Your SSF2 Event Ideas (Read the OP before posting)
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El Natoo
Joined: Sat Apr 30, 2011 9:50 pm Posts: 102 Country:
Gender: Male
Currently Playing: SSF2, Pokemon Uranium, RPG's
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The point of it was to be excessive. The whole concept of it was to be hard. Maybe you're right in putting this in terms of Cruel Smash, but I feel like this event could reward something truly special to those who manage to complete it. (Eh, about the canon events, I think I exaggerated with the levels. They could be reduced to match the standards, but remember this is intended to be really hard to complete).
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Fri Aug 05, 2016 5:17 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
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Can you please not be so overly negative on people's ideas? Also, All-Star Events in Melee, Brawl and Smash 4 clearly prove an event like this would be possible. Also, considering how bad the CPUs are in this game, Level 7 would not be much of a treat. Gosh.
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Fri Aug 05, 2016 6:33 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
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Skype: chaoticshadow50
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^^ I kinda dislike when people do that.
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Sun Aug 07, 2016 8:53 pm |
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Utah P. Teasdale (Harr)
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Title: Humble Beginnings In-Game Description: Take a step back in time, and see how we used to do things around here. Players:P1 - Choose CPU - In order: - ( or ) x1
- ; (ally)
- ( or or ) x1
- ( or , mixed) x15 (decreased defense)
Rules:Special versus - SSF1 mode P1 - 3 stock All opponents - 1 stock Matches "fade" between opponents, akin to Melee's All-Star event matches Stage: In order: - Smashville (Music: Green Hill Zone)
- Mushroom Kingdom II, Hazards Off (Music: Peach's Castle (Melee))
- Dracula's Castle, Hazards Off (Music: Temple)
- Dream Land, Hazards Off
Items: Green Shell, Bob-Omb, Heart Container, Maxim Tomato, Motion-Sensor Bomb, Beam Sword, Home-Run Bat, Fan, Bumper, Fire Flower (if it's there. Is it there? I forget.) Terms of Victory: Defeat all opponents Terms of Failure: Lose all three stocks Additional Details: If you haven't figured it out, this is based on SSF1's Classic Mode. (Break the Targets, Race to the Finish, Random Melee, and the final battle are skipped for the sake of brevity.)
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Sun Aug 14, 2016 8:05 pm |
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yamnow
Joined: Fri May 08, 2015 8:49 pm Posts: 465 Country:
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Title: the new fox s wing man
In-Game Description: jigglypuff take your job,get it back. But it dont be easy because his boss will help him
Players: P1 - falco CPU jigglypuff lv8 fox lv5
Rules: P1 - 2 stock All opponents - 1 stock
Stage: zector z
Terms of Victory: Defeat all opponents
Terms of Failure: Lose all stocks
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Sun Aug 14, 2016 8:55 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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Title: "I've got PAC-MAN Fever!"
In-Game Description: Pac-Man is back! And it seems he's got a few fans...
Players: P1: Pac-Man, default costume P2: CPU-Pac-Man, Level 7, Green Costume "Orson". Works alongside Pac-Man to beat the other fans. P3: CPU Pac-Man, Level 5, Red Costume "Blinky" P4: CPU Pac-Man, Level 4, Sky Blue Costume "Inky" P5: CPU Pac-Man, Level 4, Pink Costume "Pinky" P6: CPU Pac-Man, Level 3, Orange Costume "Clyde" P7: CPU Pac-Man, Level 4, Purple Costume "Sue" P8: CPU-Pac-Man, Level 4, Black/Grey Costume "Spunky"
Rules: Player: 3-Stocks. All the CPUs: 1-stock. Hazards On. Team Battle between P1 & P2 versus P3-P8
Stage: Pac-Land
Terms of Victory: Defeat all the opposing Pacs.
