All I ask was to join in for Coding/special effects/feel/online of the game. I Wasnt aiming for sprite making.
I was really really really aiming to make the game online. If you guys are aiming for that and im not in the dev. im gonna let you guys know Its gonna take years to understand how to connect/send data / why is it lagging / why is he spiking hardcode / messure lag(ping) / make 3 or more ppl to join one match and see all of them moving / AND MOST IMPORTING How to keep hackers away from ur server . I being practicing/studying for years on how to make my own game online and most importantly How to make the online with hardly lag. I finally master it in every general game(fighting/shooting/rpg/tower defends/etc).
here I can even Prove it too you :
http://www.2shared.com/document/uVVM7jJ ... _Test.htmlFighting game online test
(WARNING: You NEED 2 flash player open for it too work.)
as you can see this is one of my test on making a fighting game online the "RIGHT" way.
You can see that the 2 flashplayers are sending data / and getting data from each other . This is call "p2p"
It uses a server to "find" each other and then connect to each other(if there in the same room) then start sending data to each other to get the lowest lantancy(delay).