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[v0.9b] SSF2 Bugs 
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Joined: Fri Mar 07, 2014 11:38 pm
Posts: 105
Location: Canada
Country: Korea, Republic of (kr)
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Currently Playing: SSF2, Mari0, and Scrabble. I love me some Scrabble.
No matter the size, you're still the same sized egg.

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Sun Aug 03, 2014 10:28 pm
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Joined: Sat Oct 12, 2013 7:26 pm
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Location: Sacramento, California
Country: United States (us)
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Skype: nya_blue
Currently Playing: Mario and Luigi: Dream Team; SSF2; Mega Man II, Project M
RWLabs wrote:
No matter the size, you're still the same sized egg.

Is this a philosophical metaphor

because it should be


Sun Aug 03, 2014 11:47 pm
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Joined: Sun Feb 12, 2012 9:51 pm
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Location: Florida
Country: Japan (jp)
Gender: Female
giggapuff wrote:
Not quite sure if bug, but in Tubro mode you can't cancel into another move after hitting with a projectile attack- This is especially notable with Sora's neutral special.

Well, that would just make Ichigo OP with his neutral special.


Mon Aug 04, 2014 1:23 am
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Joined: Mon Jan 10, 2011 11:31 am
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Link's bombs are still the same size as normal in Mega Mode while they should be bigger like the other projectiles


Mon Aug 04, 2014 5:54 am
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Joined: Mon Feb 17, 2014 11:56 am
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I was in the waiting room (with no luck to starting a match but that is a different issue being worked on I believe) as Tails and it kept doing his neutral special over even with no button input

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Credit to Sachamel and Saikyoshi for the pic.

Beginner alert :p Learning how to play Tails


Mon Aug 04, 2014 8:37 am
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Joined: Fri Jan 24, 2014 4:21 pm
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MGN Username: ahervella
Currently Playing: SUPER FREAKIN SMASH FLASH 2
All hell broke loose playing online:

http://www.mediafire.com/download/0y35gdbld5gvsru/dafuq.ssfrec

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Mon Aug 04, 2014 10:00 am
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Joined: Fri Mar 07, 2014 11:38 pm
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Location: Canada
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Currently Playing: SSF2, Mari0, and Scrabble. I love me some Scrabble.
CodeBlue wrote:
RWLabs wrote:
No matter the size, you're still the same sized egg.

Is this a philosophical metaphor

because it should be

Haha that made me lol
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You can hit the lady in white (I don't know her name) even if she's not there.

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Mon Aug 04, 2014 2:22 pm
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Joined: Sat Oct 11, 2008 12:59 pm
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Country: Switzerland (ch)
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Currently Playing: Super Smash Flash 2
I came upon a bug in the Online Mode, and I do not know how it can be reproduced. While I was playing the Online Mode with Samus, a huge lag appeared at the beginning of the match, and I spammed her Side Special Move until the lag disappeared. Then Samus fired infinite missiles in quick succession and without me pressing any keys.

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Last edited by Vandid on Mon Aug 04, 2014 6:39 pm, edited 2 times in total.



Mon Aug 04, 2014 6:02 pm
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Joined: Sun Aug 17, 2008 12:29 am
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Location: Heaven
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MGN Username: 1smash18
Currently Playing: Pokemon Games, Super Smash Flash 2, I Wanna Be The Guy!, Games in General
Waifu: None
When you load your save file, all of the data is loaded except for the Target Records.

Also I found a major bug.

When I was in the Waiting Room, I was Yoshi because I chose random. I was doing the usual and then the game started to load.

Before the countdown started, I saw Lloyd performing his entrance slowly and then it was no contest. But here's the twist, during that, their were the characters Lloyd, Ichigo, Link, and Marth. It seems like there was an extra player who was about to connect in the room as well.

No wonder I couldn't connect to the servers.

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SSF2 Mains: Everyone!
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Mon Aug 04, 2014 6:26 pm
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Location: The wonderful world of... someplace that isn't on fire.
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There are certain players that I am unable to fight, regardless of connection, because they instantly desynch at the beginning. After about 30 seconds of this, the game slows down as if the match ended, then locks up. I use the downloaded client, and I think these desynchs are caused by either the opponent using an outdated version, or some form of incompatibility between downloaded/web clients.

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Swinging a chain, swinging a chain...


Mon Aug 04, 2014 10:53 pm
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Joined: Fri Jul 25, 2014 3:06 pm
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Country: Poland (pl)
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MGN Username: CreepyBuildPoland
Currently Playing: SSF2, Heroes of Might & Magic III, League of Legends, Sims 4.
Was playing Turbo Mode as Kirby lately and found this things:

-When Kirby hits someone and cancels his Up Special he flies really high.
-When he uses Down Special and hits enemy, then uses normal attack at hit, it makes him unable to use Down Special in air.


Attachments:
Turbo Kirby.rar [1.11 KiB]
Downloaded 27 times

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Tue Aug 05, 2014 3:02 am
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Currently Playing: Super Smash bros 3ds.
Adding on to Kirby

You cannot perform a ledge attack as Kirby, if you try to, it'll cancel out and makes Kirby jump a little.

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Chopper wrote:
And then there was Trainer James. Little Jim was the only one in the bike gang...who had to use training wheels.

School's getting a bit more important, so i'll be on less frequently due to this.


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Tue Aug 05, 2014 4:41 am
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Joined: Fri Jul 25, 2014 3:06 pm
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Country: Poland (pl)
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MGN Username: CreepyBuildPoland
Currently Playing: SSF2, Heroes of Might & Magic III, League of Legends, Sims 4.
When playing as Kirby at Turbo Mode, i used Normal Special after Final Smash, it resulted in me unable to move and to be attacked.


Attachments:
Kirby Turbo FS Glitch.rar [1.34 KiB]
Downloaded 27 times

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Tue Aug 05, 2014 5:08 am
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Joined: Mon Jul 21, 2014 12:44 pm
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Location: A house. On the moon.
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Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
Link's return boomerang (When he jumps in the air and so it travels the stage) travels through all walls. Don't know if this was meant or not.

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Link!


Tue Aug 05, 2014 9:03 am
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Joined: Tue Aug 05, 2014 9:40 am
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when i was playing, i noticed fox and maybe other characters, have broken ai's on clock town



http://www.youtube.com/watch?v=EX5h0eZ4imI

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Tue Aug 05, 2014 10:08 am
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