I will do the interview as well,
Nick: Dhragen
Country: Chile (si, soy latino y obviamente se hablar español,
)
-------------------------------------------------------------------------1.How did you exactly become devs? Well, at the start, i was a Brawl's Texture Hacker of the team
Stack Smash on it's early days when brawl hacking was recently discovered and when the team was on it's glorious days with great updates and stuff (in contrast with it's actual state, but that's another story). There i made alot of texture hacks, such as the Metroid Trainer on PKMN Trainer, Sigma on Ganondorf, Squall (NOT Leon you KH fools!!), Zidane on Pit, Black Mage & White Mage on Ice Climbers), Boshi on Yoshi, Mickey Mouse on Lucario, Kefka on Marth, etc, etc........
Now one day, on mid 2009 i was sent to my grandparents's house on anotehr city by two months, and there, unable of using my programs for brawl hacking and just with Paint avaible, and knowing about SSF2, i decided to start making an expansion of a character, which was Black Mage, since i am a forever hardcore fan of the classic Final Fantasy games, with FF I on PS being my first one played. Then i posted it on the old expansion forums, receiving a few good feedbacks....but never accepted by the EAT (when they was lazy those days, >_>). Then after spriting a few animations and again return to my house, i continued with my brawl hacking buziness........
and then on Mid 2010, time when Stack Smash was starting to decay, i received a mail from Roy, who after seeing my BM sprited asked me to join SSF2 as a dev, i gently accepted and then Cleod Dev'd me, which match the time we (The Devs) was discussing about the roster remplacement, and, as you can see one of the chosen ones was the character i sprited (Black Mage), giving me the motivation to work on him again. And here i am, now 1 year old dev, helping in what i do best, spriting.
2.Do you like/love/hate being devs?It's hard sometimes, since it's a big project, but i really love being part of it and contribute with my work, and then saw it on the final product, with people enjoying what i done. I have a duty to fulfill that i will not leave that easily.
3.What (in your honest opinion) do you think SSF2 will turn out like?On a great game, not only for childrens, but for hardcore gamers on general, with a nice cast of characters that represent well the videogame console industry in general.
4.What piece of the pie are you? (What do you help with?)Spriting and Animating mostly, a bit of basic flash coding too, but also help on thinking on ideas of how make some characters moves and playstyles interesting, original, and of course, well designed. That's why i like to not only spend my time with the devs, but also with the balancers as well, even not being part of the Back Room, i like knowing their opinions about the game, their characters, etc..
5.Do you mind answering all these (Supposedly annoying) questions?If you send my the money, i wouldn't.............................LOL not really, XD
6.Sometimes do you get the feeling to just spill the beans? (Do you ever feel like revealing secret info about SSF2?)
Sometimes yeah, but i try my best to cointain myself since i am really impulsive. In some cases i ask Tid, Ramsey or roy's about posting some information or not.
7. What is Cleod like in the dev section/when he contacts you?I feel him like a Godfather, and he listen our request, give us explanation we can understand, and he's really nice, knows how to laugh and being serious when the time comes, and he give us the freedom for sprite when we want to, having a great faith to our work, and he also really apreciates it.......
It's like the Boss we all want to have when we get a job,
8. Who's you favourite dev? ((As in friend)Yourself does not count)I made a lot of my greatest friends on internet during my time with SSF2, some of them are...
-Damian: he is my freaking buddy, we are mainly, we start with D, like Deadpool, we love MvC3, we are freaks, we have similar interest, we are even brothers!!!
..............lol no, but on the Internet we are brothers if that counts, XD
-Ramsey: he's a very close friend, but since we are kind of "sharpy", we often goes into hot-headed debates, about the game, things we don't like of each other.........but at least we manage to go into good terms......keeping our friendship even with all those fights,
-TSON: I like to annoy him with coding stuff
.....well not really, i just like to pay attention of how some characters of my interest are working and report what i found wrong about them, and TSON is a great guy i can trust and he always manage to code what i request, even if it's a s%$t load to code, XD
-Kiki: She is so adorable and cute :B, And she is a really great mod and incredible dev, and she has the ears to listen to others, which is great,
-Quiqui & Zilch: those guys are the same, >_>......lol J/K, but they are quite funny, I spend alot of time with them and i enjoy joking with them,
And also there are ZI, Roy, Tid, and Stump Lark, who are nice guys overall,
.
9. How much space does SSF2 take out of your life?Uffff..........alot, really ALOT, since i am on the PC most of the time and i
have no life usually work here on my collegue homeworks (i study Graphic Design anyway), i use some of that time for work on my sprites........but since i am a slowpoke, and not an speedster like Damian, i take alot of time on making sprites animation, and always trying to suprass myself on that.
10. If Cleod gave up on SSF2, would you take over it? Or would you quit?I will try to continue it and convince people for keep working on it, because, i don't want SSF2 to end with the same fate like my former texture team.....that would be sad,
11. What's your estimation of the filesize of SSF2 when it's finished?hmmm maybe 600MB, well, idk about that, ^^U
12. Looking over the forums as a dev, what percentage of the forums do you think people are?
(As in, average members, spammers, n00bs, trolls, smart members,
talented members (That means they are good with artwork and sprites)
and the best members that do absoultey nothing wrong)average members: 20%
spammers: 20%
nOObs: 30%
trolls: 20%
smart members: 10%
13.Would you as a dev, like to change something in SSF2 that looks bad in your opinion? (Meaning sprites)i will check everything that's not appealing to my eyes, since i always try to make animations with quality and smooth as possible.........but about WHAT i gonna change or not, i will not tell, just find out,
-------------------------------------------------------------------------Now.......what i win for this?, XDD