It's come to my attention that, despite high reports of lag, people have not been taking steps to reduce it. Some people have gone as far as asking the SSF2 Back Room to ban Lloyd from tournaments because his sword effects are known to be lag-inducing.
Yes, there are still optimization problems with the game that have yet to be addressed. But it's not all on the devs. Most of it is on you.
But when there is a way to minimize it, and people don't use it, that confuses me.
Look, I get it. Plain black backgrounds with no effects at all are kinda ugly and boring. You want the game to always look its best. But there is a time and a place to care about looks.
Those times and places are:
- Friendly matches where nothing is on the line.
- Viewing replays.
But please, not during a tournament. Not only will preventable lag cause the match to be unnecessarily frustrating for both you and your opponent, but lag can cause desyncs, or it can cause the replay of the match to not save properly, which can lead to the outcome of a match being declared invalid.
Which would you rather have; backgrounds and effects, or a clean, painless match where the outcome is certain? You can only pick one.
There's a reason that we in the Back Room unbanned stages like Final Destination, Dracula's Castle, and Pokémon Colosseum unlike in v0.9b, and that reason was because you, the end user, could now take steps to reduce the effects those stages would otherwise have on your computer's performance. But we're trusting you as competitors to actually
take those steps. If you don't, that is harmful to not only your enjoyment of the match, but to the game as a whole. If instead of using the tools provided, you take
other steps to avoid lag, such as gravitating towards specific, already effectless stages and declaring certain characters unfair, that unnaturally warps the meta.
Tournament organizers, I implore you to encourage this as well. Demand it if possible. Even if you think your computer is good enough, it's best to play it safe when it comes to competition.
There is no way to make this an enforceable rule for tournaments, but it shouldn't need to be. Lag that could have been avoided is its own punishment.