Terms of Failure: Die
Additional Details: All CPUs have special behaviors to reflect the ghosts. P3 is faster and more aggresive, always chases Pac-Man. P4 often stays with the other CPUs and tends to attack at the same time as the others. P5 is more strategic and will often try to put Pac-Man into combos. Also tends to spam Hydrants. P6 has no friggin idea about what is he doing. He will often try to evade Pac-Man and is the easiest to defeat. P7 is more slow and doesn't attack frequently, but when he does, he often uses finishing attacks such as Smash-attacks among others. P8 mostly jumps and uses aerial attacks. (Reference to Spunky's attack in Pac-Mania, in which she jumps). P2 always helps Pac.
(P5-P8 spawn whenever the P3 or P4 slots are KO'd, obviously because this game only allows up to 4 players) Waka.
Last edited by Kirb-Star on Mon Aug 15, 2016 3:03 pm, edited 2 times in total.
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Sun Aug 14, 2016 9:18 pm |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
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Marry me Also I don't think PAC-MAN has a Spunky Costume currently Oddly enough, he has 3 Blues Inky, TURN-TO-BLUE and then just a Dark Blue coloration Lookin' like Brawl Sonic
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Sun Aug 14, 2016 9:40 pm |
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Happyfrozenfire
Joined: Mon Nov 24, 2014 6:26 pm Posts: 571 Location: NC Country:
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MGN Username: [BANNED]
Currently Playing: SSF2TAS
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Title: Puff Battle
In-Game Description: Prove that you are the superior pink puffball!
Players: P1: Jigglypuff P2: Kirby, Level 9, vanilla costume
Rules: 2 stock
Stage: Final Destination
Items: N/A
Terms of Victory: Beat Kirby
Terms of Failure: Get beaten by Kirby
Additional Details: N/A
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Sun Sep 25, 2016 9:53 am |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
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https://twitter.com/McLeodGaming/status ... 4964026369https://twitter.com/McLeodGaming/status ... 2900293632Oh no, this thread was a big mistake Now there's gonna be a bunch of really hard Event Matches and it's all our fault How are we gonna get through this
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Mon Dec 12, 2016 12:48 am |
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Utah P. Teasdale (Harr)
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Okay. That's actually really good news. I suspect I still won't be able to get a much better connection than I have in v0.9b no matter how much the netcode improves, and I'm not going to have nearly as much time to study the competitive aspects next year since I've got other things to work at. So the more there is to do for a casual single-player scrub like moi, the better.
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Mon Dec 12, 2016 8:02 am |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
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I agree! Considering my internet is not only terrible as it already is, but the internet router is kindof on the complete opposite end of my house. Needless to say, my connection sucks. So having more things to do in Single-Player is great! Classic Mode, Event Mode, the new BTT Stages for everyone, all that stuff! I love it, it's great. Albeit considering things like the Peril Roulette (Which I really hope there's a way to do the hardest difficulties without that, atleast as an option, please?) and MCG sayin' that Events will be hard as hell I'll be a 50/50 between joyful and throwing bob-ombs everywhere
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Mon Dec 12, 2016 9:10 am |
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Utah P. Teasdale (Harr)
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Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
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Waifu: Furry trash.
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| | | | Bedoop wrote: I agree! Considering my internet is not only terrible as it already is, but the internet router is kindof on the complete opposite end of my house. Needless to say, my connection sucks. So having more things to do in Single-Player is great! Classic Mode, Event Mode, the new BTT Stages for everyone, all that stuff! I love it, it's great. Albeit considering things like the Peril Roulette (Which I really hope there's a way to do the hardest difficulties without that, atleast as an option, please?) and MCG sayin' that Events will be hard as hell I'll be a 50/50 between joyful and throwing bob-ombs everywhere | | | | |
You mean from all the trying to recover after getting knocked off the stage as Sandbag?
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Mon Dec 12, 2016 12:16 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
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We have even more casual stuff!
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Mon Dec 12, 2016 2:25 pm |
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TheBlue10
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Just wait until HFF screams "GET OFF WITH THIS CASUAL S**T"
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Mon Dec 12, 2016 2:50 pm |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
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MGN Username: Bedoop
Currently Playing: Rayman Origins
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That, and also just being really, really angry
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Mon Dec 12, 2016 3:08 pm |
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