The McLeodGaming forums were permanently closed on April 30th, 2020. You are currently viewing a read-only archive.
View unanswered posts | View active topics It is currently Fri May 15, 2020 6:42 pm



 [ 444 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20 ... 30  Next
Captain Falcon 
Author Message
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
Savy, eh? wrote:
Falcon benefits extremely from the fact that all of his moves look so stinking cool that no one can complain about anything that would be considered lame if it were on another character.

except fthrow to stomp
that's lamerino

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Tue Feb 17, 2015 4:45 am
SSF2 Developer
User avatar

Joined: Tue Dec 11, 2012 6:47 pm
Posts: 2316
Location: BC
Country: Canada (ca)
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
Jammy wrote:
Savy, eh? wrote:
Falcon benefits extremely from the fact that all of his moves look so stinking cool that no one can complain about anything that would be considered lame if it were on another character.

except fthrow to stomp
that's lamerino

If you get a grab at about 60 you can fthrow->one DD->Knee usually, thats pretty funny

_________________
Men that are trapped by the chains of "maybe" can never reach their dreams!
The weak are washed away by the tides of fate. The strong drink it up.
No matter the man, we all wear masks. Whether it be over our faces or over our hearts.

Youtube: NinjaLobsterStudios
Stream: twitch.tv/ninjalobster

Click to expand thumbnail


Tue Feb 17, 2015 6:08 am
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
Phoenix Wright wrote:
Jammy wrote:
Savy, eh? wrote:
Falcon benefits extremely from the fact that all of his moves look so stinking cool that no one can complain about anything that would be considered lame if it were on another character.

except fthrow to stomp
that's lamerino

If you get a grab at about 60 you can fthrow->one DD->Knee usually, thats pretty funny

fthrow in general is lame, I really dislike it.
silly I know, but w/e.

dthrow master race!@!@!@!@!@!

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Tue Feb 17, 2015 1:09 pm
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
double post but I'm the only one who posts in here anyway so w/e

tips for beating floaties and small characters as CF? in a bit of a rut atm.

had a small breakthrough today by just stomping at like every opportunity cause punishing with nair hasn't been working out, and that's an improvement at least.

I can only ever get KOs from uair -> followup or randy bair atm.
kirby straight up destroys me also.

pls help

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Wed Feb 18, 2015 6:28 pm
BR Member
User avatar

Joined: Sat Mar 22, 2014 2:14 pm
Posts: 2075
Country: United States (us)
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
Whenever I play a floaty as Falcon, especially Puff and Kirby, I just spam dtilt in neutral because it catches them in ways that SH aerials don't and try to get them above me: it's where you can get quick kills. I hate how there's a really thin window between killing with Knee and comboing into it, so you end up either getting really lucky or killing with bair or uair.

_________________
Image

For Doom:
:marth: :donkeykong: :fox:
For Kicks:
:peach: :captainfalcon: :samus:


Wed Feb 18, 2015 7:29 pm
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
dtilt - gotcha. I have tried that but it's hard to go from relying on nair to having it completely whiff every time. need to condition myself.

btw
ledgedrop -> short hop -> instant sideB
is the fastest way to refresh your ledge invincibility as Falcon.
timing is sometimes hard but it's not that risky anyway as if you mistime it you'll just sideB onto the stage usually.
since my explanations suck here's a gfycat to demonstrate:

https://gfycat.com/VigilantClearcutAppaloosa

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Thu Feb 19, 2015 7:20 am
User avatar

Joined: Tue Jul 22, 2014 4:17 pm
Posts: 55
Country: United Kingdom (uk)
Gender: Male
MGN Username: Wizzkidwas
Skype: Wizzkidwas
Currently Playing: SSF2, Brawl....Sonic Heroes and Eternal Sonata
Low percent D-throw to knee
High percent D-throw to knee or dair or uair depending on character probably already known
AI's are easy to hit with falcon punches, but it's best to use it to cover recoveries like Fire and spinning kong
Something completely useless: Short hop to instant Falcon Kick does pretty much nothing, expect act as a 2nd taunt http://youtu.be/3n8glBnhcb4

_________________
Kirby is teh beast
My mains are: :kirby: :metaknight:
Secondary: :lloyd: :captainfalcon: :marth:
Almost done learning: :zelda: :sheik:
Learning: Rest of cast
My dream is to become good with every character in every smash game
(Brawl i only need to be good with Yoshi, Olimar and Sanic)


