The McLeodGaming forums were permanently closed on April 30th, 2020. You are currently viewing a read-only archive.
View unanswered posts | View active topics It is currently Fri May 15, 2020 12:07 am



 [ 23 posts ]  Go to page Previous  1, 2
Cruisin's SSF2 Tier List 
Author Message
User avatar

Joined: Fri Aug 15, 2014 1:54 am
Posts: 27
Country: United States (us)
Gender: Male
MGN Username: Zach8920
Currently Playing: SSF2
Samus is too low cuz...uh...Charge Stack! Yeah..

And Fox is too low too. He's S+ tier, just that nobody knows it.

And Metaknight? I hardly see any MK players, and the only person I heard of is Lunary. He make that much of an impact?! o-o


Wed Aug 24, 2016 2:02 am
BR Member
User avatar

Joined: Sat Mar 22, 2014 2:14 pm
Posts: 2075
Country: United States (us)
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
MK is not very enjoyable to fight or to play, but is insanely good. Play someone with a good pocket MK and you'll see.

_________________
Image

For Doom:
:marth: :donkeykong: :fox:
For Kicks:
:peach: :captainfalcon: :samus:


Wed Aug 24, 2016 12:44 pm
BR Member
User avatar

Joined: Fri Aug 13, 2010 12:03 am
Posts: 752
Location: Rising up to become the one they all fear.
Country: Canada (ca)
Gender: Anime Girl
MGN Username: Savvy, eh?
Currently Playing: Savvy's Art Academy
TheCodeSamurai wrote:
[Naruto] sorta gets rekt by rushdown.
This is crazy talk, man. Naruto gets wrecked by rushdown roughly as hard as Mega Man gets wrecked by projectiles. Which is to say, not at all. Bad Naruto certainly does get demolished, but Bad Naruto and Naruto are two entirely different characters.

_________________
Image @SavvyEh Image
I draw things!


Thu Aug 25, 2016 9:26 am
BR Member
User avatar

Joined: Sat Mar 22, 2014 2:14 pm
Posts: 2075
Country: United States (us)
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
Hyperbole, definitely. You got me there.

However, Naruto does have rushdown problems. He has problems generating space (which is what separates him from the top-tiers like Zelda, who can use space and create it) against characters that can pressure his shield or that outrange him. Not a major deal for someone with the space control that Naruto has, but against characters like Fox it makes things very difficult.

_________________
Image

For Doom:
:marth: :donkeykong: :fox:
For Kicks:
:peach: :captainfalcon: :samus:


Sat Aug 27, 2016 12:55 am
User avatar

Joined: Fri Oct 10, 2014 9:42 pm
Posts: 137
Country: United States (us)
Gender: Male
Currently Playing: Patty-cake
You have an interesting tier list here, i am interested in some of your logic in making this tier list.

I would switch Lloyd with Meta Knight, since Meta Knight is overrated in this game. MK has trouble killing people outside of gimping and is easy to kill, also he requires precise spacing on his moves or their goes his combo game, and he's also quite predictable and easy to respond to as well. Lloyd only minor weakness is his recovery which isn't really that bad. I'd say Lloyds disjoints gives him some credibility

Also Bomberman is basically mario with jankier moves such as throws and some ariels, so if Mario that low then Bombboy shouldn't be that high.

Megaman is lower do to losing Up-B after one hit wrekting his life. Outside of that I'd agree his placing is accurate

I'd think Naruto would be higher. I mean you can't really fault him for having rush down problems with fox. Seeing how high you got fox I'd think you'd agree he can rush anybody down.

_________________
gEmssbguy13 wrote:
He doesn't have to be Meta Knight weak...

WelfareWednesday wrote:
Why should it be better? And who's asking for a huge nerf?
ProjectBrawl7 wrote:
Nobody is asking for a nerf, the SSF2 did it...


Fri Oct 07, 2016 1:16 pm
BR Member
User avatar

Joined: Sat Mar 22, 2014 2:14 pm
Posts: 2075
Country: United States (us)
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
MK has Shuttle Loop, dsmash, fsmash, Dimensional Cape, nair, and dair. He can definitely kill. Oh, and he also has the best edgeguarding game in SSF2. His combo game is predictable, but when nair does 20% you don't need anything else.

_________________
Image

For Doom:
:marth: :donkeykong: :fox:
For Kicks:
:peach: :captainfalcon: :samus:


Thu Oct 13, 2016 12:03 pm
User avatar

Joined: Tue Jan 20, 2015 7:09 am
Posts: 135
Gender: N/A
MGN Username: Ninjawarrior93
Currently Playing: SSF2
TheCodeSamurai wrote:
MK has Shuttle Loop, dsmash, fsmash, Dimensional Cape, nair, and dair. He can definitely kill. Oh, and he also has the best edgeguarding game in SSF2. His combo game is predictable, but when nair does 20% you don't need anything else.

Let's not forget that he can literally jump and spam aerials all day long with his incredible speed and subsequently killing you somehow while he's still at 0%.

_________________
:peach:


Fri Oct 14, 2016 12:38 am
Site Moderator
User avatar

Joined: Sat Mar 21, 2015 9:05 pm
Posts: 209
Country: Brazil (br)
Gender: Male
MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
$3Assassin wrote:
Also Bomberman is basically mario with jankier moves such as throws and some ariels, so if Mario that low then Bombboy shouldn't be that high.

Well, unlike Mario, Bomberman:
-Has a stage control game with his bombs;
-Has killthrows;
-Has better aerial mobility;
-Is a fast-faller;
-Has a longer initial dash momentum.

_________________
-----------------------------------------------
ImageImageImage
-----------------------------------------------
Check out my sprite gallery: http://forums.mcleodgaming.com/viewtopic.php?f=11&t=41157


Fri Oct 14, 2016 7:20 pm
Display posts from previous:  Sort by  
 [ 23 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software for PTF.