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[PC] League of Legends 
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Joined: Thu Feb 12, 2009 5:08 pm
Posts: 140
Yorick's ult targets your own teammate right?


Wed Jun 15, 2011 3:01 pm
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Joined: Fri Aug 15, 2008 10:03 pm
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Location: being a genius Gender: little girl
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>guardian angel team featuring anivia, zilean and yorick


Wed Jun 15, 2011 4:01 pm
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Joined: Mon Aug 11, 2008 2:53 pm
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Along with Kayle and Tryn.

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Wed Jun 15, 2011 4:04 pm

Joined: Thu Jun 09, 2011 4:34 pm
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this game wont let me activate my account, sux it looks fun

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Made by Thomas Terminator

http://youtube.com/pokesports


Fri Jun 17, 2011 8:44 pm
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Leona kit: show
Passive - Apparently it works like Lux's passive, but only allies can activate it
Q - Shield of Daybreak: Leona's next autoattack deals an addtional 40 magic damage and stuns the target for 1.25 seconds
W - EclipseL Leona raises her shield to gain 30 bonus armor and Magic Resistance for 3 seconds. When the effect ends, she deals 60 magic damage to nearby enemies and prolongs the effect for a bonus 3 seconds if any enemies are struck.
E - Zenith Blade: Leona projects a solar image of her sword, which deals 60 magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.
R - Don't know the tooltip. AoE that slows and I think stuns in the center.




Apparently some people couldn't use teleport in certain games. Allegedly, among other things, one of the things involved included a item change. Could be about Teleportation scrolls being implemented, but that's a bit far fetched and hopeful.

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Thu Jul 07, 2011 2:23 pm
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Joined: Mon Sep 29, 2008 7:36 pm
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Currently Playing: SC2, SSBB (4168-0287-1402)
I am saddened by the fact that LoL is replacing Quake in IEM, but the Esports life cycle must continue I suppose. That and apparently at Dreamhack, League of legends had like over 80k viewers on its stream or something ridic like that

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SasukeSharingan wrote:
go jerk off somewhere else gook


Adopted by Shounic


Thu Jul 07, 2011 6:12 pm
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Nobody wrote:
I am saddened by the fact that LoL is replacing Quake in IEM, but the Esports life cycle must continue I suppose. That and apparently at Dreamhack, League of legends had like over 80k viewers on its stream or something ridic like that

200,000 and above


Thu Jul 07, 2011 6:13 pm
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GOD wrote:
Nobody wrote:
I am saddened by the fact that LoL is replacing Quake in IEM, but the Esports life cycle must continue I suppose. That and apparently at Dreamhack, League of legends had like over 80k viewers on its stream or something ridic like that

200,000 and above


o s*** son

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SasukeSharingan wrote:
go jerk off somewhere else gook


Adopted by Shounic


Thu Jul 07, 2011 6:15 pm
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Nobody wrote:
I am saddened by the fact that LoL is replacing Quake in IEM, but the Esports life cycle must continue I suppose. That and apparently at Dreamhack, League of legends had like over 80k viewers on its stream or something ridic like that

That had better not be Q3.

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Thu Jul 07, 2011 8:47 pm
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YouTube Video:



Release Notes v1.0.0.121: show
Release Notes PVP.net v1.38.38

Updated the filter on summoner name creation and change
Fixed a bug with multiple error pop-ups appearing in PVP.net
Updated Custom Game Lobby interface
Added default game names to Custom Game creation.
Custom Games now have a “Quit” button in Champion Select. Players will no longer have to log back into PVP.net to cancel a custom game in Champion Select.
Removed warnings for leaving Battle Training during Champion Select
Updated Champion filters in the Summoner Profile
Fixed a bug where the incorrect Mastery Page name was being displayed when viewing another Summoner's profile
Fixed a bug that could cause you to overwrite your own Mastery Pages
Fixed a bug with viewing other players’ Rune Pages
Added multiple rune purchases to the store. Players can now use the “+” and “-“ signs to choose how many runes of a certain type to buy, up to 9
Multiple bug-fixes for the PVP.net store
Updated matchmaking to make level 30s matching with non-30s rarer


League of Legends v1.0.0.121

Akali

If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving


Alistar

Headbutt ability power ratio reduced to .7 from .8
Pulverize ability power ratio reduced to .5 from .6
Triumphant Roar ability power ratio reduced to .2 from .4


Ashe

Enchanted Crystal Arrow
Cooldown increased to 100/90/80 from 75 at all levels
Slow duration no longer scales with level and now slows for 3 seconds at all levels


Blitzcrank

Rocket Grab now has a proper animation.


Brand

Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances.


