Smash Flash Back Room 0.9b Tier List #2
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Dark Ermac
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_________________Swinging a chain, swinging a chain...
Last edited by Dark Ermac on Mon Nov 23, 2015 1:26 am, edited 4 times in total.
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Mon Nov 23, 2015 1:08 am |
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WRXJoey
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Mon Nov 23, 2015 1:17 am |
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ok
Joined: Mon Jan 20, 2014 8:24 pm Posts: 98
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Goku below all these characters....my soul. It hurts
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Mon Nov 23, 2015 1:23 am |
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Z A L O
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Just when I thought people were finally learning the match-up... Though I'm glad people realized how over-hyped Yoshi and B.Mage are.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Mon Nov 23, 2015 1:41 am |
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Corvid Crow
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Tier Changes List: and have retained their spots as the top two respectively as the top of S Tier.
and have swapped places, but they still stay in the top 4 in S Tier stays in 5th but drops from S Tier into A+ Tier
jumps from 7th to 6th, still right under S Tier
claimed three spots as she jumped from 10th to 7th
jumps from 14th to 8th, a total of 6 spots, and moves from A Tier to A+ Tier fell from 6th to 9th, and drops from S Tier to A Tier
jumps only one place, from 11th to 10th, still in A Tier
jumps from 17th to 11th, from B Tier to A Tier
jumps from 16th to 12th
moves from 15th to 13th, still in A Tier
drops from 8th to 14th, at the bottom of A Tier drops from 9th to 15th, dropping from A Tier to B Tier
drops to B Tier in 16th after previously placed 12th
drops to B Tier in 17th after previously being 13th
jumps from 27th to 18th, from C Tier to B Tier
drops 1 place, from 18th to 19th sees a 4 place jump from 24th to 20th. Top of C Tier to top of C+ Tier
drops from 19th to 21st, from B Tier to C+ Tier
stays in 22nd spot
stays in 23rd spot
drops from 21st to 24th, in C+ Tier
jumps from 29th to 25th, now in C+ Tier rises from 28th to 26th, stays in C Tier
falls from 20th to 27th place
drops from 26th to 28th
falls from 25th to 29th, now at the bottom of the tiers____________________________________________________________________________________________________________________________________ RISE & FALL TIERS +9 +6 +6 +4 +4 +4 +3 +2 +2 +1 +1 +1 +0 +0 +0 +0 +0 -1 -1 -2 -2 -3 -3 -4 -4 -4 -6 -6 -7
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Mon Nov 23, 2015 1:48 am |
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Dark Ermac
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At this point, there is no denying that High Tier Zelda is here to stay. She has easily the best hit detection in the game, with a very skinny hurtbox, massive hitboxes that are either ludicrously disjointed (as in, they hit anywhere within 3-4 character lengths of Zelda) or totally envelop her tiny hurtbox, intangibility for almost the entire duration of her Farore's (which, combined with the large knockback of the explosions on either end, make for a very difficult to gimp recovery), a grab that reaches much further out than it visually appears (the grab box goes twice as far as her hands do), and many lingering hitboxes. Sure, she may be lacking when it comes to having an actual punish game beyond a single hit, but that doesn't matter when you have the potential to kill at extremely low %s just because your base knockback is so high.
_________________Swinging a chain, swinging a chain...
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Mon Nov 23, 2015 2:18 am |
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Yoshiblaze
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Wonder why MM jumped so far. MM is a good character imo, but I thought his recovery was so bad, it would keep him down permanently Or at least 'til Beta
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Mon Nov 23, 2015 11:25 am |
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Jaguar3600
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I approve of this. I still think Marth is better than Lloyd, but I can see why Lloyd is up there. I agree that Sora is the worst in the game, though Kirby being 2nd to last seems a bit off to me when he's got so many good traits like beastly edgeguarding, good damage-racking, disjointed feet and a great (or at least long) recovery.
Zelda and Sheik being together on the tier list works perfectly and I agree with both of their rises. Yoshi and Sonic's drops were also warranted. Happy with this revised tier list overall.
_________________ SSF2 Mains: Sheik/Zelda Testing: Yoshi, Sonic, Bowser, Mr. G&W, Marth, Luigi, everyone else lol
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Mon Nov 23, 2015 12:18 pm |
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Z A L O
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Funny how people overestimate the difficulty of dealing with her in neutral. High knockback or not, its simple to minimize her best options by out spacing her. But at the same time, people still don't get how Melee Peach-esque her punish game is. I never hear anyone mention of her ability force her opponent into option-selects or how she sets up frame-traps/tech-traps to work as extended punishes. I still feel like people try to deal with her offensively like she any other character, when you just camp and zone her forcing to be limited. Recovery is still predictable, you don't need to gimp her because she's light-weight. Mediocre neutral-game. Average approach option. Weak keep-away options. If people were saying "Her frame-traps force you into her kill setups!" or "Her ability to DI mix-up during a punish is too good!", I would get that people are understanding how she plays at closer to full potential, and that can be hard to deal with. Rather than "It's hard to approach through Lightning-Kick and disjoints." That say people aren't approaching her at the right moments from the correct angles to punish her. But I will give the benenfit of the doubt as Zelda even in her worst incarnation, she's been one of the hardest characters to figure out in a 1-2 years early meta. Now she's in this game, she has many good qualities, but she still some exploitable weakness I think get overlooked. If you cancel Up+B with Dair (or any aerial), when you get hit from the edge-guarder, you'll get your Up-special back everytime. So it's not a bad flaw, it just takes awareness. Kirby has possibly the worst approach options in the game with some of the slowest overall mobilty. If you camp or play hit&run, even the most tactical Kirby can feel like a pushover. Kirby has to rely entirely on his opponent making mistakes, and that will happen much less, to not at all when against a patient opponent.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Mon Nov 23, 2015 1:27 pm |
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Yoshiblaze
Joined: Fri Aug 07, 2015 5:42 pm Posts: 453 Location: "It's a Secret to Everyone" Country:
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Currently Playing: Pokemon Ultra Sun, Kid Icarus: Uprising
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Alright, that makes sense. I never knew that and I call myself a MM secondary XD Also, now I know something knew about my main. Never noticed how slow his Air Speed was. And I do agree with Kirby's lack of approach. From experience, the only things I can do are DA and hope they don't shield through or a running jump into DAir. Aside from Copy Abilities, but that's more for specific matchups
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Mon Nov 23, 2015 1:39 pm |
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TSF.Strife
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This is actually much better. I'd say Naruto and Goku should be swapped, and Mario and MM should be swapped, but other than that, it's good.
_________________Follow me on Twitter here.Youtube channel.
Click to expand thumbnailSSF2 Backroom Character Analyst and Labber Mains: :lucario:
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Mon Nov 23, 2015 2:47 pm |
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Shine-chan
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Mon Nov 23, 2015 4:39 pm |
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Byllant
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There are no scores this time?
_________________So long, McLeodGaming Forums...
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Mon Nov 23, 2015 4:45 pm |
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MedK
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_________________I am the base for Event #11: Laagggggg
== SSF2 ==
Flash Card #10RIP Forums. Hope you're having a good day, though! Unless you main Marth /s.
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Mon Nov 23, 2015 4:57 pm |
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TyranitarLord
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why is even lower now
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Mon Nov 23, 2015 6:50 pm |
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