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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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Yes, he should only be able to do Up+B > Down-air once and then go into free-fall like his other aerial cancels.
I like Lloyd combo potential. These plenty of room for unique and creative strings with him.
I don't like how he's an auto-combo character with far too easy strings to perform. He ignores most forms of DI or just has such a large window for follow-up that no amount will confuse even a basic Lloyd player.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Sun Oct 19, 2014 6:29 pm |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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Haha so true. Alot of the basic Lloyd players are sorta brain-dead and will just go with whatever they want and won't get confused by whatever you do.
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Tue Oct 21, 2014 7:30 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Lloyd vs. Falcon anyone? N95 3 stocks me almost every game. I feel like a stand a better chance in the Falcon vs. Naruto matchup, and that's saying something. I get comboed hard, dead most times when I'm offstage, and the neutral games feels impossible to win with the combination of grave blade + demon fangs.
I'm forced to approach due to pressure from projectiles, and when I approach with nair I either get shieldgrabbed or the opponent dodges and resets to neutral. I try and mixup my approaches by approaching with running shield, or full jump dair, but both options are unreliable and quite punishable. Sonic thrust has massive range and is a disjoint (I think), which can also easily block my approach.
Should I just give up and go Marth or try and persevere? In the Marth matchup it's always pretty close, so I'm leaning towards going with Marth unless I'm doing something glaringly wrong.
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Tue Oct 21, 2014 11:46 am |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Falcon has a somewhat difficult time with Lloyd with juggles and disjoints and whatnot, but I don't think it's too bad: Falcon gets pretty good combos when he lands hits. Sonic thrust and grave blade are punishable, so baiting one of those moves and then punishing works pretty well. I don't know a whole lot about the MU, but that's what I have to say about it.
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Tue Oct 21, 2014 12:33 pm |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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Huh, so just today I learnt that you can cancel Tempest into Specials (The more you know), but unlike the Rising Falcon trick, you can't use Tiger Blade again. I wonder if that thing's going to be kept in Lloyd's gameplay
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Wed Oct 29, 2014 1:25 pm |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Who else is hype for the Lloyd rework?
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Wed Oct 29, 2014 7:41 pm |
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Sorabotics
BR Member
Joined: Wed Jan 16, 2013 4:40 pm Posts: 1502
Gender: Male
MGN Username: Sorabotics
Currently Playing: SSBM and SSF2
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Whoa, since when was that confirmed? You mean for the patch?
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Wed Oct 29, 2014 8:29 pm |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Yeah in the patch, its in the upcoming patch notes.
"Reworked Lloyd so that Lloyd players can not win with two attacks anymore"
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Wed Oct 29, 2014 10:13 pm |
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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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sorry, the wording on that was kind of misleading. the "rework" is just an exaggerated balancing overhaul. gonna pull the notes down until we have the list 100% completed and checked over
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Thu Oct 30, 2014 1:46 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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When you do release the notes, if you change air/fall/fastfall/run/walk speeds or weights for characters, would you say which ones so that I don't have to check every character (and if you don't change that stuff then you don't need to say anything  )
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Thu Oct 30, 2014 2:50 am |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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If Lloyd gets nerfed like a b**** and people still complain about him, imma shoot someone.
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Thu Oct 30, 2014 12:36 pm |
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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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yes, every change will be mentioned i just won't give specific numbers
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Thu Oct 30, 2014 1:52 pm |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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So, now that Lloyd got nerfed (No more Rising Falcon>Tiger Blade and Dash Attack not being stupid), I actually feel kinda fair playing him, though he definitely is screwed up after 70%, 90% of the times he won't be able to come back. And I'm fine with that, that how he was supposed to be designed since the beggining.
Thoughts?
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Fri Nov 07, 2014 3:34 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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dash attack isn't really a nerf imo. sets up perfectly for an uair string which is better than chaining dash attacks anyway. uair strings can easily lead to 60-80% of damage with an utilt, usmash or fair as a finisher. nerfed recovery is nice tho. all in all, still a very friendly character for new players, with an appropriate recovery.
_________________ Youtube Twitch <insert giant anime gif here>
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Fri Nov 07, 2014 3:44 pm |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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utilt is a** lol
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Fri Nov 07, 2014 9:15 pm |
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