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The Comprehensive SSF2 Advanced Technique Compendium 
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Unfortunately, my computer has died. I'll update the OP as soon as I can.

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Thu Nov 19, 2015 6:07 pm
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Semicolon wrote:
Unfortunately, my computer has died. I'll update the OP as soon as I can.

Now you know how I feel.

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Thu Nov 19, 2015 6:36 pm
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I don't know If I'm seeing s*** or not , but if you time it correctly , you can levitate for half a second when you do a morph ball jump.

Update this compendium , please!

BTW.
You can cancel a run or dash with a crouch , so you can actually crouch dash dance ,which is slightly longer than a dash dance.
You can also dash left , then dash crouch cancel right , to have the same effect of a perfect pivot in Smash 4.

Sorry for the buttload of different topics.

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Wed Nov 25, 2015 8:13 pm
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Lumoshi wrote:
I don't know If I'm seeing s*** or not , but if you time it correctly , you can levitate for half a second when you do a morph ball jump.

Update this compendium , please!

BTW.
You can cancel a run or dash with a crouch , so you can actually crouch dash dance ,which is slightly longer than a dash dance.
You can also dash left , then dash crouch cancel right , to have the same effect of a perfect pivot in Smash 4.

Sorry for the buttload of different topics.

Consider reading the whole thread first?
But seeing that this is your first post, it's normal lol

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Thu Nov 26, 2015 1:40 am
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Cant DK also preform the charge stacking glitch with his neutral special?

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Tue Dec 22, 2015 9:52 am
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Yes, charge stacking works for every character with I think the exception of Naruto.

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Fri Dec 25, 2015 4:10 pm
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TheCodeSamurai wrote:
Yes, charge stacking works for every character with I think the exception of Naruto.

It works with Naruto, but it may just be for Rasengan and not Rasenshuriken

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Fri Dec 25, 2015 5:52 pm
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In another thread, I saw Masky share a tech that allowed you to do falling up b's with most of the cast. Can anyone clearly explain to me how to do it? His explanation confused me but I can see immediate uses with Bomberman.

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Mon Dec 28, 2015 1:23 am
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Huey wrote:
In another thread, I saw Masky share a tech that allowed you to do falling up b's with most of the cast. Can anyone clearly explain to me how to do it? His explanation confused me but I can see immediate uses with Bomberman.

You have to do an Up-b immediately out of hitstun (the earlier the better), and then press down as soon as possible. (the earlier the better). The whole technique has a window of about 10 frames (1/3 of a second).

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Mon Dec 28, 2015 4:09 pm
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Oh my God are they gonna patch this? It's stupid lol

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Thu Jan 07, 2016 5:41 pm
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Eh, it's stupid but it isn't game breaking enough to warrant a patch. But who knows, it may be gone in beta.

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Fri Jan 08, 2016 4:03 pm
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SoldierSunday wrote:
Eh, it's stupid but it isn't game breaking enough to warrant a patch.

Agreed, it affects so little of the game lol. That said, its existence requires a rule about stalling with moves that never end like Link's n-spec :P

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Fri Jan 08, 2016 8:40 pm
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Alright let's update this thing.

Added and updated a few techniques, definitely missed some though. I'll have to go through the topic again.

@ Badcon troller: I couldn't get buffered dtap dash to work. Do you have a recorded example or a replay I could use to make one? Thanks.

Sherlock Holmes wrote:
TheCodeSamurai wrote:
Yes, charge stacking works for every character with I think the exception of Naruto.

It works with Naruto, but it may just be for Rasengan and not Rasenshuriken

Works for both versions, but you can't activate the glitch again if you ever fully charge the move. So it's possible to use OHKO Rasenshuriken, but only once.

Currently I haven't listed DK and Sheik's charge stacking techniques because they don't actually amplify the power of the move or the number of needles you throw. Not sure whether to lump them in with Samus/Naruto or seperate them.

Does anyone know the method for falling Usmash? I've done it a couple times, but always by accident.

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Thu Jan 14, 2016 2:34 pm
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@Semicolon Yeah I know how to do it. You definitely need C-stick Up for it to work.

There are only 3 characters (currently I guess) that can do it. Captain Falcon, Fox and Goku.

In order to do this, dash to the edge of the moving platform over Smashville and perform a U-smash. Best works if you run to the opposite direction of the moving platform. You don't need to dash cancel if you are doing U-smash with C-stick.

Here's an example: http://gfycat.com/UnlinedWindingCollie

You will need to charge Fox and Goku's falling U-smash since it ends way sooner compared to Falcon's. You can also charge your smash attack by holding the attack button RIGHT after you press C-stick up. It's hard to do this without C-stick, but you can always try.

Oh, and did I mention it works with almost every platform?

By the way, can you add Goku's Kaioken Kamehameha cancel technique? That would be really cool :0
viewtopic.php?p=1430484#p1430484

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Thu Jan 14, 2016 4:20 pm
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Apparently, I'm an idiot, and have been just pressing my second dash input as soon as I land (however, you can still dash immediately out of landing lag because your "walk" input is already put in after you land. However I found something by mistake that may be even better. ZSS can grab ledge at certain spots on siege castle, jungle jinx, and sky sanctuary (and lunar core and possibly more stages that it's impractical to do on).


EDIT:
1.Link and samus can also grab the ledge from thew stage, but it's harder because you have to avoid jump canceling the zair, and samus has to delay the zair because of her floatiness. Also it might only work on SS

2. I may have been right about the buffered dashes for d-tap dashers, but it might just be tapping to the side once after landing, and it may only be certain moves

EDIT EDIT: hopefully it will let me edit this post


Attachments:
grabstage.ssfrec [855 Bytes]
Downloaded 58 times
buffered dash.ssfrec [928 Bytes]
Downloaded 62 times
Untitled Replay.2002-01-02.v0.9.1.1982.ssfrec [887 Bytes]
Downloaded 57 times

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