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Joined: Thu Jul 21, 2011 3:15 pm
Posts: 6217
Location: Leafless Canada
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Skype: Kirb-Star
Waifu: zero suit wario
He reminds me of SNK's Bonus-Kun:
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Sat Aug 13, 2016 3:17 pm
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Joined: Thu Jul 24, 2014 9:19 pm
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Guys, if you hit Sandbag while he's pulling out a bomb, he automatically grabs it. Can't this be great for 2v2? Just hit your sandbag partner at the right time, and boom, you can kill your opponents at 60%

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Sat Aug 13, 2016 6:52 pm
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Joined: Mon Nov 10, 2014 8:44 pm
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Location: Lanham, Maryland
Country: United States (us)
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MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
the bomb can be a du-

oh you mean up-b

ggggggggggggggg

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Alpha: "Man, I'm tired of "..."
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Sat Aug 13, 2016 6:54 pm
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Joined: Wed Apr 13, 2016 12:03 pm
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Location: Gensokyo
Country: Philippines (ph)
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MGN Username: Chizz20
Currently Playing: SSF2 & Touhou
Waifu: Misato Tachibana
He looks so difficult to play especially when trying to go back on the battlefield.

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"W-what do you want?! Baka!"

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Sat Aug 13, 2016 8:08 pm
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Joined: Wed Apr 13, 2016 5:06 pm
Posts: 1104
Location: Bedoop!#7875
Country: Canada (ca)
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Currently Playing: Rayman Origins
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Chizz20 wrote:
He looks so difficult to play especially when trying to go back on the battlefield.

People always said "Recover Low"
Sandbag takes that method a bit too far for the casual player's liking
if you aren't directly infront of the ledge/wall and giving the Lower Blast Zone a sweet little kiss, you're most likely gonna kill yourself at high %'s
Be cautious, Future Bags.
Play safely. :chibirobo:

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Stay groovy, wherever your travels take you. :chibirobo:
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Sat Aug 13, 2016 8:46 pm
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Joined: Sat Mar 21, 2015 9:05 pm
Posts: 209
Country: Brazil (br)
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MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
Apparently Sandbag can't, in absolutely any circumstances, play on ANY stage with long walls under the ledge(Yoshi's Story, Dracula's Castle, Tower of Salvation) if he wants to have a chance of winning.

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Sun Aug 14, 2016 5:35 pm
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Joined: Sat Aug 23, 2014 12:22 pm
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couldnt you wall tech your explosions if you wanted? This is potentially a movement option exclusive to him, which fits his theme.

he basicallys gets a self damaging wall jump

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Nothing you do is viable.


Mon Aug 15, 2016 6:44 am

Joined: Fri Aug 08, 2014 1:18 am
Posts: 609
Location: Lagcity, or lagless city if my phone is working
Country: United States (us)
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MGN Username: MaskofTruth
Currently Playing: SSF2
that would be useless at a competitive level. and would only serve as a slight enhancement to his recovery on stages such as ToS where he can UpB sooner after a wall tech(if you hit high, otherwise rip)

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Beta is finally coming ;-; (≧ω≦)
I take it back, beta is a 1.0.2 is trash


Mon Aug 15, 2016 3:20 pm
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Joined: Mon Nov 10, 2014 8:44 pm
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Location: Lanham, Maryland
Country: United States (us)
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MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
If we had wall jumping, characters like Sandbag, Falcon, even Falco would have a better time :/

or tech jumps

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Alpha: "Man, I'm tired of "..."
Omega: "No, you're not."
Alpha: "How could you tell if I was or not?"

"Because if you were truly tired of it, you would've done something about it."

:idea: :idea: :idea: :idea: :idea: :idea:
:idea: :ichigo: :chibirobo: :captainfalcon: :link: :bomberman: :sheik: :idea:
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Tue Aug 16, 2016 11:45 am
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Currently Playing: SSF2, MGS 3, Melee, Project M
TBH I don't think we really need wall-jumping, but what would be cool if they don't put it in Beta is to have wall-jumping as part of a special move, like ZSS down-B or some new move.

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Tue Aug 16, 2016 1:05 pm
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Joined: Mon Nov 10, 2014 8:44 pm
Posts: 336
Location: Lanham, Maryland
Country: United States (us)
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
b-but my boy falcon

_________________
Alpha: "Man, I'm tired of "..."
Omega: "No, you're not."
Alpha: "How could you tell if I was or not?"

"Because if you were truly tired of it, you would've done something about it."

:idea: :idea: :idea: :idea: :idea: :idea:
:idea: :ichigo: :chibirobo: :captainfalcon: :link: :bomberman: :sheik: :idea:
:idea: :idea: :idea: :idea: :idea: :idea:


Tue Aug 16, 2016 1:20 pm
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Joined: Thu Jul 24, 2014 9:19 pm
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Skype: chaoticshadow50
walljump fair

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Wed Aug 17, 2016 12:45 am
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Joined: Sun Nov 30, 2014 12:24 pm
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TheCodeSamurai wrote:
TBH I don't think we really need wall-jumping

That's where you are wrong.

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Wed Aug 17, 2016 9:55 am
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Joined: Sat Mar 22, 2014 2:14 pm
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Currently Playing: SSF2, MGS 3, Melee, Project M
It'd be great, trust me, but I'd rather not have to go through rebalancing the whole cast's recovery because Falcon can now stall indefinitely on ToS.

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Wed Aug 17, 2016 5:42 pm
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Joined: Sat Sep 20, 2008 12:40 pm
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Location: ...if you bougth this cd you have been cheated...
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I got no opinion on it one way or the other. I've never really seen it usable anywhere except Young Link's Target Test and Fourside. But I guess that just goes to show how much I know.

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Wed Aug 17, 2016 6:14 pm
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