Wed Feb 25, 2015 2:00 pm
User avatar

Joined: Sun Feb 15, 2015 2:23 pm
Posts: 27
Location: What ya lookin' at? ._.
Gender: Male
MGN Username: Smash_Player
Currently Playing: SSF2 on weekends :/
I encountered a bug today. If you use Final smash as Captain Flacon, the game freezes when the Blue falcon hits your opponent in online mode. It's sad how your match ends in online mode. :ko:


Sat Feb 28, 2015 2:41 am
BR Member
User avatar

Joined: Fri Aug 13, 2010 12:03 am
Posts: 752
Location: Rising up to become the one they all fear.
Country: Canada (ca)
Gender: Anime Girl
MGN Username: Savvy, eh?
Currently Playing: Savvy's Art Academy
I am pleased with myself.

_________________
Image @SavvyEh Image
I draw things!


Sun Mar 01, 2015 6:19 pm
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
basic techchase info for any newbies that haven't played melee:
confirmed that these work in ssf2 btw.

  • while standing next to where the opponent finishes their tech in place/tech roll, you can easily react with a knee/maybe stomp.
  • due to this, if standing next to their possible tech in place option whenever you force the opponent into a techchase, you can cover tech in place AND missed tech very easily. (knee tech in place, jab reset missed tech)
  • although you think you might not be covering tech away or tech in, you can still react to both of these with dash canceled grab after standing next to their tech in place area.
  • if their tech away option is cut off by the ledge (i.e their roll length is shortened by the ledge) then you can knee/bair tech in place instead of just standing next to it and still cover tech in or away on reaction. This means that you don't have to rely on reactions if they tech in place. You will not connect the knee if they miss the tech, unlike in melee. I think you still have time to jab reset before they can get up though. This requires further testing.

    basically, this means that you should never drop a techchase as long as you can dash to their tech in place area in time. No reads required.

unconfirmed:
  • standing next to missed tech and then reacting to a tech away/in with a stomp. This is possible in melee but I'm unsure whether it works in ssf2 due to falcon's lower inital airspeed.

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Fri Mar 06, 2015 1:42 pm

Joined: Wed Mar 18, 2015 6:21 am
Posts: 5
Country: Australia (au)
Gender: Male
MGN Username: TheVilePerson
Currently Playing: Smash 4, CSGO and SSF2 :D
I love sliding Dtilt against floaties.

So good yo :)


Wed Mar 18, 2015 6:26 am
BR Member
User avatar

Joined: Tue Aug 12, 2014 4:08 am
Posts: 888
Country: United Kingdom (uk)
Gender: Male
MGN Username: Jammy
CyberHyperPhoenix wrote:
I love sliding Dtilt against floaties.

So good yo :)

ikr??
I especially like to space bairs against jiggs/kirby and then mixup every now and then with a sliding dtilt. sets up pretty nicely for uair -> knee at the right percents too.

_________________
:captainfalcon:

Youtube         Twitch

<insert giant anime gif here>

Image


Wed Mar 18, 2015 12:14 pm
User avatar

Joined: Mon Feb 16, 2015 5:55 pm
Posts: 23
Country: United States (us)
Gender: Male
MGN Username: XenobladeZion
Currently Playing: SSF2 SSB4 SSBB
SHoudl his Knee be nerfed?

_________________
Image


Wed Mar 18, 2015 3:46 pm
BR Member
User avatar

Joined: Fri Sep 26, 2014 1:33 pm
Posts: 2002
Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
One does not simply nerf the Knee of Justice... Besides that, Knee is fine. DI is the magical word here... Or am I the only one who is fine with da KNEE?

_________________
Join Team Star Flash!
Image


Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

Click to expand thumbnail


Wed Mar 18, 2015 3:47 pm
WWW
User avatar

Joined: Mon Feb 16, 2015 5:55 pm
Posts: 23
Country: United States (us)
Gender: Male
MGN Username: XenobladeZion
Currently Playing: SSF2 SSB4 SSBB
Falcon is OP hopefully Issac G&W and bowser should help

_________________
Image


Wed Mar 18, 2015 4:05 pm
Display posts from previous:  Sort by  
 [ 444 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20 ... 30  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software for PTF.