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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Again, STOP DYING THREAAAAAAAAAAAAAAAAAAAD
Also, they should nerf Mario's Usmash power by a bit, but they should remove the sourspots. You see, when Mario's Usmash can't kill Link at like 115% at the platform of Smashville, thats just wrong.
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Mon Feb 08, 2016 9:48 pm |
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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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Why nerf the power? The move is already punishable on-hit below 30%. It's a safe confirm and helps continues juggles sequences on fast-fallers.
But your statement about removing the sourspots is correct. Can't kill Falcon at 140%. The angle is lower than the sweetspots, so opponents have a much wider control of their DI to live even longer. It's dumb too, because on larger characters you're more likely to have the sourspots make contact first before the sweetspots. Meaning heavy-weights like Link, DK, Falcon are living longer than they really should, and headache MUs like Marth and Zamus also are living 20-30% longer because of these inconsistent hitboxes throughout the move.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Thu Feb 11, 2016 12:31 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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I would say if not nerf the power, then probably give the move more start up or ending lag.
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Sun Feb 28, 2016 12:00 pm |
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Shine-chan
Joined: Sun Aug 03, 2014 11:08 pm Posts: 1082 Location: Fuck 12 Country:
Gender: Female
MGN Username: Shine!
Currently Playing: Minecraft Bedrock & Roblox
Waifu: All guys from Free!
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Mario should get a little size increase in beta. It's dumb hes as tall as a jigglypuff.
Last edited by Shine-chan on Sun Feb 28, 2016 12:54 pm, edited 1 time in total.
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Sun Feb 28, 2016 12:26 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Nah I think its worse how he's shorter than Megaman and Wario.
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Sun Feb 28, 2016 12:46 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Shine was suggesting that he can bigger. I have to agree with that. I think the main reason why he is shorter then them at the current moment is because they're ripped sprites while his is custom made. Well Wario is a little taller then Mario is so I am fine with that. However, I think MM will be the same height due to his custom made sprite being in Beta.
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Sun Feb 28, 2016 1:26 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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DYING MARIO PLAYERS On fast fallers or big characters, at high percentages, Dthrow to Fsmash/Dsmash is a good KO setup. If you do it fast enough, the opponent will not see it coming, and you could kill at like 80% with it.
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Thu Mar 17, 2016 5:04 pm |
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JayVoltage
BR Member
Joined: Wed Aug 27, 2014 9:14 am Posts: 202 Country:
Gender: Anime Girl
MGN Username: JayVoltage
Currently Playing: Rivals of Aether, Super Smasn Flash 2, Fate/Grand Order
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You have to have atrocious DI to die to f-smash early percent ;~; but it looks heaps cool if you finish a combo with it and it kills
_________________. ... .... Mains: Most recent video of some of my favourite online moments. Check it out! :]Newly acquired Servant: Minamoto no Yorimitsu NEW!
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Fri Mar 18, 2016 3:36 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Also not good reaction. Down throw has little hitstun.
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Fri Mar 18, 2016 4:05 am |
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MacThe6God
Joined: Sun Jun 14, 2015 8:43 pm Posts: 761 Location: Miami, FL Country:
Gender: Male
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Picking up Mario. Need a teacher. Anyone?
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Fri Mar 18, 2016 10:59 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Fri Mar 18, 2016 11:17 am |
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Madestruction
Joined: Fri Mar 18, 2016 7:55 pm Posts: 4 Country:
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 I think Mario should have his super ability back, also I think his down+special should have him get a random powerup (excluding powerstar) and use it.
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Tue Mar 22, 2016 9:54 am |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Why? He's fine as he is. (In my opinion) Also, what types of power ups? It sounds cool, but I like the SSBM Mario
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Tue Mar 22, 2016 1:55 pm |
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KarkVant
Joined: Sun Mar 13, 2016 7:14 pm Posts: 48 Location: Ye 'Ol Home On The Range Country:
Gender: Male
MGN Username: KarkVant
Currently Playing: with my dick
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I don't think getting unlimited mega mushrooms from a move is very balanced. Mario is already pretty good, and that would make him too good
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Tue Mar 22, 2016 7:52 pm |
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badcon troller
BR Member
Joined: Mon Apr 20, 2015 2:08 am Posts: 148 Country:
Gender: Male
MGN Username: mcompany
Skype: mcompany
Currently Playing: ssf2,melee,pm,sm4sh
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I don't think giving him any "random powerup" is not a good idea; it kinda just seems like random jank that doesn't match his playstyle at all. Edit: note: don't talk while half asleep
_________________Melee main:samus Melee "secondaries" and/or jokes: marth, fox, falco, Luigi, shiek, g&w, Roy, pichu ssf2 main: idk, haven't seriously played yet. secondaries/jokes: Pm main:g&w second: ROB, lucario Sm4sh main: good question Man do I wish there were local ssf2 tourneys or at least side events so my practice is actually worth it.
Last edited by badcon troller on Wed Mar 23, 2016 11:41 am, edited 1 time in total.
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Wed Mar 23, 2016 3:15 am |
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