Ezreal

Tuned Ezreal's autoattack frames to be more responsive
Trueshot Barrage cooldown reduced to 80 from 100.
Essence Flux mana cost reduced to 60/70/80/90/100 from 70/80/90/100/110.


Fiddlesticks

Fixed a bug where Dark Wind could instant-kill people under some circumstances.


Gangplank

Grog-Soaked Blade max stacks reduced to 4 from 5.


Irelia

Bladesurge mana cost changed to 60/65/70/75/80 from 70
Transcendent Blades damage reduced to 80/120/160 from 85/135/185


Jarvan IV

Demacian Standard
Cooldown increased to 13 from 12
Damage reduced to 60/105/150/195/240 from 60/110/160/210/260
Dragon Strike damage reduced to 70/115/160/205/250 from 70/120/170/220/270


Jax

Leap Strike can now target wards again, but will now reveal wards to enemies when used in this manner.


Katarina

Shunpo can now target wards again, but will now reveal wards to enemies when used in this manner.


Kog'Maw

Fixed a bug where Void Ooze was not flagged as an area-of-effect spell
Updated Kog'Maw's autoattack frame to be more responsive
Updated Bio-Arcane Barrage attack frame to be more responsive
Updated Caustic Spittle's attack frame to be more responsive
Bio-Arcane Barrage
Cooldown increased to 17 from 15
Duration increased to 10 from 6
Living Artillery drop time reduced slightly to increase consistency (Overall slightly faster)


Lee Sin

Safeguard can now target wards again, but will now reveal wards to enemies when used in this manner


Malzahar

Fixed a bug where Nether Grasp would sometimes only deal 4 ticks of damage instead of 5


Rumble

Flamespitter
Damage adjusted to 30/60/90/120/150 from 40/65/90/115/140
Ability power ratio reduced to .45 from .5


Ryze

Overload base damage increased to 40/65/90/115/140 from 30/55/80/105/130


Swain

Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions


Warwick

Hungering Strike now heals for 80% of damage dealt, down from 100%


Yorick

Omen of War
Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced.
Omen of Pestilence
Increased the cast range by 50
Improved the consistency of the AoE slow by increasing the radius and rate of application.
Mana cost reduced to 40/45/50/55//60 from 50/55/60/65/70
Omen of Famine
Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80
Omen of Death
Updated the visual of Reanimated Champions to better show when a Champion has revived.
Removed the health decay on the Revenant and Reanimated pets
Fixed a bug with the interaction between Chronoshift and Revenants
Fixed a bug with Heimerdinger's turrets and the Reanimated state
Unholy Symbiosis
Yorick now takes 5% reduced damage for each summon that is active.
Increased the Attack Damage and Health of ghouls to 35% from 30% of Yorick's Attack Damage and Health
Ghouls
Ghouls are now immune to slows.
Ghouls take 50% reduced damage from AoE abilities
General
Mana per level increased to 35 from 30
Health per level increased to 85 from 80
Armor per level increased to 3.6 from 3
Base Movement speed increased to 320 from 315
Slightly increased his base Attack Speed


Items

Rabadon's Deathcap base ability power reduced to 140 from 155


General

Fixed areas in brush that did not correctly hide units
Teleporting to a ward will now reveal the ward to enemies for a few seconds
Locally jumping to ward will now destealth the ward for 2 seconds
Added minimap range indicators for long range (non-global ) spells such as Nocturne’s Paranoia and Ashe’s Hawk Shot

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Fri Jul 08, 2011 1:25 am
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Joined: Sat Aug 16, 2008 8:38 am
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Finally, some minimap indicators. Oh s***, this is going to f*** with my tournament matches. ARGH!!!!

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Fri Jul 08, 2011 4:30 am
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Joined: Fri Aug 15, 2008 10:03 pm
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does anyone know which mod moves the ally icons to the bottom right?
i think there was also one that notified you which enemies were missing, but that may just be bad memory


Mon Jul 11, 2011 12:41 pm
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Joined: Sun Jul 05, 2009 10:11 pm
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Location: Some place down the road, or something
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Currently Playing: Fallout: New Vegas, Portal 2, Assassin's Creed 3, League of Legends, Gang Garrison 2, Team Fortress 2, Bioshock 2, Pokemon Mystery Dungeon: Explorers of Sky
Monkey King sneak preview came out.

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Mon Jul 18, 2011 11:38 am
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Currently Playing: The Game
That was like a few days ago bro.

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Mon Jul 18, 2011 1:30 pm
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THANKS FOR TELLING US SOMETHING WE DIDN'T f*** KNOW WOW


Mon Jul 18, 2011 1:33 pm
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