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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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s***, it works on B-Air, too.
Last edited by Mysteric on Sat Jul 26, 2014 12:57 am, edited 1 time in total.
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Sat Jul 26, 2014 12:50 am |
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Shady75
Joined: Sat Jan 18, 2014 9:40 am Posts: 236 Location: Paris Country:
Gender: Male
Currently Playing: L4D2, SSF2
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I don't see how is SSF2 Marth better than Melee Marth. Worse UpB, worse dair => Way more difficult to Ken Combo. Fair to Reverse UpB can't kill. Slightly worse combo ability in general imo (Marth had one of the best, maybe the best of the whole game) I like his new bair though.
_________________SSF2 Mains/Secondaries : C.Falcon, Sheik, Fox, DK Youtube channel : http://www.youtube.com/channel/UCztQ_lz ... ture=watchNo DI - A SSF2 v0.9a Combo Video : FALCON...PUUUUNCHMGN username : Shady75
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Sat Jul 26, 2014 12:52 am |
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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Welp, all of Marth's aerials can do what I will dub: Marth Superjump Turbo 
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Sat Jul 26, 2014 1:01 am |
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GreaterMaelstrom
Joined: Mon Dec 26, 2011 2:51 am Posts: 950 Location: ...Beneath the high tide centrifuse covered and hidden under the bermuda complex
Gender: Male
Currently Playing: with my ****
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woah Marth can combo better than he could in melee, ken combos are a lil more difficult but they're still possible and simple to do... His SideB can actually be used to completion and taken seriously. his jabs combo better, his throws uthrow, and fthrow, sets him up better, his Dash attack combos easier, a spaced Ftilt combos right into an aerial. his DMG output is ridiculous, not to mention he can K.O. efficiently now. UpB can't kill like it used to but every one of marths aerials kills <~130 Oh, if that's what you mean then yeah, a lot of things felt unusual as hell when I first started playing him.. spacing his moves in general was like a wtf at first lol ...also playing lloyd directly after playing marth feels funny.
_________________ Tails tech vid: Those ATs man GM
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Sat Jul 26, 2014 1:18 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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There is a bias about the combo ability seeming better in Melee because of the vast amount of fast fallers in Melee. If half of the players play Fox/Falco, of course Marth looks like he combos great. Even Sheik and Falcon were at weights that could be easily combo'd, so that in total probably puts Marth at having great combo games on 75-80% of players. IMO Falco/Falcon had the best combo game in Melee but thats not really relevant here. In SSF2 there are fewer fast fallers, and even on Fox Marth has great ways to combo him. He just combos differently, and being able to get more than one stray hit here and there or actually getting a followup on a throw (on floatier characters) is really good. Of course, his fsmash is really hard to combo into outside of on Fox (but when it does, it looks like it hurts XD)
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sat Jul 26, 2014 1:29 am |
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ss4chris
Joined: Fri Jul 25, 2014 1:29 pm Posts: 31 Country:
Gender: Anime Girl
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flash melee is like a combination of melee and brawl melee with some other new stuff
LIKE A NON WORKABLE COUNTER
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Sat Jul 26, 2014 3:55 am |
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VersusXIII
Joined: Sun Aug 04, 2013 5:44 am Posts: 58 Country:
Gender: Male
Currently Playing: Super Smash Bros 3DS, SSF2, Xenoblade Chronicles
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I also notice this. Although besides the counter issue Marth is great
_________________Wii U main: Cloud Strife SSF2 Mains:  ,  ,  ,  (soon  &  ). For fun:  ,  ,  ,  . SSF2 Hopes: Cloud Strife, Crono, Magus(Chrono Trigger), Shulk, Riku(or another KH rep), Snake, Mewtwo, Wolf, Charizard, Little Mac, Villager, King Dedede, King K Rool, Ridley, Luffy, Sasuke, Ridley
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Sat Jul 26, 2014 4:44 am |
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eray_kaan
Joined: Tue Mar 18, 2014 9:19 am Posts: 114 Location: Somewhere you've not heard of Country:
Gender: Male
Currently Playing: The Game
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Hitting someone with Up B + Light mode = Not a great idea
_________________ Ugh, do i need a sig? Fine, this is my sig
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Sat Jul 26, 2014 7:25 am |
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Mechajin
Joined: Fri Jul 25, 2014 8:09 pm Posts: 1 Country:
Gender: Male
Currently Playing: SSF2, Shovel Knight, League of Legends
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I really like the little silver tracer indicating his tip when you attack. It's a pretty small thing, but it provides so much clarity, and is really great for beginners to Marth like me.
_________________ MGN ID: Mechajin I am bad at Smash, but at least I can beat level 9 CPUs.
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Sat Jul 26, 2014 10:04 am |
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SoulSur
Joined: Mon Mar 17, 2014 9:38 am Posts: 10
Gender: Anime Girl
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The one thing I noticed is that it's much harder to take a stock with marth's tipper dair. I've been able to juggle opponents leading to a tipper dair only for them to recover at around 60-90%.
