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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Looks better, (As in, like a head) but not really like Sully's hair. I think I might try to make the head a bit bigger and see what happens.
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Tue Apr 23, 2013 5:23 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Thu Apr 25, 2013 11:35 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Made a model of Rigg's helmet. The faceplate breaks into two and covers his shoulders, and the mouthpiece moves down to below the neck. Ear covers stay in place because screw you. I'll make a sprite of it later. EDIT: Here it is, along with a sprited chainsaw/gun.
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Fri Apr 26, 2013 11:25 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Sun Apr 28, 2013 11:51 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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First 100% completely custom animation worth a damn. The entire thing was skeletoned, modeled, and detailed by me. Pretty damn proud of it.
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Thu May 02, 2013 10:53 pm |
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luckycrime
Joined: Wed Mar 09, 2011 2:49 pm Posts: 457
Gender: Male
Currently Playing: Ball Breaker with your sister. it's a real game...
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While the animation does have a problem it okay. How about moving the torso more. That blur effect you added was quite impressive. What your logic behind it?
_________________ As cold and empty as space. This is who I am.
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Fri May 03, 2013 7:31 pm |
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miniova
Joined: Mon May 25, 2009 2:52 am Posts: 64 Location: Yay almost 100 posts. oh umm... in my chair?
Gender: Male
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I would say something about the animation, but I'm not really sure what the animation is supposed be. If you could tell us what he is trying to do that would be a little helpful. Right now it looks like he's doing squats. It looks alright though. Fluid through most of the animation except for the very end. His head kinda jumps there in the last few frames.
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Fri May 03, 2013 7:37 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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He's supposed to be doing a power stomp into the ground that would typically result in a big burst of energy behind him. A result of the one reused frame no doubt. Should be an easy fix. I honestly can't think of a way to add movement to the torso, sans the pitiful attempt at the shirt crease. If you have any suggestions, feel free. Trick I picked up for teleporting/disappearing characters based on the animations from JUS/Bleach Flash Step. The thought process is based around the concept of frequency, and releasing so much power he can't be perceived until he tones himself down again. He's designed to be an angel, and stuff like that is common in Celestial works, ranging from things like In Nomine, World Ends With You, Shin Megami Tensei, and other stuff. Not sure if any of that makes sense to anyone but me...
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Fri May 03, 2013 8:15 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Tried my hand at posing more than just 'herp a derp I'm standing.'
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Tue May 07, 2013 11:28 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Might I inquire what this pose is then? Brotip: use reference material when it comes to poses. The best (imo) are actual photographs with models. Search for these under the photography tag on DeviantArt, or any other art-related site.
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Wed May 08, 2013 10:40 am |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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First thing I outline that wasn't the same as the others Going for a slight lean with one hand free and one on the hip. Definitely on my to do list.
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Wed May 08, 2013 4:54 pm |
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Ayaiken
Joined: Thu Jan 21, 2010 9:09 pm Posts: 219 Location: under your bed ... Country:
Gender: Male
Skype: Ayaiken
Currently Playing: DMC 3
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make his arm move like a snake it would look awesome
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Wed May 08, 2013 4:58 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Not sure I'm following... Like an idle?
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Wed May 08, 2013 6:10 pm |
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Ayaiken
Joined: Thu Jan 21, 2010 9:09 pm Posts: 219 Location: under your bed ... Country:
Gender: Male
Skype: Ayaiken
Currently Playing: DMC 3
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Wed May 08, 2013 7:42 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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If I were to make an idle, that was the intention. However, I don't feel like spending time on another idle animation. I'm trying to focus more on actions, like stomping.
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Wed May 08, 2013 10:31 pm |
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