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<Awesome>
Joined: Fri Sep 28, 2012 12:02 pm Posts: 1529 Location: the 6th dimension Country:
Gender: Male
Currently Playing: 3ds
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Your good And try animating with Beneton Controls aren't too hard but its free Unless you have something better that is
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Mon Dec 10, 2012 8:45 am |
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>Andy
Site Moderator
Joined: Fri Mar 16, 2012 4:54 pm Posts: 4227 Location: I wish I knew Country:
Gender: Male
Currently Playing: Ninja Gaiden Black, Battle Chasers: Nightwar, Titanfall 2 MP
Waifu: Makoto Nijima
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Mon Dec 10, 2012 9:36 am |
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DJ Wizard Cop
BR Member
Joined: Wed Dec 22, 2010 10:38 pm Posts: 425
Gender: Male
Currently Playing: Chaconne
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Needs transparent pixels between the ear and the shoulder. That's what's causing the chubbyness. The hat is currently shaded like tilted cylinder as opposed to a half sphere. Make a small circle of highlight in topish leftish, then progressive, larger circles of darker tones. http://pmucks.deviantart.com/art/Shaded ... -275017508Jaggy on top left of HIS right shoe. Great start, needs cleaning up.
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Tue Dec 11, 2012 2:55 pm |
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Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
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If you were to put a space between the shoulder and the ear, that would make the ear too small, but I've already been working on making him look slightly less chubby, and the hat is still being worked on a little. But I don't understand what you mean about the shoe.
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Tue Dec 11, 2012 3:40 pm |
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Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
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So, I have been changing some things, and some other things, and all manner of other things, while trying to do animations. Which is proving to be annoying. I have a few frames of ear movement. I updated the main sprite to show some changes, which are still fairly WIP. Also, as a show of some head-rotation-animation, I have this. Keep in mind that I currently don't have an animating program, and I know that this looks bad, because it's exported from Flash, and the colours are ruined, but you sort of get the idea. It's nowhere near done, but I felt that I should show it, so far. I'm still pretty awful at animating, but this is my first attempt at animating sprites, ever, so I have a ways to go.
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Wed Dec 12, 2012 6:22 am |
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GamingGryffindor
Joined: Sun Sep 23, 2012 8:59 pm Posts: 2153 Country:
Gender: Anime Girl
Currently Playing: Super Smash Bros. Ultimate
Waifu: Mina Ashido
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Not bad.
_________________"Remember, believing in yourself is your magic."
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Wed Dec 12, 2012 10:07 am |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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What happened to the colours?
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Wed Dec 12, 2012 11:34 am |
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>Andy
Site Moderator
Joined: Fri Mar 16, 2012 4:54 pm Posts: 4227 Location: I wish I knew Country:
Gender: Male
Currently Playing: Ninja Gaiden Black, Battle Chasers: Nightwar, Titanfall 2 MP
Waifu: Makoto Nijima
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Wed Dec 12, 2012 1:51 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Must've slipped over that. @the animation: it's kind of odd that the ears don't move while the head does.
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Wed Dec 12, 2012 1:57 pm |
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Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
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Yes, it's still quite a work in progress, I plan to make the ears move with the head at some point.
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Wed Dec 12, 2012 3:33 pm |
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Fancy
Joined: Tue Jan 15, 2013 12:12 am Posts: 138 Country:
Gender: Male
Currently Playing: probably melee
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The animation is really good, really gives it a 3D feel. The sprite is awesome as well. Great job!
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Wed Jan 16, 2013 12:20 am |
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