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Mr. Game & Watch 
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Joined: Mon Jul 20, 2015 7:46 am
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Hakma wrote:
RagingThunder wrote:
For some reason, I think G&W can trick people by matching the same color as the stage (AKA hiding). He's gonna be really cool in this game. I didn't really like him, but in SSF2, I am already starting to like him.


No :gameandwatch:

I hope you watched the stream.

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Sat Sep 12, 2015 9:43 pm
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i'm really looking forward to G&W!
i really like the character's moveset. how everything is a reference.
just please,make him a viable character...

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Sun Sep 13, 2015 9:35 am
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Thing is, while Mr G & W has great knockback due to his weight, I don't know if people have discovered this but Oil Panic is great momentum-canceling move. There is no chance of him becoming vulnerable, and it completely negates any momentum. Wait, is MR G & W in SSF2? I can't remember... if not, wish he was.

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Mr. Game & Watch: Spilling More Oil than B.P. (I'm sorry)


Mon Dec 14, 2015 9:20 am
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HRFEclipse wrote:
Thing is, while Mr G & W has great knockback due to his weight, I don't know if people have discovered this but Oil Panic is great momentum-canceling move. There is no chance of him becoming vulnerable, and it completely negates any momentum. Wait, is MR G & W in SSF2? I can't remember... if not, wish he was.


He will be in the next update, Beta. Also how do you know that the bucket can stop your momentum? Speculating because its the same in Brawl or actual footage?

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Mon Dec 14, 2015 11:23 am
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It's speculation. But for any Brawl G & W's, there's a hint for you. Now it works better on momentum horizontally than vertically. But! For those who have never heard of "Bucket Braking" As it's called. The Bucket must be empty for it to work as it's more of a glitch than anything. :gameandwatch:

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Mr. Game & Watch: Spilling More Oil than B.P. (I'm sorry)


Tue Dec 15, 2015 8:32 am
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I but theres gonna be alot of combo videos with him cause of the 9 hammer.
MAINS: :captainfalcon: :naruto: (who knows :luigi: )
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Last edited by Dr.drastic on Sun Jan 10, 2016 2:51 pm, edited 1 time in total.



Sun Jan 10, 2016 2:38 pm
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I mean you can go for it, but it happens far less often than combo videos or montages make you believe. Its a 1/9 chance of actually getting a 9, and the other numbers result in... underwhelming hits. Why go for a risky Judge attempt if you might have a much safer KO option in the same situation? (Still salty about the fishbowl btw)

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Sun Jan 10, 2016 2:47 pm
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The Gimz alwayz winz
(GimR you better stream SSF2 at Xanadu when Beta comes out Please GimR, do it for the community

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Sun Jan 10, 2016 7:44 pm
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Actually, in Melee, there is a one in 7 chance of hitting, and PM, there can be a one in 3 chance. So still a bit rare, but not as rare as you think

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Melee "secondaries" and/or jokes: marth, fox, falco, Luigi, shiek, g&w, Roy, pichu

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Pm main:g&w second: ROB, lucario

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Man do I wish there were local ssf2 tourneys or at least side events so my practice is actually worth it.


Mon Jan 11, 2016 1:41 am
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@badcon: that's only if you've favorably weighted the odds. You're very unlikely to get double odd number one star hammers in PM very often.

I'm sure GimR will stick his neck out for this community, given his friendly stance towards questionable copyright infringement.

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Mon Jan 11, 2016 12:37 pm
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Game and Watch Judge Hammer combos are gonna be soooooooooo hype.
I hope the next (?) time they show Beta footage, it will show either Game and Watch, Mario or Luigi.

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Thu Mar 31, 2016 8:30 pm
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I was hoping for the parachute nair from game and watch but this will do im still excited to lab him to death
Someone bring me my Lab Coat.

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Sun Apr 03, 2016 8:19 pm
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I'm glad that Game and Watch might actually be good for once. (Besides Brawl, not including PM)

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Tue Apr 19, 2016 8:25 pm
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After watching a little GnW from Apex 2015, I noticed these things
-Wind from Dreamland can give GnW an infinite recovery
-Fair and Bair are hella powerful, especially with bad DI
-His Fsmash sweetspot has a LINGERING hitbox
-His Bthrow could be a kill throw
That's it for now.

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Tue Apr 26, 2016 6:21 pm
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I wonder if his Side B(aka: Judgement) will be based on P:M or original smash, like will Hammer nº 2 be a normal hit (Smash) or will it cause stun (P:M)? And will Hammer nº 3 be a Shield Breaker (Smash) or a poison move (P:M)? Or maybe you guys will put your own status effect for each Judge Number?
I know that number 9 will be the world destroyer anyway

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Tue Apr 26, 2016 8:28 pm
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