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[v0.9b] SSF2 Bugs 
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Joined: Sat Feb 18, 2017 11:38 am
Posts: 16
Currently Playing: SSF2
Waifu: A blue hedgehog
I have encountered a odd bug. On Peach's Castle, if a character launches to the corner of the block that appears after hitting the switch, they can get stuck. Another is including Peach. One of her attacks (I think it's a air one) can get both stuck there. The whole time. If one is still moving, it can be fixed with a hit, but when two are stuck together, they can't get out.

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Sun Mar 12, 2017 9:16 am
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Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

If people say that a bug has been fixed, they are talking about Beta. The AT glitch is most likely removed by this point.



Now onto reporting two (propably well-known as well) bugs myself... Dins Fire has a VERY high chance of desynching the game whenever I use it. And when you grab KK Goku and dont throw him before he turns back, you get stuck and are unable to move until you get hit. As this happened despite me mashing pummel, my best guess would be that the KK counter does not account for pummel damage (or it is simply too low to actually prolong KK, idk), so the time does not extend as it usually does when getting hit.

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Sun Mar 12, 2017 11:27 am
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Joined: Sat Feb 18, 2017 11:38 am
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Currently Playing: SSF2
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OHHHHHHHH ok. Now I get it.

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Sun Mar 12, 2017 12:23 pm
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Joined: Wed Apr 13, 2016 5:06 pm
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Sonic152Plays wrote:
Nope. Hasn't been fixed yet.

What I meant is;
They fixed it, and the patch that will fix it is SSF2 BETA, since they have fixed it there
0.9b probably isn't going to get a patch just for removing that since they're working on BETA
But it is fixed
And you will not run into it in BETA anymore.
Does that make sense :blackmage:

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Sun Mar 12, 2017 1:39 pm
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Joined: Thu Sep 03, 2015 6:26 pm
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Bedoop wrote:
Sonic152Plays wrote:
Nope. Hasn't been fixed yet.

What I meant is;
They fixed it, and the patch that will fix it is SSF2 BETA, since they have fixed it there
0.9b probably isn't going to get a patch just for removing that since they're working on BETA
But it is fixed
And you will not run into it in BETA anymore.
Does that make sense :blackmage:


:shock:

Huh.....

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Sun Mar 12, 2017 2:04 pm
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Joined: Sat Feb 18, 2017 11:38 am
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Currently Playing: SSF2
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I honestly don't know what this is, but I'll mention this anyway.
So, recently, I was in a online match in the waiting room, when it started. Odd thing was, it was a sudden death, and my enemy was sandbag. I couldn't control my character, and the one I chose lost. It just played the music after the victory music, and then I got a messed up menu. I had to refresh the page to get rid of it. I don't have evidence, since I don't have anything to record or screenshot.

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Sun Mar 12, 2017 2:34 pm

Joined: Thu Jul 31, 2014 12:19 pm
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It's been 20 minutes and more when am I going to get ssf2 beta full build and fix the page not found please


Sun Mar 12, 2017 3:36 pm
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Sonic152Plays wrote:
I honestly don't know what this is, but I'll mention this anyway.
So, recently, I was in a online match in the waiting room, when it started. Odd thing was, it was a sudden death, and my enemy was sandbag. I couldn't control my character, and the one I chose lost. It just played the music after the victory music, and then I got a messed up menu. I had to refresh the page to get rid of it. I don't have evidence, since I don't have anything to record or screenshot.

I think that one has been reported already. Not sure if it's fixed on Beta though.

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Sun Mar 12, 2017 4:07 pm

Joined: Mon Mar 13, 2017 7:34 pm
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If you crouch while picking up an assist trophy, you can infinitely spawn them, you can also do a similar trick with the energy tank, but rather than infinite use, it just freezes you there, forever holding it, until you get hit, not ever healing.


Mon Mar 13, 2017 7:45 pm
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RawrXD wrote:
If you crouch while picking up an assist trophy, you can infinitely spawn them, you can also do a similar trick with the energy tank, but rather than infinite use, it just freezes you there, forever holding it, until you get hit, not ever healing.


The devs are aware of this glitch already. Cheers for reporting it though.


Mon Mar 13, 2017 7:49 pm
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Skylar wrote:
Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

At least this person didn't report the assist trophy glitch which has been reported at least 3 billion times :gamer: :gamer: :gamer:

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Mon Mar 13, 2017 7:51 pm
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Joined: Sat Feb 18, 2017 11:38 am
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TheRebornBowser wrote:
Skylar wrote:
Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

At least this person didn't report the assist trophy glitch which has been reported at least 3 billion times :gamer: :gamer: :gamer:


I already saw the "ASSIST TROPHY GLITCH REPORT IS ANNOYING" thing multiple times already.

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Thu Mar 16, 2017 7:17 am
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Rollaboy wrote:
1smash18 wrote:
So I was playing someone online tonight (I'm not giving out any names for their protection) and during the 2nd match, the number of lives were invisible (the person's room had stocks and no time by the way).

Also, there wasn't a timer so I couldn't tell if we were playing a timed match.

It was like we we're playing an infinite match.

I'm not sure if it was a bug or something but I hope they weren't doing something unusual to the game.

Was he floating, like, you hit him, no gravity ? Did his taunts have no sound ? If that's it then it's a bug. I have faced this bug sometimes. And the only one that is able to fix this mid-match is zelda, cuz of her Down-B. Their name doesn't appear, and if you hit them, they will just float away into the the blast zone. Happens sometimes. Just reopen your game, and it'll go back to normal.

He has gravity and his taunts do have sound. I guess the bug that you're talking about is almost similar to what I'm talking about?

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Fri Mar 17, 2017 6:35 am
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When Kirby back throws to death when stocks are equal, no win screen appears and it's just black. XD


Fri Mar 17, 2017 8:55 am
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What kind of glitchy game are you playing?

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Fri Mar 17, 2017 12:14 pm
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