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Spaghetti Stuff-age: *NEW* JUS Aaron Ehaz sprites. 
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Joined: Mon Aug 11, 2008 8:51 am
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I don't see it as wrinkles... Oh well. That's me.

EDIT: I'd just like to post a moveset for the Stick Assassin:

Netural Special: Blade Slash Assassin quickly slices his knives upward, causing 7% damage, and then if this attack is quickly used after, he sheaths his knives and draws his sword and slashes up, causing 9% damage. If used again, he'll charge up a bit slash at the ground with much force (11%), then sheaths the blade. If the 3rd attack isn't used, he'll just sheath the blade.

Side Special: Steal Assassin rushes forward with great speed. If he makes contact with an opponent, he stabs them with both knives and steals 6% health. But if the special is double clicked, he'll jump forward, and if he hits someone, he slices their neck, causing 9% damage.

Down Special: Backstab This attack is very powerful, but hard to use; Assassin brings his hand back and charges up for 3 seconds, and then stabs forward. For this attack to work, his knife must stab the enemy's back. Its hard to actually hit an opponent, but if it works, the opponent will be damaged 30% paralized for a bit. Assassin will then bring his other knife to the victims neck, and slice it, causing 30% damage. Then he lays the opponent on the ground (kinda like what Snake does with his grab) This move will cause no knockback, but will damage the opponent alot. To avoid cheapness, everytime you use this attack, you have to wait 7 seconds to be able to use it again. If you try to use the attack during that time, he'll just taunt.

Up Special: Jump Slice Assassin will jump into the air. If he makes contact with an enemy during that time, he'll stab them causing 6% damage, and then jump off of them, causing a meteor smash. (this is pretty similar to Ganondorf's up special)

Final Smash: ????? Haven't figured an FS out yet. Ideas?

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Tue Jun 16, 2009 1:23 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Just thought I'd show this. These are the Alloys from Brawl, and the people I edited them from. I edited them from specific people becuase of who they were based off of in Brawl. I don't plan on making the Other one.

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Tue Jun 16, 2009 2:28 pm
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More Progress

Also, Assassin PA:
Image

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Tue Jun 16, 2009 5:05 pm
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assassin needs moar eyes. =Þ
also, can you help me out with my hair movement on glitch? i cant seem to get it right...

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Tue Jun 16, 2009 5:06 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Its a stick figure. Its not supposed to have eyes. Also, sure, give the sprites to me an I'll see what I can do

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Tue Jun 16, 2009 5:28 pm
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k ill pm them to you, im going to re-try as well.
hmm.... without eyes, the assassain PA looks a little empty...

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Tue Jun 16, 2009 5:30 pm
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okay. I'll add some. Any comments on the rest?

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Tue Jun 16, 2009 5:34 pm
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the alloys are good, cant find much wrong with them, but the PA of the other dude (not the assassin) looks like his right arm is a little too long.

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Tue Jun 16, 2009 5:42 pm
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I agree. I'll fix it. Do you have any comments on the moveset planned out for the assassin?

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Tue Jun 16, 2009 10:27 pm
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Location: Who cares!!! Im Gold!!!
Cheesepuff wrote:
[ [url=http://img38.imageshack.us/img38/9663/alloysstuff.png]Image ][/url]
Just thought I'd show this. These are the Alloys from Brawl, and the people I edited them from. I edited them from specific people becuase of who they were based off of in Brawl. I don't plan on making the Other one.

I like the green one and the red one but the yellow one has the purple thing in the body way too filled

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Im blue for SSF2AF.Im spader555 of the mcleodgaming forums


Wed Jun 17, 2009 7:42 am
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Spaghetti, those are great. But the yellow alloy was crud. The outline was well, doesn't fit very well.

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Wed Jun 17, 2009 7:44 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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I made the alloys quite a while ago. Maybe around 4 or 5 months ago. I can sprite better, but around that time, I was putting black outlines. But I don't plan on redoing them

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Wed Jun 17, 2009 11:03 am
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Cheesepuff wrote:
I don't see it as wrinkles... Oh well. That's me.

