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SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP! 
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Joined: Mon Aug 12, 2013 9:31 pm
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Dark Ermac wrote:
So, M2K recently released a video with his thoughts on the game. What do you guys think about what he said about shorter jump squat, multi-hit move linking, and double jump momentum?


So gameplay more like Smash4?

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Sat Aug 19, 2017 10:09 am

Joined: Mon Aug 21, 2017 2:25 am
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Hi, Devs!!! First of all thanks for your work. It's an amazing Flash Game License.

But, i have two questions, when you worked on the mechanics, and gameplay of SSF2, you surely looked at different fighting games. Was Pokken Tournament one of them? If so, did it change a little thing in terms of as said before, mechanics and gameplay?

Second Question, same as the first, but concerning not Pokken but the Flash Game Sonic Smash Brothers, did you look at it for Sonic characters in SSF2?

Thanks for reading!


♫♫ Go, Go SSF2 Team!!! ♫♫


Mon Aug 21, 2017 2:37 am
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Skyman77 wrote:
Hi, Devs!!! First of all thanks for your work. It's an amazing Flash Game License.

But, i have two questions, when you worked on the mechanics, and gameplay of SSF2, you surely looked at different fighting games. Was Pokken Tournament one of them? If so, did it change a little thing in terms of as said before, mechanics and gameplay?

Second Question, same as the first, but concerning not Pokken but the Flash Game Sonic Smash Brothers, did you look at it for Sonic characters in SSF2?

Thanks for reading!


♫♫ Go, Go SSF2 Team!!! ♫♫


Pokken is a completely different beast, gameplay wise. We don't really look at non smash games when it comes to fine-tuning the mechanics. At the very most we might look to other platform fighters for fun ideas for modes and move concepts (Jump Ultimate Stars, Dreammix TV World Fighters, Battle Stadium DON, Playstation All Stars etc.).

I don't think any of the devs have played sonic smash bros, sorry.

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Mon Aug 21, 2017 6:48 am

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Why the 2 platform in mushroom kingdom (SBB) Stage don't worrk?


Mon Aug 21, 2017 8:03 am
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Why is the Mushroom Kingdom stage the end of a level instead of the beginning? (Or better yet a scrolling level like Brawl?)

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Mon Aug 21, 2017 8:07 am
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Sonario wrote:
Why is the Mushroom Kingdom stage the end of a level instead of the beginning? (Or better yet a scrolling level like Brawl?)


All the returning mushroom kingdoms have been preserved in their original forms.

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Mon Aug 21, 2017 1:12 pm
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Steven wrote:
Sonario wrote:
Why is the Mushroom Kingdom stage the end of a level instead of the beginning? (Or better yet a scrolling level like Brawl?)


All the returning mushroom kingdoms have been preserved in their original forms.

Oh you took it from SSB. My bad. Sorry. :blackmage:

Why does Bandanaciding KO opponents first while Kirbyciding doesn't?

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Mon Aug 21, 2017 2:22 pm
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Sonario wrote:
Steven wrote:
Sonario wrote:
Why is the Mushroom Kingdom stage the end of a level instead of the beginning? (Or better yet a scrolling level like Brawl?)


All the returning mushroom kingdoms have been preserved in their original forms.

Oh you took it from SSB. My bad. Sorry. :blackmage:

Why does Bandanaciding KO opponents first while Kirbyciding doesn't?

It's how the opponent is being held and their size that matters. We don't do any sort of above-and-beyond ko processing for these throws so whoever touches the blast zone first dies first. Both character's forward throws KO the whole cast first, but iirc Kirby's uthrow and bthrow and inhale don't KO small characters first.

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Tue Aug 22, 2017 6:05 am
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Is the equation for knockback the same as in official Smash games? And if not, what is it?

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Tue Aug 22, 2017 9:14 am
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If no one minds, I have two questions that I'd really like to know the answer to.

1. Is Silver the Hedgehog no longer an AT?

2. Will we ever get that YouTube video of your Q&A panel at SSC 2017?


Tue Aug 22, 2017 10:11 am
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Two Questions.

1. The game says I unlocked some new mode but I can't find it. and there's no unlock log, so I can't even tell you what mode it said I unlocked. How can I find this new mode.

2. I don't see the Smash Ball in the item switch, or training mode. Is this normal? I assume you need it to beat Sandbag's Event Match.


THANK YOU!

EDIT: The "new mode" I found out was actually the World Tournament stage lol. :ko:

There really should be a log tho.

Still wondering about the Smash Ball.

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pm me if u already made these expansions. I'll stop


Sat Aug 26, 2017 10:44 pm
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Why to we have to be at least 13 years old to apply to be a dev?

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Mon Aug 28, 2017 9:58 pm
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Raph_the_Great wrote:

Still wondering about the Smash Ball.

The smash ball was left out in order to quickly finish up Beta, since everyone was getting super impatient. It'll come out in a future update.

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Tue Aug 29, 2017 4:41 pm
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Final Smashes are incomplete, so the Smash Ball is disabled.

As of version 1.0.1, Sandbag automatically gets his final smash at the start of that event.

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Wed Aug 30, 2017 4:52 pm

Joined: Mon Aug 21, 2017 2:25 am
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Hi, Devs !!!

Every person has a favorite character he likes to play. What about you, the Dev Team ? Which characters do you like playing the most, and why?

Second question, you worked on a lot of characters, which ones did you like working on the most? Do you have fun, creating/adding/working on Characters that are not in Beta and might appear in the Final Game (i don't want names, i know you can't give it^^)

Thanks for reading!!!!


Sun Sep 03, 2017 2:37 am
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