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[PC] League of Legends 
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Joined: Sun Jul 05, 2009 10:11 pm
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Location: Some place down the road, or something
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Skype: iKinkajou
Currently Playing: Fallout: New Vegas, Portal 2, Assassin's Creed 3, League of Legends, Gang Garrison 2, Team Fortress 2, Bioshock 2, Pokemon Mystery Dungeon: Explorers of Sky
Free champion weekend!

Going to be awesome, yet I think Garen, Swain, Miss Fortune, and (Insert OP hero here)

Will be played.

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Last edited by iKinkajou on Sat Oct 09, 2010 9:58 am, edited 1 time in total.



Fri Oct 08, 2010 4:04 pm
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You think what?

Well too bad, I'll miss this weekend because I just had an exam today, a con on Sunday and an exam on Monday.

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Fri Oct 08, 2010 11:07 pm
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What might be the next patch.


patch: show
Anivia

Stats
o Increased HP per Level to 70 from 65
o Increased Base Damage to 48 from 45

Amumu

Bandage Toss
o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10

Curse of the Sad Mummy
o Reduced Duration to 2 from 2.5

Blitzcrank

Stats
o Increased Mana per Level to 40 from 36

Static Field
o Reduced Cooldown to 30 from 40
o No longer targets stealthed units

Overdrive
o Reduced Cooldown to 15 from 20
o Reduced Mana Cost to 75 from 90
o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug)

Mana Barrier
o No longer uses or refunds Blitzcrank's mana

Cho'Gath

Rupture
o Reduced Cooldown to 9 from 10
o Modified Mana Cost to 90 at all levels from 80/90/100/110/120

Vorpal Spikes
o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp)

Corki

Gatling Gun
o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120

Phosphorous Bomb
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130

Evelynn

Passive
o When Evelynn scores a kill or assist, she gains 100 + 30*level health.

Hate Spike
o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28)
o Second Hit does 100% damage, up from 50%.
o Second Hit prioritizes nearby wounded enemy champions instead of a random target.
o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24.
o Hate Spike leeches 5/10/15/20/25% of the total damage dealt.
o If the target is alone, Hate Spike deals 33% bonus damage.
o Hate Spike seek range increased to 375 from 350.

Shadow Walk
o Duration fixed at 30 seconds from 20/30/40/50/60.
o Stun Hit effect coming out of stealth reduced to 1s at all levels
o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk.
o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time reduced to 4s down from 5s.
o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75
o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12

Ravage
o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1)
o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150
o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26).
o Ravage range increased to 500 from 250.
o Ravage cooldown increased to 10 from 9.
o Ravage incorporates a dash to the target.

Ultimate
o Remade as Exuding Embrace.
o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%.
o Cooldown goes from 90/75/60 seconds.
o Range 650, AoE: 275

Stats
o Base AS increased to 0.695 from 0.658.
o Armor gain per level increased to 4.5 from 4.
o Base health increased to 414 from 389
o Health gain per level increase to 86 from 76.
o MP/5 per level increased to 0.4 per level from 0.25 per level.
o Base MP/5 raised to 4.6 from 3.6

Fiddlesticks

* Drain
o Reduced Cooldown to 10 from 12
o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160

* Dark Wind
o Reduced Cooldown to 14 from 15

Galio

Righteous Gust
o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90

Resolute Smite
o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80

Idol of Durand
o Increased Mana Cost to 100/150/200 from 100/145/190
o Reduced Duration to 2 from 2.5

Gragas

Barrel Roll
o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8
o Now slows attack speed by 20/25/30/35/40%

Drunken Rage
o Reduced Cooldown to 25 from 30

Body Slam
o Increased Cooldown to 7 from 6

Explosive Cask
o No longer slows attack speed

Jax

Equipment Mastery
o Tooltip updated to show health gained from each source dynamically

Leap Strike
o Cast time reduced by roughly 20% and travel speed increased accordingly
o Ability power ratio decreased to 0.7 from 0.8

Empower
o Now only deals damage to a single target rather than AoE
o Resets Jax'’s swing timer when cast
o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP) from 40/60/80/100/120 (+0.2 AD)(+0.2 AP)
o Mana Cost decreased to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.

Counter Strike
o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP)

Relentless Assault
o New Active: Immediately grants Jax full stacks of Relentless Assault. Costs 80 mana. Cooldown of 60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from.
o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.