EDIT: I'd just like to post a moveset for the Stick Assassin:

Netural Special: Blade Slash Assassin quickly slices his knives upward, causing 7% damage, and then if this attack is quickly used after, he sheaths his knives and draws his sword and slashes up, causing 9% damage. If used again, he'll charge up a bit slash at the ground with much force (11%), then sheaths the blade. If the 3rd attack isn't used, he'll just sheath the blade.

Side Special: Steal Assassin rushes forward with great speed. If he makes contact with an opponent, he stabs them with both knives and steals 6% health. But if the special is double clicked, he'll jump forward, and if he hits someone, he slices their neck, causing 9% damage.

Down Special: Backstab This attack is very powerful, but hard to use; Assassin brings his hand back and charges up for 3 seconds, and then stabs forward. For this attack to work, his knife must stab the enemy's back. Its hard to actually hit an opponent, but if it works, the opponent will be damaged 30% paralized for a bit. Assassin will then bring his other knife to the victims neck, and slice it, causing 30% damage. Then he lays the opponent on the ground (kinda like what Snake does with his grab) This move will cause no knockback, but will damage the opponent alot. To avoid cheapness, everytime you use this attack, you have to wait 7 seconds to be able to use it again. If you try to use the attack during that time, he'll just taunt.

Up Special: Jump Slice Assassin will jump into the air. If he makes contact with an enemy during that time, he'll stab them causing 6% damage, and then jump off of them, causing a meteor smash. (this is pretty similar to Ganondorf's up special)

Final Smash: ????? Haven't figured an FS out yet. Ideas?

i like it, but i think if the backstab doesnt hit their back, it should only do like 12%
also, for final smash, how about he grabs the opponent, jumps up, and starts throwing a LOT of knives, with no knockback, until he lands back on the ground, and slashes one more time. it should do about 6% each knife, with about 12 knifes, including the last slash. any good?

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Wed Jun 17, 2009 12:12 pm
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Joined: Mon Aug 11, 2008 8:51 am
Posts: 542
Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
glitch wrote:
Cheesepuff wrote:
I don't see it as wrinkles... Oh well. That's me.

EDIT: I'd just like to post a moveset for the Stick Assassin:

Netural Special: Blade Slash Assassin quickly slices his knives upward, causing 7% damage, and then if this attack is quickly used after, he sheaths his knives and draws his sword and slashes up, causing 9% damage. If used again, he'll charge up a bit slash at the ground with much force (11%), then sheaths the blade. If the 3rd attack isn't used, he'll just sheath the blade.

Side Special: Steal Assassin rushes forward with great speed. If he makes contact with an opponent, he stabs them with both knives and steals 6% health. But if the special is double clicked, he'll jump forward, and if he hits someone, he slices their neck, causing 9% damage.

Down Special: Backstab This attack is very powerful, but hard to use; Assassin brings his hand back and charges up for 3 seconds, and then stabs forward. For this attack to work, his knife must stab the enemy's back. Its hard to actually hit an opponent, but if it works, the opponent will be damaged 30% paralized for a bit. Assassin will then bring his other knife to the victims neck, and slice it, causing 30% damage. Then he lays the opponent on the ground (kinda like what Snake does with his grab) This move will cause no knockback, but will damage the opponent alot. To avoid cheapness, everytime you use this attack, you have to wait 7 seconds to be able to use it again. If you try to use the attack during that time, he'll just taunt.

Up Special: Jump Slice Assassin will jump into the air. If he makes contact with an enemy during that time, he'll stab them causing 6% damage, and then jump off of them, causing a meteor smash. (this is pretty similar to Ganondorf's up special)

Final Smash: ????? Haven't figured an FS out yet. Ideas?

i like it, but i think if the backstab doesnt hit their back, it should only do like 12%
also, for final smash, how about he grabs the opponent, jumps up, and starts throwing a LOT of knives, with no knockback, until he lands back on the ground, and slashes one more time. it should do about 6% each knife, with about 12 knifes, including the last slash. any good?

12% is too low. Its an attack that's hard to hit someone with, so no.

Also, I like the idea for the FS. I'll use it. Thanks.

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Wed Jun 17, 2009 12:19 pm
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No problem. =D

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Wed Jun 17, 2009 12:21 pm
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