SSF2 Beta Graphical Errors
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
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Since i was already posting a few images individually, i thought i might aswell just post again once i get more than just 2 images so i don't keep coming back as soon as i find 1 little thingy Chibi Robo's FAir has some stuff going on Goku's shadow when side-taunting moves much further than normal to the left or right depending on where you are on the arena
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Sun Feb 03, 2019 7:19 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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The dust cloud when Kirby's PK Flash copy ability gets cancelled (by touching a platform or the ground before exploding) doesn't move until kirby's animation is finished first Sandbag randomly gets patches on his lower body for a frame or two after doing down tilt
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Mon Feb 11, 2019 3:23 am |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
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MGN Username: CraftGMC
Waifu: Random No. Generator
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Geez am i the only one who is actively looking for these?Another big stack of graphical errors incoming Oh Marth why are you the most graphically broken character of all? at least as far as i've seen... Up-Smash is just... look at it yourself Sword blade missing on his forward smash startup frames This one isn't a big deal at all, you may even call it a little nitpick since it's just a frame and the special effects make it less noticeable too, but still - the sword blade doesn't properly connect with the hilt on his Down Tilt Edit: Also, for some reason, the opponent is layered behind marth instead of in front of him when doing his throws the black part of the toothbrush's handle is unshaded on this frame of his Side-B Missing pixels on his crouching pose Another missing pixel on his air jump animation More missing pixels on his plug during UpB at: Startup frames Takeoff initial frames Somewhere in the middle of the takeoff Edit: Oh yeah i almost forgot: what's with this frame on Pichu's standard taunt?..
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
Last edited by CraftGMC on Tue Feb 12, 2019 7:10 pm, edited 2 times in total.
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Tue Feb 12, 2019 6:28 pm |
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bagrielmarmanjo
Joined: Wed Sep 12, 2018 10:45 pm Posts: 815 Country:
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
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how do you even find these
_________________out of ideas here '-'
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Tue Feb 12, 2019 6:47 pm |
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Dust_the_1000
Joined: Fri Sep 28, 2018 10:36 am Posts: 555 Location: 90 degree Austria Country:
Gender: Male
MGN Username: T-Permutation
Currently Playing: Parsec and sometimes Fightcade.
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I've got a couple of brown frames during Pit's Down-B
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Tue Feb 12, 2019 7:37 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Too much free time If you look closely, the fire effects on Black Mage's Up-Smash gets cut off around the sides and corners... perhaps it's the hitbox? who knows! Also, now that i see it - it bothers me how the fireball glow effect swaps hands after he strikes upwards
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Tue Feb 12, 2019 7:54 pm |
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bagrielmarmanjo
Joined: Wed Sep 12, 2018 10:45 pm Posts: 815 Country:
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
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black mage uses a .png image for an attack
_________________out of ideas here '-'
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Tue Feb 12, 2019 9:54 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Stray pixel on Black Mage's hat during NAir startup Full charge Down smash and Forward smash startup animations on a reflection show a color gradient that starts opaque then gets transparent instead of being completely transparent, but that doesn't happen for Up Smash Additionally, Down Smash's "negative zone" does not cause color inversion on opponents, likely a mistake with layers Still at the full charge smash attack - Black Mage's sprite is in the correct color when both his and his reflection's "negative zones" overlap, but that does not happen with an opponent
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Tue Feb 12, 2019 10:51 pm |
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Dust_the_1000
Joined: Fri Sep 28, 2018 10:36 am Posts: 555 Location: 90 degree Austria Country:
Gender: Male
MGN Username: T-Permutation
Currently Playing: Parsec and sometimes Fightcade.
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I think y'all even realized. and have more of 1 victory pose, sometimes the shadows of them make another different pose.
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Wed Feb 13, 2019 4:30 am |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Out of pure chance, while posting on the "Bug Report/Troubleshooting Thread" i had a ditto sandbag CPU without a palette swap show up - Instead, they had a patch on their body show up whenever they're doing anything other than standing still (i kinda want the patched sandbag as a costume for him, but i guess i can see why it wasn't quite implemented - it can look buggy as hell in certain moments)
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Wed Feb 13, 2019 9:41 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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the Blade on Ichigo's sword is practically disconnected for a frame or so on his DAir Naruto's Rasengan ball gets in front of him about one frame earlier than his actual animation shows probably nitpicks but whatever: show I've also noticed that these particle effects still look low-res even on maximum settings ALSO WHY IS SAMUS' GRAPPLE BEAM LOW RESOLUTION? Edit: also, the crystals in Final Destination are low resolution, even Metal Cavern's crystals don't look this blurry OH GOD HOW DID I NOT SEE THIS EARLIER Stray pixel on Sora's shoe during Neutral-B What's with his sprite being so... round.. in his forward smash? Sora's hand still has part of the keyblade on his hand during his side taunt Similar case for his Up-B (and there's a little more than just some clipping keyblade in this case)
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Thu Feb 14, 2019 1:53 am |
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Dust_the_1000
Joined: Fri Sep 28, 2018 10:36 am Posts: 555 Location: 90 degree Austria Country:
Gender: Male
MGN Username: T-Permutation
Currently Playing: Parsec and sometimes Fightcade.
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The tip of Bandana Dee's spear is weirdly misplaced during his stun animation.
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Thu Feb 14, 2019 6:22 am |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Jigglypuff's eyes on her victory pose are a different color from her normal sprite
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Thu Feb 14, 2019 9:46 am |
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Dust_the_1000
Joined: Fri Sep 28, 2018 10:36 am Posts: 555 Location: 90 degree Austria Country:
Gender: Male
MGN Username: T-Permutation
Currently Playing: Parsec and sometimes Fightcade.
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Here's some Pacman errors. some graphic errors: show What is these black pixels in the stand side of his hand in chargeable d-smash Pacman's lower jaw is longer than upper jaw That knight has a shadow in the air in pacman's down taunt
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Thu Feb 14, 2019 10:48 am |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Missing outline pixel on Fox' hand on his idle animation Edit: Missing pixels on Fox' snout on his spot dodge animation Ledges are sorta weird: show
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Thu Feb 14, 2019 10:43 pm |
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