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Glitch's sprite gallery (Something larger than 10 pixels) 
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Joined: Fri Jan 02, 2009 6:02 pm
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Maybe a darker outline would help with that Jedi.

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Sat Oct 30, 2010 4:38 pm
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Geno wrote:
glitch wrote:
Saying shaded horribly doesnt help me. What about the shading is horrible, where are the anatomy issues? Where is it pillow shaded? How can i fix the pallette?

When someone doesn't give specifics as to where, you should take that as 'shaded terribly as a whole' or 'anatomically incorrect as a whole'

Regardless, that doesnt help me fix it.
@Tid: So you think itd be better with just one color as an outline too?

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Sat Oct 30, 2010 4:48 pm
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Not just one colour, but the pixels on the outline of your sprite should be darker.

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Sat Oct 30, 2010 7:16 pm
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So... I decided to dust off Glitch and try to make him appear more like i origionally intended him to.
Image
I cant decide if i want the more cartoon like, or the more dull pallett. C+C please?
I know there are more than likely a lot of flaws, probably mostly in the legs, and am hoping you can point them out.

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Sat Dec 18, 2010 3:52 pm
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glitch wrote:
So... I decided to dust off Glitch and try to make him appear more like i origionally intended him to.
[ Image ]
I cant decide if i want the more cartoon like, or the more dull pallett. C+C please?
I know there are more than likely a lot of flaws, probably mostly in the legs, and am hoping you can point them out.

I don't like his legs.


Sat Dec 18, 2010 6:10 pm
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Neither do i, actually. I finally got the shape of his left leg correct... but its not shaded well. His right leg just isnt good... Any tips on how to fix it maybe...?

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Sat Dec 18, 2010 6:17 pm
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glitch wrote:
Neither do i, actually. I finally got the shape of his left leg correct... but its not shaded well. His right leg just isnt good... Any tips on how to fix it maybe...?

His right arm looks wierdly shaded,
And his hair is not like the first sprite. (that you made before, like your avvi.)


Sat Dec 18, 2010 7:06 pm
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His hair is more accurately portraying what i envisioned it as than in that picture.
And yeah, i noticed, but i couldnt tell exactly what was wrong so i could fix it. :/ can you be more specific?

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Sat Dec 18, 2010 7:33 pm
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glitch wrote:
His hair is more accurately portraying what i envisioned it as than in that picture.
And yeah, i noticed, but i couldnt tell exactly what was wrong so i could fix it. :/ can you be more specific?

His arm looks buff, and at the same time, looks like he's just letting it hang there.

His hair on the first sprite looked like it covered his eye.
On this one, it doesn't and leaves open alot of his face.


Sat Dec 18, 2010 8:22 pm
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I believe I already mentioned the hair is more accurately portrayed now than it was then? And yeah, the arm is supposed to be limp, but I don't know how to shade it limply... :/ any suggestions on what I should do to fix that?

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Sun Dec 19, 2010 12:32 am
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Is this any better?

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Sun Dec 19, 2010 1:09 pm
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Glitch wrote:
[ Image ]
Is this any better?

Would someone please give me some constructive criticism...?

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Tue Dec 21, 2010 8:48 pm
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Glitch wrote:
Glitch wrote:
[ Image ]
Is this any better?

Would someone please give me some constructive criticism...?

There's no change. :/


Wed Dec 22, 2010 3:23 pm
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um... yes there is...

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Wed Dec 22, 2010 4:01 pm
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Image
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I can' say there is a difference.


Wed Dec 22, 2010 4:04 pm
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