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 [ 5 posts ] 
Unity for smash type games. Your say? 
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Joined: Mon Jul 14, 2014 9:36 am
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I was wondering if it would be ideal to make a smash game or fighting game in Unity since that's the engine I'm currently trying to learn.

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Fri Aug 08, 2014 9:29 am
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Warau wrote:
I was wondering if it would be ideal to make a smash game or fighting game in Unity since that's the engine I'm currently trying to learn.

If I remember correctly, Unity's a terrible engine for 2D games. That might have changed, though, as I remember something about them attempting proper 2D support.

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Fri Aug 08, 2014 10:23 am
Revan wrote:
Warau wrote:
I was wondering if it would be ideal to make a smash game or fighting game in Unity since that's the engine I'm currently trying to learn.

If I remember correctly, Unity's a terrible engine for 2D games. That might have changed, though, as I remember something about them attempting proper 2D support.

Actually, I know some folks making a engine in unity, so I think they did at least a decent job on the 2D support.


Fri Aug 08, 2014 10:36 am
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Clubby Bear wrote:
Revan wrote:
Warau wrote:
I was wondering if it would be ideal to make a smash game or fighting game in Unity since that's the engine I'm currently trying to learn.

If I remember correctly, Unity's a terrible engine for 2D games. That might have changed, though, as I remember something about them attempting proper 2D support.

Actually, I know some folks making a engine in unity, so I think they did at least a decent job on the 2D support.

Huh, well then. Might be intriguing to see how that turns out.

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Fri Aug 08, 2014 10:51 am

Joined: Sun Jul 19, 2015 10:18 pm
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As late as this reply is, Unity is (in my opinion) perfect for a smash game, stage building is easy on designers, 2d works fine (but a 2d movement with 3d models would take advantage of unity engine a bit better), and the lighting is the best it can be.


Tue Jul 28, 2015 3:45 pm
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