Karthus

Lay Waste
o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52

Wall of Pain
o Reduced Cooldown to 18 from 22

Kassadin

Nether Blade
o Reduced Cooldown to 12 from 15

Katarina

Death Lotus
o Now fires 3 blades at all levels

Malphite

Seismic Shard
o Reduced Cooldown to 8 from 10

Unstoppable Force
o Reduced Cooldown to 130/115/100 from 140/125/110

Landslide
o Fixed a bug causing it to look like it had shorter range than it actually did

Malzahar

Nether Grasp
o Reduced Range to 700 from 750

Call of the Void
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130

Null Zone
o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140

Miss Fortune

Stats
o Reduced Base Armor to 12 from 15

Scattershot
o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40%

Bullet Time
o Reduced Range to 1400 from 1500
o Reduced Physical Scaling to 40% per shot from 45%

Strut
o Reduced Movement Speed Cap to 70 from 80

Ricochet Shot
o Reduced Bounce Range to 500 from 575

Morgana

Black Shield
o Reduced AP Ratio to .9 from 1

Soul Shackles
o Reduced AP Ratio to .9 from 1
o Reduced Damage to 175/250/325 from 175/250/350

Nasus

Siphoning Strike
o Now resets auto attacks

Nidalee

Stats
o Increased Base Damage to 49 from 46

Primal Surge
o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85

Poppy

Devastating Blow
o Now resets auto attacks

Rammus

Stats
o Increased Movement Speed to 310 from 305
o Increased Base MP Regen to .9 from .75

Powerball
o Reduced Cooldown to 10 from 11

Defensive Ball Curl
o Reduced Cooldown to 14 from 15
o Now Scales on 10% of Rammus's Total Armor

Puncturing Taunt
o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110
o Made it much more responsive (less likely to bug out =-D)

Ryze

* Updated Recommended Items
* Base HP increased to 380 from 360.
* Base Armor increased to 13 from 11.
* HP Per level increased to 92 from 86.
* Base movement speed increased to 315 from 310
* Base HP Regen increased to 1.1 from 0.87

Overload
o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7
o AP ratio reduced to .4 from .45
o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110

Rune Prison
o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. (down from 80/120/160/200/240 over the duration)
o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration)
o Now deals 5% of Ryze's maximum mana in bonus damage.
o Cast range increased to 625 from 600.

Spell Flux
o AP Ratio per hit increased to .4 from .38
o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140

Singed

Stats
o Reduced MR to 30 from 35 (considered a bug)

Fling
o Reduced Cooldown to 10 from 11.5

Insanity Potion
o Reduced Cooldown to 100 from 120
o Reduced Duration to 20 from 25

Sion

Death's Caress
o Removed Initial Animation
o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320

Sivir

On the Hunt
o Increased Haste to 30/60/90% from 25/45/65%

Spell Shield
o Increased Mana Return to 150 from 125
o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12

Swain

Decrepify
o Increased total AP ratio to 0.9 from 0.75.
o Fixed a bug where Decrepify would slow through Highlander or Ragnarok.
o Fixed a bug where the damage portion sometimes would not break upon leashing the beam.

Nevermove
o Increased AP coefficient to 0.7 from 0.5.

Torment
o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224.
o Increased AP coefficient to 0.8 from 0.6.

Carrion Renewal
o Increased regen to 300% from 250%.

Taric

Imbue
o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130
o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230

Teemo

Base movespeed increased to 315 from 300.

Camouflage
o Fade time decreased to 1.5 seconds from 3.0
o Being invulnerable will prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
o Recalling will prevent Teemo from Camouflaging.

Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10
o Will cancel autoattacks in progress when the blind is applied.

Move Quick
o Tooltip bug fixed -- will now update to display the effects of cooldown reduction.

Noxious Trap
o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges.
o Each cast requires and consumes a charge.
o Time to gain a charge is reduced by cooldown reduction effects.
o Time to gain next charge does not progress while you are at maximum charges.
o Teemo always has two charges stored upon reviving at base.
o Cooldown on placing a trap reduced to 1 second from 20.

