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Hakma
Joined: Thu Dec 26, 2013 10:21 am Posts: 295 Country:
Gender: Male
MGN Username: SickHakma
Skype: no
Currently Playing: Game
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 gets pushed around too much i think he takes depression meds
_________________ shedding my skin like Amazarashi
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Mon Aug 03, 2015 6:48 pm |
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TheBaddestBatter
Joined: Tue Jul 28, 2015 2:07 pm Posts: 16 Country:
Gender: Male
MGN Username: Redblueyoshi
Skype: nintenyoshi14
Currently Playing: Sm4sh, AC:NL, 3ds games
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poor wario. at least he's good in smash 4.
_________________Mains: Secondaries:
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Mon Aug 03, 2015 7:59 pm |
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svladcjelli42
Joined: Sun Aug 02, 2015 4:36 am Posts: 44 Country:
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You can spam a bunch of the free ones in a row fairly easily, however it seems that you can only have one free one on stage at a time, so when another appears, the previous free one vanishes.
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Tue Aug 04, 2015 2:25 am |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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please give us a replay of your glitch
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Tue Aug 04, 2015 8:11 pm |
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svladcjelli42
Joined: Sun Aug 02, 2015 4:36 am Posts: 44 Country:
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_________________
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Wed Aug 05, 2015 1:34 am |
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Lite2Key
Joined: Fri Jul 25, 2014 9:54 am Posts: 345 Country:
Gender: Male
MGN Username: Lite2Key
Currently Playing: SSF2, M.U.G.E.N., One Piece A-Edition
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Whoa that's legit
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Sun Aug 09, 2015 5:33 pm |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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So, BM has the best punish if you don't tech.
You can't SDI Stop when it's used as Jab Reset. Very powerful stuff and leads to a lot of options, specially charged up.
And in another thread: Fox is dumb, very dumb. Probably the worst MU we have period. (Why in the world does Warp dissapears against a DownB.)
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Fri Sep 25, 2015 7:16 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Because Fox being in the game was a bug? #idkmanimjustguessing
_________________Mains  and 
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Fri Sep 25, 2015 8:14 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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Its probably coded as a projectile
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sat Sep 26, 2015 1:24 am |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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Finally tested out the Stop bug for all of you, non-existant BM players. So, sometimes when you use the attack, instead of using the ammount of stun you have charged up, it stuns just the minimum about, like if you didn't charge the move at all. But why does it happen? Well, the trick is actually really simple overall.  You see, when BM releases Stop, there are two circles around the attack, the first one (the one I marked with black) will ALWAYS do the correct hitstun ammount. But the red one (the one that's the farthest), will lead to just a Lvl1 AKA Uncharged Stop. So yeah, it really comes down to how close you are to the opponent when you use the move, which to be totally fair it's understandable (maximum range charged Stop can be silly) , but I would really like something that makes clear when did you manage to hit the "correct" one. MS Paint is the best. Deleted my last message so no double post. That's the first half, I'll upload the full version once it's done. PS: Yeah the music cuts itself on a part.
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Sun Sep 27, 2015 10:38 am |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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Screw it, too lazy to actually edit. It could have gone... better, so I apologize for that, but I hope at least some people enjoyed it.
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Wed Oct 14, 2015 9:53 pm |
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Shine-chan
Joined: Sun Aug 03, 2014 11:08 pm Posts: 1082 Location: Fuck 12 Country:
Gender: Female
MGN Username: Shine!
Currently Playing: Minecraft Bedrock & Roblox
Waifu: All guys from Free!
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i love BM's nair, it's multihit and has amazing trapping. Makes me jelly bc zelda's multi hit attacks have bad trapping. ;-;
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Sat Oct 17, 2015 4:41 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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BM also has one of the few pillar combos in the game with utilt -> nair -> stuff. Overall just an amazing move.
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Sat Oct 17, 2015 4:44 pm |
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Tyler™
Joined: Tue Jul 23, 2013 2:20 am Posts: 955 Location: New Jersey Country:
Gender: Male
MGN Username: ESM|TylerTM
Skype: Tyler.Macenars
Currently Playing: Anything in my Steam library
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Just gonna post something here for my boy drarky  |  |  |  | Quote: So, some people are aware that when you touch Fox's shine or blaster while you are recovering, your Warp DISSAPEARS out of thin air and you are left without any single method of coming back... it sucks quite a lot, so I'll explain why does that happen and some tips to help people out on that problematic thing.
You see, BM's Warp is designed so whenever an active hitbox touch his body, the Warp circle will dissapear since the character got hit, and he'll be able to use his recovery again. However, that means that when an active hitbox that has no KB hits BM, the game thinks that he'll be able to use it again, but he doesn't... so rip.
How do you deal with that? Simple enough: Just recover from far away. One of the most common mistakes I see some BMs do is that they try to recovery from WAY too close, even though the distance Warp travels is pretty big. Try using it mostly from the bottom corner of the stage, that way most chars won't be able to come back if they want to nullify your recovery. Not too far tho or they'll be able to just steal the ledge of you.
The problem is that you are left very vulnerable since your recovery option will be very obvious but... it's a situation of a punish vs a stock so you might want to get the least ammount of damage. |  |  |  |  |
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Sat Oct 17, 2015 5:02 pm |
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epiccraft1000
Joined: Sun Oct 18, 2015 7:03 pm Posts: 6 Country:
Gender: Male
Currently Playing: none. im filling this out right now
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Sun Oct 18, 2015 7:15 pm |
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