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Sat Jul 26, 2014 11:16 am |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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I honestly believe Marth could easily become top tier in the demo. His potential is unlike any other character I've seen thus far.... Combo game is basically comparable to Melee Fox. Even though he can't Ken Combo as easily, it's possible to perform it backwards ( dair > tipper fair). I'm officially dubbing it the Moon Combo. (See what I did there?) His tech chasing game is unlike any other. Juggles are better than ever. Throwing game is unrivaled. Fast in general. Still outranges a large % of the cast, despite having less range than normal. (Only rival is Ichigo, but he's slow) Dancing Blade is too good. Amazing damage racking abilities. He transitioned into the enviroment much more smoothly. Though his weaknesses are still his recovery and being a tall lightweight, Marth has it better than most characters in the game. Because of Marth being Marth, they didn't change him all that much and there's no need to. Characters anymore just can't keep up with the enviroments, Fox and Kirby are perfect examples. While most characters had to sacrifice some tools for buffs (Link's range for speed, Sonic's unpredictablilty for kill power), Marth though, stayed the same for the most part. Overall, Marth is perfect. Keep Marth the same, other characters just need new buffs entirely. Keep up the good work.
_________________ Treat others as you want to be treated, that is the Golden Rule...
Last edited by gEmssbguy13 on Sat Jul 26, 2014 6:17 pm, edited 4 times in total.
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Sat Jul 26, 2014 1:12 pm |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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I like his dair, it acts more like a combo tool. Plus it's much more satisfying to work for a Ken Combo. Upb seems to act like a vertical finisher now. I like it. Also works better as a "get off my bum" tool. Combo ability is amazing, utilt juggles are too good when playing aggresive.
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Sat Jul 26, 2014 1:16 pm |
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Utah P. Teasdale (Harr)
BR Member
Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
Gender: Male
MGN Username: KarmaPilcrow
Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
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 |  |  |  | gEmssbguy13 wrote: I honestly believe Marth could easily become top tier in the demo. His potential is unlike any other character I've seen thus far.... Combo game is basically comparable to Melee Fox. Even though he can't Ken Combo as easily, it's possible to perform it backwards ( dair > tipper fair). I'm officially dubbing it the Moon Combo. (See what I did there?) His tech chasing game is unlike any other. Juggles are better than ever. Still outranges a large % of the cast, despite having less range than normal. (Only rival is Ichigo, but he's slow) Dancing Blade is too good. Amazing damage racking abilities. He transitioned into the enviroment much more smoothly. Though his weaknesses are still his recovery and being lightweight, Marth has it better than most characters in the game. Because of Marth being Marth, they didn't change him all that much and there's no need to. Characters anymore just can't keep up with the enviroments, Fox and Kirby are perfect examples. While most characters had to sacrifice some tools for buffs (Link's range for speed, Sonic's unpredictablilty for kill power), Marth though, stayed the same for the most part. Overall, Marth is perfect. Keep Marth the same, other characters just need new buffs entirely. Keep up the good work. |  |  |  |  |
His counter needs fixed, though, because it's completely nonfunctional at the moment. There's no arguing with that.
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Sat Jul 26, 2014 2:21 pm |
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Hisoka
Joined: Wed Nov 20, 2013 9:58 pm Posts: 101 Country:
Gender: Male
Currently Playing: Super Smash Flash 2
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Other than the broken counter I think ssf2 marth is pretty good, up b is really fast and after a lot of practice tippers and spike d-airs become easier to hit
_________________ #lightningspike MGN: HisokaYoutube Channel: https://www.youtube.com/channel/UCGwe_ZagNDtx5kRoFyF6zuw
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Sat Jul 26, 2014 4:21 pm |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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 |  |  |  | Saikyoshi wrote:  |  |  |  | gEmssbguy13 wrote: I honestly believe Marth could easily become top tier in the demo. His potential is unlike any other character I've seen thus far.... Combo game is basically comparable to Melee Fox. Even though he can't Ken Combo as easily, it's possible to perform it backwards ( dair > tipper fair). I'm officially dubbing it the Moon Combo. (See what I did there?) His tech chasing game is unlike any other. Juggles are better than ever. Still outranges a large % of the cast, despite having less range than normal. (Only rival is Ichigo, but he's slow) Dancing Blade is too good. Amazing damage racking abilities. He transitioned into the enviroment much more smoothly. Though his weaknesses are still his recovery and being lightweight, Marth has it better than most characters in the game. Because of Marth being Marth, they didn't change him all that much and there's no need to. Characters anymore just can't keep up with the enviroments, Fox and Kirby are perfect examples. While most characters had to sacrifice some tools for buffs (Link's range for speed, Sonic's unpredictablilty for kill power), Marth though, stayed the same for the most part. Overall, Marth is perfect. Keep Marth the same, other characters just need new buffs entirely. Keep up the good work. |  |  |  |  |
His counter needs fixed, though, because it's completely nonfunctional at the moment. There's no arguing with that. |  |  |  |  |
True dat.
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Sat Jul 26, 2014 5:47 pm |
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