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Discussion: What makes a good Fighting Game? 
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This is a community that revolves around a game that has been in development for the past howevermany years, so I figured this would be an OK spot to ask this.

What exactly do you think makes a proper, quality fighting game? Maybe not just as a whole, but maybe some deatails or features that really contribute towards how good a fighting game can be? Maybe what kind of playstyles they allow, presense of specific character archetypes maybe? What level of experimental would be acceptable?

Im not just talking about smash here, i mean fighting games as a genre.

I'm interested to see where this forum will take this discussion.

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Sat Jul 30, 2016 7:48 am
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Fed2Ex wrote:
Im not just talking about smash here, i mean fighting games as a genre.

You're not "just" talking about Smash Bros? You're not talking about Smash Bros at all because Smash Bros isn't a fighting game.


Sat Jul 30, 2016 10:25 am
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Fighting game AI seems like one of those things that's really difficult to implement, since it can go between "literally reading your inputs to counter you" and "so easy a baby slapping an arcade stick can beat it". But it has to at least be competent.

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Sat Jul 30, 2016 11:23 am
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the leader of the bunch wrote:
Fed2Ex wrote:
Im not just talking about smash here, i mean fighting games as a genre.

You're not "just" talking about Smash Bros? You're not talking about Smash Bros at all because Smash Bros isn't a fighting game.


Im just trying to be politically correct here.

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Sat Jul 30, 2016 12:35 pm
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Cute girls


Sat Jul 30, 2016 1:36 pm
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thats probably true.

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Sat Jul 30, 2016 1:56 pm

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Dick physics.


Sat Jul 30, 2016 2:02 pm
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Button mashing and ridiculously hard final boss.

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Frank stretches his dick to the other side and asks his son to grab it. Then he ties his balls into a rock, and after that he cuts off his dick with his knife. Then he crosses by his dick.


Sat Jul 30, 2016 7:30 pm
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☻Danny☻ wrote:
Button mashing and ridiculously hard final boss.

so basically Tekken




Just like Geno, probbably cute girls, and a non retarted community.

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Sat Jul 30, 2016 8:44 pm
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no good fighting game is without fancy music

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Sat Jul 30, 2016 9:50 pm
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jackcards[forums] wrote:
☻Danny☻ wrote:
Button mashing and ridiculously hard final boss.

so basically Tekken


have u ever played tekken

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Sat Jul 30, 2016 11:28 pm
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doPe wrote:
jackcards[forums] wrote:
☻Danny☻ wrote:
Button mashing and ridiculously hard final boss.

so basically Tekken


have u ever played tekken


(You seem to hate me)
I don't really know, Azazel is annoying, Devil Jin was an easier final boss.

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Sat Jul 30, 2016 11:55 pm

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A well developed story mode with a good learning curve and awesome boss fights

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Sun Jul 31, 2016 12:17 am
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Not being an Anime Fighter.

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Sun Jul 31, 2016 6:08 am
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yoh wrote:
Not being an Anime Fighter.

Then no fighting games are good at all

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Sun Jul 31, 2016 6:53 am
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