Tryndamere

Bloodlust
o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10
o Increased Damage per Stack to 5 from 3

Spinning Slash
o Reduced Cooldown to 8 from 9
o Increased AoE to 225 from 185

Twisted Fate

Pick a Card
o Increased Blue Card Damage/Mana Return to 40/60/80/100/120 from 30/45/60/75/90

Twitch

Debilitating Poison
o Now has a range indicator
Expunge
o Now has a range indicator
Deadly Venom
o Reduced Duration to 6 from 8
+ Slightly Reduced Total Damage to 15-60 from 16-64

Urgot

* Removed "Recommended" tag

Items

New Item: Hexdrinker
o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
o +35 Attack Damage
o +30 Magic Resistance
o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. This effect can occur once every 60 seconds.

Soul Shroud
o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged.

Kindlegem
o Recipe price lowered to 375 from 425, making the price 850.

Shurelya's Reverie
o Recipe price increased to 550 from 500. Total price is unchanged.

Malady
o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost.
o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times.

Warmog's Armor
o Combine cost dropped to 980 from 1100 = 3000 total cost.
o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5
o Bonuses now cap at 450 health and 15 hp/5.
o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +15 Health Regen per 5.

Atma's Impaler
o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost.
o Base Stats changed to 45 armor, 180 health from 45 armor, 18% critical strike.
o Unique Passive unchanged.

Rod of Ages
o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power.
o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power.


And Lux apparently.

Abilities: show
Light Binding - Fires a ball of light towards a target location, binding the units hit for two seconds. The units take X magic damage. The units take X magic damage. Can hit up to 2 targets with the 2nd target receiving 50% effect. Can hit up to two targets with the 2nd target receiving 50% effect.

Prismatic Wave - Passive: Lux's cooldowns are reduced by X%.
Active: Fires a wave to the target location and back, instantly stealthing any allied champions for three seconds. Lux is also struck by the wave upon return.

Lucent Singularity (skillshot) - Creates a zone that slows enemy units by X % (zone lasts 5 seconds). Can be detonated to damage enemies in the area for X magic damage.

Finales Funkeln - After a short delay, Lux fires a laser pulse in front of her dealing X to all enemy units in the area.

http://v.youku.com/v_show/id_XMjEzMjI0ODQw.html - Video?

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Sat Oct 09, 2010 4:57 am
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Location: being a genius Gender: little girl
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Gender: Anime Girl
i like how she doesn't have gigantic breasts


Sat Oct 09, 2010 12:21 pm
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Currently Playing: Mandolin
f*** yes.
Less mana cost for Lay Waste = Karthus is going to rape.

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Sat Oct 09, 2010 3:22 pm
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I'm digging Jax's changes. And Malady seems viable now.

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Sun Oct 10, 2010 1:02 am
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Joined: Sat Aug 16, 2008 8:38 am
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Currently Playing: The Game
The main site doesn't even have this info. Whoever said I had a LoL addiction needs to GDIAF now.

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Sun Oct 10, 2010 9:01 am
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I just found it in a LoL thread while browsing.

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Sun Oct 10, 2010 9:38 am
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ranked games aren't much better than normal games, everyone's still retarded
like, i could 1v5 the other team as morde and i killed 3 of them with the other 2 at half hp


Sun Oct 10, 2010 12:56 pm
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Didn't really expect Ranked to be better.


And they didn't ranged harass you as Morde?

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Sun Oct 10, 2010 3:26 pm
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Blackula Hunter G wrote:
Didn't really expect Ranked to be better.


And they didn't ranged harass you as Morde?

didnt do s*** because i stacked shield too fast


Sun Oct 10, 2010 7:05 pm
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I'd go ranked games, but I rarely have more than 3 friends on at a time.

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Sun Oct 10, 2010 7:19 pm
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It's annoying to find a good practice game that isn't ARAM or noob only. Ah well, guess practice is practice, and Pantheon and TF are hilarious to play.




And I really wish I could play someone other than Amumu in a premade, every time...

Not that I do too bad, it's just that I can never land a Bandage for whatever reason, can't initiate, and I feel lackluster at the beginning (though hard as hell to murder later).

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Tue Oct 12, 2010 7:48 am
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Well my internet subscription just ran out at the dorm. Damnit now I have to redownload the client on this computer.

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Tue Oct 12, 2010 9:12 am
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Ouch.



And apparently Lux now reminds me of Marisa from Touhou, mostly because of the laser ult, and apparently she also borrows abilities (Morg's snare) or something.

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Tue Oct 12, 2010 9:22 am
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