZSS and Sheik would do when they use a Smash Ball.


I'm excited to see their Finals as well. I think Sheik could keep the Golden Arrow (As uncreative as that seems), like if Toon Link has the Triforce Slash in ther final game. I don't remember anything about what ZSS could pull out of here sleeve because the original gameplay element of being in the Zero Suit is dismpowerment, and that seems to carry in most games in which that suit is what you play her in.

Slow claps for BluePikmin11R, that picture is hilarious.

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Fri Apr 11, 2014 9:42 am
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I think Villager's FS is kinda.... meh. Seems weak. They should've had him hop on a bus that rams everybody in the vicinity (or blind all opponents with his Gracie fashions)

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Fri Apr 11, 2014 9:52 am

Joined: Sun Feb 12, 2012 9:51 pm
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SuperSmashDrake wrote:
I think the transformations via Smash Balls is perfect. I'm assuming that they will be more like Wario Man from Brawl. So it's basically the same character, just super powered up moves, that you get to actually enjoy because you control them.

But now that Samus/ZSS and Zelda/Sheik are split... what will happen to their Final Smashes? Samus still has hers but it doesn't transform. I'm thinking Zelda will still retain the Golden Arrow. I'm not that familiar with Metroid and TLoZ so I can't say what I would think ZSS and Sheik would do when they use a Smash Ball.

Sheik will now have Negative Zone as her final smash, because she hasn't been in a Zelda game since Ocarina of Time.


Fri Apr 11, 2014 10:04 am
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TerminX wrote:
Kyuubit Level Three wrote:
actually i think the point is that those transformations caused loading times and that kinda f*** up the game

I'm certain that was a part of it too, but honestly it's a much smaller problem than playing as Zero Suit and being obligated to get the Smash Ball just so your opponent can't have it, even though her final smash sucks and it forces you to play as a character you didn't want to

I was talking more about Zelda/Sheik and Pokémon Trainer


Fri Apr 11, 2014 10:11 am
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Franziska von Karma wrote:
SuperSmashDrake wrote:
I think the transformations via Smash Balls is perfect. I'm assuming that they will be more like Wario Man from Brawl. So it's basically the same character, just super powered up moves, that you get to actually enjoy because you control them.

But now that Samus/ZSS and Zelda/Sheik are split... what will happen to their Final Smashes? Samus still has hers but it doesn't transform. I'm thinking Zelda will still retain the Golden Arrow. I'm not that familiar with Metroid and TLoZ so I can't say what I would think ZSS and Sheik would do when they use a Smash Ball.

Sheik will now have Negative Zone as her final smash, because she hasn't been in a Zelda game since Ocarina of Time.


Oh the horror

Pinkie, what you're suggesting is something really close to Ganondorf's FS.

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Fri Apr 11, 2014 10:47 am
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Ganondorf needs a new FS. Villager's would've made more sense IMO.

Also why do Tommy and Timmy help build it lol they have nothing to do with it besides being Tom's kids.

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Fri Apr 11, 2014 11:01 am
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Kyuubit Level Three wrote:
TerminX wrote:
Kyuubit Level Three wrote:
actually i think the point is that those transformations caused loading times and that kinda f*** up the game

I'm certain that was a part of it too, but honestly it's a much smaller problem than playing as Zero Suit and being obligated to get the Smash Ball just so your opponent can't have it, even though her final smash sucks and it forces you to play as a character you didn't want to

I was talking more about Zelda/Sheik and Pokémon Trainer
Pokemon Trainer had the same issue: forcing you to play as a character you didn't want to

I don't agree with the separation of Zelda/Sheik entirely since it was optional, but this does give a greater sense of unity through the roster and makes them both more interesting characters

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Fri Apr 11, 2014 12:02 pm
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TerminX wrote:
Kyuubit Level Three wrote:
TerminX wrote:
Kyuubit Level Three wrote:
actually i think the point is that those transformations caused loading times and that kinda f*** up the game

I'm certain that was a part of it too, but honestly it's a much smaller problem than playing as Zero Suit and being obligated to get the Smash Ball just so your opponent can't have it, even though her final smash sucks and it forces you to play as a character you didn't want to

I was talking more about Zelda/Sheik and Pokémon Trainer
Pokemon Trainer had the same issue: forcing you to play as a character you didn't want to.

I don't agree with the separation of Zelda/Sheik entirely since it was optional, but this does give a greater sense of unity through the roster and makes them both more interesting characters



Agreed. One thing that infuriated me is that stupid fatigue thing and forced switches when you died. Even if you could stay is out in a weakened state you were screwed if you wanted to just play one Pokemon for a whole match.

Still with Zelda and Shiek being so strongly linked, I always wanted to see what else Nintendo could do with their movesets if they were just separated. Like the Grenade that Sheik had. That looked like it had a lot going for it, and I'm glad Shiek got more tools to emphasize the "Ninja" theme she has.
Don't care much for Zelda, though. Did that Phantom Summon attack basically screw any chances of Toon Zelda showing up?

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Fri Apr 11, 2014 12:32 pm
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there were never any chances of toon zelda showing up


Fri Apr 11, 2014 12:40 pm
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Kyuubit Level Three wrote:
there were never any chances of toon zelda showing up


That would sting if I actually wanted her in, but... I have to ask why.

EDIT: Saw a gif of Dr. Wright, and I couldn't help but notice that his attack caused a topside blast instead of a Star KO.

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Fri Apr 11, 2014 1:18 pm
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Kyuubit Level Three wrote:
there were never any chances of toon zelda showing up


I'm still hoping they'll put Tetra in.

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Fri Apr 11, 2014 3:38 pm
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