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 [ 9 posts ] 
Projectile Nullification!!! 
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Joined: Sun Nov 23, 2014 8:10 pm
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When will we be getting this back? These rushdowns with transcendent projectiles are too much in the neutral game. Even out zoning zoners as these guys can release their attacks at a crazy rate. Which is just stupid. Not like they are fox, which his lasers does little to no stun and just damage. These things are too good for characters who already get a lot of reward for being close up.

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Sun Jul 23, 2017 2:17 am
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Bump

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Mon Aug 07, 2017 11:44 pm
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Tue Aug 08, 2017 1:04 am

Joined: Sun Aug 17, 2014 12:46 pm
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Godreaper wrote:
When will we be getting this back? These rushdowns with transcendent projectiles are too much in the neutral game. Even out zoning zoners as these guys can release their attacks at a crazy rate. Which is just stupid. Not like they are fox, which his lasers does little to no stun and just damage. These things are too good for characters who already get a lot of reward for being close up.


Run into Zalo's Mario? :mrgreen:

Joking aside, this is a known gripe that will hopefully addressed in the next balance patch.

I will miss being able to just shoot out a bunch of lingering transcendent hitboxes as Luigi, though. Those things travel slow and far.


Tue Aug 08, 2017 7:12 am
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Joined: Sun Nov 23, 2014 8:10 pm
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Manta wrote:
Godreaper wrote:
When will we be getting this back? These rushdowns with transcendent projectiles are too much in the neutral game. Even out zoning zoners as these guys can release their attacks at a crazy rate. Which is just stupid. Not like they are fox, which his lasers does little to no stun and just damage. These things are too good for characters who already get a lot of reward for being close up.


Run into Zalo's Mario? :mrgreen:

Joking aside, this is a known gripe that will hopefully addressed in the next balance patch.

I will miss being able to just shoot out a bunch of lingering transcendent hitboxes as Luigi, though. Those things travel slow and far.


IDK. lol

A while ago I know there was a Mario who was kicking my a**. Couldn't even trade blows with him. Just short hopping with some projectiles and I was f***. The speed in which they came out was too much lol

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Tue Aug 08, 2017 9:07 am

Joined: Sat Oct 10, 2009 3:46 pm
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Manta wrote:
Run into Zalo's Mario?
I think you need this...
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But seriously, lag makes me spam because I can't play offense accurately the way I want to.

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Tue Aug 08, 2017 8:18 pm
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next patch friend

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Tue Aug 08, 2017 9:36 pm
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tson wrote:
next patch friend

I'm counting this as a Sandbag Buff because without priority he dies horribly because his entire body is a hurtbox and unlike Luffy who shares the same gimmick, he has no range
Or limbs for that matter
Luffy gets some skinny-as-heck extendo-arms and Sandbag just has to Beef Stew his way through everything
God bless priorities :sandbag:

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Tue Aug 08, 2017 11:03 pm

Joined: Sun Aug 17, 2014 12:46 pm
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Zalozis wrote:
Manta wrote:
Run into Zalo's Mario?
I think you need this...
Image




But seriously, lag makes me spam because I can't play offense accurately the way I want to.


Haha! I swear, when the connection improves further and projectiles are toned back, I'm coming for you :xd: 8-)


Wed Aug 09, 2017 7:21 am
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